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Switch to Forum Live View WotC Is Too Big For Next To Succeed
1 year ago  ::  Apr 30, 2012 - 10:48PM #11
Tony_Vargas
Date Joined: Sep 26, 2001
Posts: 10,732

Apr 30, 2012 -- 6:32PM, Mablok wrote:

4e is the phenomena of the big company.   A smaller company would have been far more conservative at endangering their core income.


That's the reverse of the common wisdom. 

Stereotypically, large companies are hide-bound and smaller companies are agile and innovative.

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1 year ago  ::  Apr 30, 2012 - 11:04PM #12
Shasarak
Date Joined: Sep 4, 2007
Posts: 4,151

Apr 30, 2012 -- 8:29PM, The_Jester wrote:

They'll never sell. Not when they can retain the IP and use it for licenced products like TV, film, and video games.




Well they have done not much with video games (but they have their license back now so maybe in the future?), one film being produced (Book of Vile Darkness) and nothing for TV.

Now if they sold it to Disney, we might be seeing more IP potential.

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1 year ago  ::  May 01, 2012 - 12:07AM #13
mestewart3
Date Joined: Feb 17, 2010
Posts: 674

Apr 30, 2012 -- 6:32PM, Mablok wrote:

4e is the phenomena of the big company.   A smaller company would have been far more conservative at endangering their core income.




Nah if a smaller company had produced 4e the game would have rated as a major success.  Fact of the matter is that since WoTC bought D&D they have been putting out a new edition (counting 3.5 because of the assumption of having to buy all new books) every 4.3 years (Assuming Next comes out end of 2013/begining 2014).  This is because the only time that D&D makes the kind of money that Hasbro wants to see from the IP is right after an edition change.  When sales dip again about 6 months into Next the IP is going to get shelved.

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1 year ago  ::  May 01, 2012 - 1:05AM #14
Kaldric
Date Joined: Oct 5, 2002
Posts: 2,618
Well, I suppose it depends on your definition of Success.

If they make a game I want to buy, they succeeded in my book. Otherwise, why should I care?
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1 year ago  ::  May 01, 2012 - 1:31AM #15
mestewart3
Date Joined: Feb 17, 2010
Posts: 674

May 1, 2012 -- 1:05AM, Kaldric wrote:

Well, I suppose it depends on your definition of Success.

If they make a game I want to buy, they succeeded in my book. Otherwise, why should I care?




I doubt anybody would count it as a success for D&D to be shelved for a decade.  Sadly I don't think there is anything they can do to avoid that outcome.  TTRPGs simply don't make the kind of money Hasbro is asking for.

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1 year ago  ::  May 01, 2012 - 1:33AM #16
beldinme
Date Joined: Mar 2, 2012
Posts: 450
@mestewart3


Why does DnD have to be just a TTRPG? There's no reason they can't make more computer games using DnD rules.  
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1 year ago  ::  May 01, 2012 - 1:37AM #17
Kaldric
Date Joined: Oct 5, 2002
Posts: 2,618
@mestewart: The 50 million a year thing? That was a blip on the radar, it's no longer an expectation. Apparently, was the brain fart of Hasbro management which has since been discarded.
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1 year ago  ::  May 01, 2012 - 1:52AM #18
mestewart3
Date Joined: Feb 17, 2010
Posts: 674

May 1, 2012 -- 1:37AM, Kaldric wrote:

@mestewart: The 50 million a year thing? That was a blip on the radar, it's no longer an expectation. Apparently, was the brain fart of Hasbro management which has since been discarded.




Really? Can you show me where they say that.  I would also posit that the constant recycling of editions since

@beldinme:  Sure we could expand to other things, but if other things are making more money using the D&D IP then the TTRPG then why would they keep the TTRPG and not just take that funding and invest it in the thing they know is working. 

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1 year ago  ::  May 01, 2012 - 2:31AM #19
Kaldric
Date Joined: Oct 5, 2002
Posts: 2,618
Basically, Dancey has said that the management team that committed to those numbers is gone. www.enworld.org/forum/5765766-post205.ht...

And then he said he doesn't really know what's going on.

The upshot is, the whole "Must Make 50 Million" thing isn't any more concrete than anything else. It was something from 6 years ago, and as far as anyone outside can tell, it's been abandoned.
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1 year ago  ::  May 01, 2012 - 2:37AM #20
lokiare
Date Joined: Nov 3, 2008
Posts: 14,742

May 1, 2012 -- 1:52AM, mestewart3 wrote:

May 1, 2012 -- 1:37AM, Kaldric wrote:

@mestewart: The 50 million a year thing? That was a blip on the radar, it's no longer an expectation. Apparently, was the brain fart of Hasbro management which has since been discarded.




Really? Can you show me where they say that.  I would also posit that the constant recycling of editions since

@beldinme:  Sure we could expand to other things, but if other things are making more money using the D&D IP then the TTRPG then why would they keep the TTRPG and not just take that funding and invest it in the thing they know is working. 




What I want to see is a merging of TTRPG and Video games. Something like the original neverwinter nights, but on steroids.

Where the DM can take his laptop to the table and run the entire game from it just by passing it around or the players telling him where they can move their characters or what they do. The players could use their iPhones/android phones to store their characters, at the same time the DM can view them on his laptop/iPhone/Android device. Dice would be rolled on the phones/devices and results would automatically be calculated. They would sell hard copies of the game for the low tech people or the low income people. That's what would save D&D in 5E. In order to do it right they are going to have to hand the game over to a game company like steam, atari (with a single game contract), or another well known company...

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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