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1 year ago ::
Apr 25, 2012 - 12:42PM
#1
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Date Joined:
Sep 30, 2006
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1 year ago ::
Apr 25, 2012 - 12:49PM
#2
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Date Joined:
Jan 12, 2012
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Good luck in the future to Monte Cook.
DISCLAIMER: I never played 4ed, so I may misunderstand some of the rules.
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1 year ago ::
Apr 25, 2012 - 12:51PM
#3
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Date Joined:
Aug 19, 2007
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Well that's a shock. :o
Are you interested in an online 4E game on Sunday? Contact me with a PM! Spoiler:
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Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept. Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new. Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept. Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept. Ideas for 5ESpoiler:
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1 year ago ::
Apr 25, 2012 - 12:54PM
#4
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Date Joined:
Jul 21, 2009
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Well, I did not see this coming. I had thought he was definitely going to be in for the long haul, even if it was mostly a gut feeling. I hope everything works out for the best for Monte.
My Sig
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Reality is but the sum total of all illusions. Proud Hand of Karsus, now and forever Mess with one Hand, mess with 'em all
 I am Blue/Green Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator. "just do what LM the lord of magical might does, and you'll be fine" - sfdragon, 10/12/09
My Ravnican Loyalties
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Board Snippets
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"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Repeat.
Obstinance?
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
You haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to 
Go!
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Adding options at the system level is good. Adding options at the table level is hard.
Removing options at the system level is bad. Removing options at the table level is easy.
This is not complicated.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
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1 year ago ::
Apr 25, 2012 - 1:01PM
#5
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Uh oh. It might be hyperbole o'clock soon. Best of luck to Mr. Cook.
Ed_Warlord, on what it takes to make a thread work: I think for it to be really constructive, everyone would have to be honest with each other, and with themselves. Quotation of the moment
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Areleth: How does this help the problems we have with Fighters? Do you think that every time I thought I was playing D&D what I was actually doing was slamming my head in a car door and that if you just explain how to play without doing that then I'll finally enjoy the game? Quotation of ALL moments
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TD: That's why they put me on the front of every book. This is the dungeon, and I am the dragon.
A word of warning though: I'm totally not a level appropriate encounter.
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1 year ago ::
Apr 25, 2012 - 1:09PM
#6
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Date Joined:
Mar 18, 2009
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From his LiveJournal: My decision is one based on differences of opinion with the company. However, I want to take this time to stress that my differences were not with my fellow designers, Rob Schwalb and Bruce Cordell.
Wild speculation: Hasbro/WotC wants to broaden the market for 5E with board game and other tie-ins, and focus on a different target audience.
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1 year ago ::
Apr 25, 2012 - 1:10PM
#7
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Date Joined:
Jun 29, 2010
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I don't know why I'm so surprised...I've heard repeatedly about 'corporate friction' regarding the ultimate masters of this product license. While I disagree with Monte quite often he's meant a LOT to this game. Seeing him go makes me VEEEEEEEEEEERY fearful for this products future.
DISCLAIMER - Everything said by anyone is absolute subjective opinion. There are no objective claims being made by me, or anyone else, unless they overtly state 'The following is an objective claim'. At this point if you choose to be offended by anything I (or anyone else) say the problem is ENTIRELY your own.
WotC won't let us give them money because they won't produce a game we want to play.
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1 year ago ::
Apr 25, 2012 - 1:12PM
#8
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interesting.... always thought hasbro liked boardgames and always said they were a family company....
a mask everyone has at least two of, one they wear in public and another they wear in private.....
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1 year ago ::
Apr 25, 2012 - 1:17PM
#9
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Date Joined:
Dec 12, 2011
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This saddens me greatly and makes me fear for the future of the game (due to corporate meddling--not because of the other designers).
Playtest or get off the playtest boards.
---
I want justice for the voice that can't be heard Vindication for every suffering and hurt Let retribution hold dominion over earth --Nemesis, VNV Nation
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1 year ago ::
Apr 25, 2012 - 1:20PM
#10
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Date Joined:
Aug 19, 2007
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That line about the company got me wondering too. I don't know.
Are you interested in an online 4E game on Sunday? Contact me with a PM! Spoiler:
Show
Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept. Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new. Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept. Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept. Ideas for 5ESpoiler:
Show
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