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1 year ago ::
Apr 29, 2012 - 9:18PM
#1
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Date Joined:
Dec 20, 2004
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Legends and LoreFighter Design Goalsby Mike MearlsThis week, Mike tackles two subjects: the playtest and fighters. To find out more about what to expect from your playtest experience, read on! To learn more about what’s going on with the fighter, well, we have you covered there, too! Talk about this column here.
astralArchivist.com - 4e D&D house rules, homebrew, and story hours - now featuring ENWorld's Zeitgeist adventure path! Will Thibault is a winged, feathered serpent rarely found anywhere except in warm, jungle-like regions or flying through the ether. Due to his intelligence and powers he is regarded with awe by the inhabitants of his homelands and is considered to be divine.
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1 year ago ::
Apr 29, 2012 - 9:25PM
#2
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Love it! I'm thrilled!
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1 year ago ::
Apr 29, 2012 - 9:28PM
#3
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Date Joined:
Jan 15, 2004
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Sounds good to me!
"I don't want to fight dragons." - Hiccup
If dragons are to be invovled, I much prefer to play as a dragon, dragon rider, dragonslayer-slayer, dragonfriend, or anything else *but* a dragonslayer.
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1 year ago ::
Apr 29, 2012 - 9:30PM
#4
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Date Joined:
Jun 27, 2004
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Playtest: *shrugs* Sounds good.
Fighter: Sounds great. I just hope that, either through options on the class, or the way the core system works in general, he can be decent at things other than fighting, as well. Not the best at things-other-than-fighting, but not the mostly-useless lump of meat that he has traditionally been.
Also: This is pretty much exactly what I've been asking for for a while: A glimpse at how they're looking at the Fighter, with a positive attitude toward it, that sounds exciting.
Feedback Disclaimer
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Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us.
No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC).
(And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.) A Psion for Next (Playable Draft)A Barbarian for Next (Brainstorming Still)My 4e Projects
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1 year ago ::
Apr 29, 2012 - 9:32PM
#5
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Date Joined:
May 22, 2003
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I hope they give us a Goals article for every class before they release them!
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1 year ago ::
Apr 29, 2012 - 9:44PM
#6
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Date Joined:
Mar 19, 2004
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Mixed opinions, mostly positive.
What I don't like is that most of the unique points on the Fighetr are also the most boring: hits hard, hits often, and can take hits. We've seen this all before; it's not at all inspiring.
That said, I do like that versatility in all arms is a quality that's exclusive to Fighters once more since AD&D. I'm also laughing with joy that the Linear Fighter/Quadratic Wizard problem will be addressed by design. But what pleases me most is the shout-outs to mythical warriors; hopefully now Fighters will be as awesome by default.
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1 year ago ::
Apr 29, 2012 - 9:52PM
#7
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Date Joined:
May 18, 2002
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on #6. If a fighter has to take down that wave one at a time, or be dependent on the Cleave feat-tree to do it, we've already failed. For reference: www.youtube.com/watch?v=AzrDSHcvX8wAs for the playtest, this pretty much the exact right way to do it. If the parts don't work with the minimum basics, throwing on more races, classes, feats, etc. isn't going to help, and will just end up requiring buckets of eratta and/or a ".5 Edition" later.
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1 year ago ::
Apr 29, 2012 - 9:53PM
#8
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Date Joined:
Jul 21, 2009
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Seems pretty encouraging. I'm especially glad that they seem to be set on ensuring the Fighter doesn't get the short end of the stick when it comes to options and battlefield presence.
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Reality is but the sum total of all illusions. Proud Hand of Karsus, now and forever Mess with one Hand, mess with 'em all
 I am Blue/Green Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator. "just do what LM the lord of magical might does, and you'll be fine" - sfdragon, 10/12/09
My Ravnican Loyalties
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Board Snippets
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"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Repeat.
Obstinance?
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
You haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to 
Go!
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Adding options at the system level is good. Adding options at the table level is hard.
Removing options at the system level is bad. Removing options at the table level is easy.
This is not complicated.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
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1 year ago ::
Apr 29, 2012 - 9:54PM
#9
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I like the look of things for the Fighter so far.
I just really hope that Fighters get something to do out of combat as well.
Pro DnD Member of the Axis of Awesome Fighters: Using socks to kill monsters since 2012 DnD Next: Now with more then 4 minutes of Roleplay per gaming hour Spoiler:
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"If you can't make an interesting human fighter, then you aren't ready to play anything else yet" Edymnion
"The idea of resting up between encounters to fill-up on hit points and spells struck my meta-gaming nine-year-old as a distinct possibility. "Are you mad?" says my seven-year-old "This place is full of monsters!" "jamesgrahamuk
All characters have a story. Spoiler:
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Sometimes that story is short and sometimes it is long. They can be tragic, comic or absurd. Some teach. Some are just to fill the empty spaces in our lives. Rarely it is a transcendent fugue only half remembered but wondered at. And frequently: "it is a tale told by an idiot, full of sound and fury, signifying nothing." -William Shakespeare
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1 year ago ::
Apr 29, 2012 - 9:59PM
#10
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Seems Mike listened to what I've been saying about the Fighter.  I wonder how weapon specialization will fit with the fighter is the best no matter which weapon he uses.
République du Plateau, Montréal, Québec
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