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Switch to Forum Live View D&D 3.5e Creating a Fortress
1 year ago  ::  Apr 28, 2012 - 3:29PM #1
will873
Date Joined: Apr 24, 2012
Posts: 25
Hey, essentially me and my freinds are coming upon a zombie apocalypse. It will take 2 weeks for it to come. Do you guys think it would be possible to build a fortress with a small town me, and 7 other players in 2 weeks?
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1 year ago  ::  Apr 28, 2012 - 3:34PM #2
Salla
Date Joined: Apr 3, 2003
Posts: 23,524
This forum is for 5e discussion.  You'll want to find the Previous Editions section of the forum and ask your question there.
Another day, another three or four entries to my Ignore List.
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1 year ago  ::  Apr 28, 2012 - 3:44PM #3
will873
Date Joined: Apr 24, 2012
Posts: 25
Sorry lol forgot to put it there
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1 year ago  ::  Apr 28, 2012 - 10:55PM #4
yellowdingo
  • Biohazard Barbie, on sale now!
Date Joined: Sep 15, 2005
Posts: 2,060
Actually its time to upgrade the Rules for Castled Adventurers with estates for income and waging wars with lots of troops rather than surgical strike teams.

Building Materials

Fifty Six Square miles of light forest is worth 716,800,000lb timber/firewood as a one off harvest. at 1cp / 20lb that would be worth 358,400gp or enough to build solid timber fortifications with consisting of 10' high above ground 10 ft thick walls encompasing an area 3500' long x 3500' wide. About big enough to Shield a Big Village (over quarter of a square mile).

Likewise Stone materials for Structures costs the minimum cost of mining 1 ounce of gold per ton of granite (a 10'x10'x10' cube of stone is 76 tons or 76 ounces of gold in quarry cost).


Income from Estates

A well managed estate of diverse agriculture types by a 10,000 population, and  around 1200 square miles (22 of those 8-mile hexes) is up around 20 million GP in surplus resources to any Prince - thats after wages and troops and feeding the farming population and harvesting timber for fuel and barrel making.
The Citadel Megadungeon: http://yellowdingosappendix.blogspot.com.au/2012/08/the-citadel-mega-dungeon-now-with-room.html
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1 year ago  ::  Apr 29, 2012 - 4:19AM #5
Marcotic
Date Joined: Aug 13, 2006
Posts: 1,138
Abandon all hope, kill the villagers (they'll do you in, either as zombies or when they realize that your +3 plate offers them the best chance of success) take there stuff (after they complete the work of course) maybe even turn them into zombies if you can.

Remember, in any crisis situation, its not so much the crisis as much as it is the other people trying to survive the crisis!


OH YEAH!
Get off my 5e lawn ya 3.5 whipper snapper!


(good gaming)
The essential theme song-

Get a little bit a fluff da' fluff, get a little bit a fluff da' fluff! (ooh yeah) Repeat

Unless noted otherwise every thing I post is my opinion, and probably should be taken as tongue in cheek any way.
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1 year ago  ::  Apr 29, 2012 - 10:13AM #6
will873
Date Joined: Apr 24, 2012
Posts: 25

Apr 28, 2012 -- 10:55PM, yellowdingo wrote:

Actually its time to upgrade the Rules for Castled Adventurers with estates for income and waging wars with lots of troops rather than surgical strike teams.

Building Materials

Fifty Six Square miles of light forest is worth 716,800,000lb timber/firewood as a one off harvest. at 1cp / 20lb that would be worth 358,400gp or enough to build solid timber fortifications with consisting of 10' high above ground 10 ft thick walls encompasing an area 3500' long x 3500' wide. About big enough to Shield a Big Village (over quarter of a square mile).

Likewise Stone materials for Structures costs the minimum cost of mining 1 ounce of gold per ton of granite (a 10'x10'x10' cube of stone is 76 tons or 76 ounces of gold in quarry cost).


Income from Estates

A well managed estate of diverse agriculture types by a 10,000 population, and  around 1200 square miles (22 of those 8-mile hexes) is up around 20 million GP in surplus resources to any Prince - thats after wages and troops and feeding the farming population and harvesting timber for fuel and barrel making.


So this is a town of approximatly 200 people. How much coverage do you think I would need to make fortress for them.

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1 year ago  ::  Apr 29, 2012 - 10:26AM #7
5Efan
Date Joined: Jan 18, 2012
Posts: 386
Creating a fortress in 2 weeks? No
, not without serious magic and a lot of engineers. It would take longer than that just to lay the foundations. If you are fortifying an existing structure you just need a lot if willing helpers who are semiskilled enough to build walls to brick up openings.  Your best bet will be to use modified existing buildings and link them via wooden stockade walls.
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1 year ago  ::  Apr 29, 2012 - 1:51PM #8
Ogiwan
Date Joined: Jun 16, 2004
Posts: 3,120
Well, between the Excavation and Earthen Ramparts rituals, you can quickly make an earthen wall 10 feet (2 squares) high, and dig a trench 5 feet (1 square) deep. The length of these pieces aren't that long, but hey, 10 minutes to make a 10-foot long, 10-foot high rampart? That ain't bad. Combine them enough, and cunningly enough, and you can make a fortified position.

Now, given the relatively low height, the route I would take is to create a Vauban-style "star fort." Essentially, by making extensive use of outworks and multiple layers of defense, along with profligate use of stationary ballistae and crossbows, and attackers attempting to rush the walls are channeled into crossfires. If they elect to lay seige, well, it'd take a long time, and would allow for the defenders to sally out (probably at night) to attack the sap's progress.
Gold is for the mistress, silver for the maid
Copper for the craftsman, cunning at his trade."
"Good!" said the Baron, sitting in his hall,
"But Iron -- Cold Iron -- is master of them all."
-Kipling

Defenders: We ARE the wall!

I've replaced the previous Edition Warring line in my sig with this one, because honestly, everybody needs to work together to make the D&D they like without trampling on somebody else's D&D.

Miss d20 Modern? Take a look at Dias Ex Machina Game's UltraModern 4e!

Aug 16, 2012 -- 1:44AM, Undrhil wrote:

I am a hero, not a chump.

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1 year ago  ::  Apr 29, 2012 - 2:09PM #9
TrueMallowman
Date Joined: Aug 11, 2006
Posts: 283
In 3.5: Use Wall of Stone, Wall of Iron, and Fabricate, and you can build a fortress easily as a single spellcaster.

In 4E: The same, but with Excavation and Earthen Ramparts, and everyone can contribute.
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1 year ago  ::  Apr 29, 2012 - 4:45PM #10
edwin_su
Date Joined: Aug 25, 2007
Posts: 2,807

Apr 29, 2012 -- 2:09PM, TrueMallowman wrote:

In 3.5: Use Wall of Stone, Wall of Iron, and Fabricate, and you can build a fortress easily as a single spellcaster.

In 4E: The same, but with Excavation and Earthen Ramparts, and everyone can contribute.




3.X also had those instant towers.
it is expensive but buy a lot of those and conect walls of stone between the towers 
 

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