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1 year ago ::
Apr 16, 2012 - 4:24PM
#1
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Date Joined:
Mar 26, 2012
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WARLOCK and barbarian
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1 year ago ::
Apr 16, 2012 - 4:33PM
#2
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Date Joined:
Oct 26, 2004
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I'm not hyper concerned with which classes we get first, I just want them to actually work.
That said Barbarian and Psion, preferably with a decent method of multi-classing the two.
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1 year ago ::
Apr 16, 2012 - 4:35PM
#3
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Date Joined:
Mar 26, 2012
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Nice combo! And you're right make em work but I gotta try out the next warlock lol
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1 year ago ::
Apr 16, 2012 - 5:08PM
#4
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Fighter, Rogue, Cleric, Wizard. At a minimum. Barbarian, Paladin, Monk. Would be nice in addition.
Im sorry but ADEU is a French word for goodbye, not a combat system. You say, "Encounter Power" and I stop listening to you. Have Played/Run
Show
D&D 1st ed D&D 3.5 ed D&D 4th ed Shadowrun Star Wars SAGA Cyberpunk Interlock Unlimited Run.Net
I know my games, don't try to argue about them. Alignment Explained
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This is a very simple problem and I will outline it below. Their are two types of people
Type 1: a lot of people (not all, but a lot) who play see alignment as "I am lawful good thus I must play lawful good"
Type 2: a lot of people (not all, but a lot) who play see alignment as "My previous actions have made people and the gods view me as lawful good.
The difference is subtle but it is the source of the misunderstanding. Alignment does not dictate how you play your character. All it does is tell you, the player, how the rest of the world views you, and your previous actions. Any future actions will be judged by their own merits.
Say you're a baby eating pyromaniac. You are most likely chaotic evil. But one day you decide, "Hey all I really need is love." So you get a wife, have a kid, and get a kitten named Mr. Snook'ems. You become a member of the PTA and help build houses for the homeless. You are no longer chaotic evil. And just because you were once chaotic evil it does not mean that you have to stay chaotic evil.
Alignment never dictates what you can do, it only says what you have done.
Now that is cleared up here is a simple test.
What is the alignment of...
A Police officer:
The average Citizen:
A Vigilante:
The answer is simple. The Police officer is lawful good. He uses the laws of the country and city to arrest people and make them pay their debt to society.
The Citizen is Neutral good. He wants to live is a place that is Good and follows moral and ethical principle, but he sometimes finds the laws impedes him, and he wonders why we spend so much on poor people.
The Vigilante is Chaotic Good. He wants to uphold the morals and ethics of society but finds that the bad guys often slip through the cracks in the law. He takes it upon himself to protect the people from these criminals.
That is the basic breakdown of the good alignment axis. What needs to be remembered is that any one of these people can change alignments, easily. The Police officer could be bought off by a local gang, and suddenly he drops to lawful neutral. The average citizen might find that his neighbors dog is annoying, barking at night and keeping him up. So he poisons its food, now he is no longer good, he is stepping towards true neutral. Maybe the citizen really goes crazy also kills the neighbor, hello neutral evil. It is possible that the Vigilante realizes that the cops are actually doing a pretty good job and decides to become an officer himself, leaving his masked crime fighting days behind him. Now he is Lawful good.
Your alignment is not carved in stone, it is malleable and will change to reflect your actions.
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1 year ago ::
Apr 16, 2012 - 6:31PM
#5
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Date Joined:
Apr 23, 2009
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I cast a powerful suggestion spell - "Oh Wizards who are of the Coast, you surely shall provide each class that occurs in any players handbook for any edition"
Just wait and see the power of my magic!
They don't call me Emerikol for nothing.
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1 year ago ::
Apr 16, 2012 - 6:33PM
#6
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Date Joined:
Mar 26, 2012
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Very well said. hahahah Wizards who are of the coast
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1 year ago ::
Apr 16, 2012 - 8:56PM
#7
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Date Joined:
Aug 13, 2006
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Warlord, Wizo Ruge Figher Cleric barbarian druid paladin
The essential theme song-
Get a little bit a fluff da' fluff, get a little bit a fluff da' fluff! (ooh yeah) Repeat
Unless noted otherwise every thing I post is my opinion, and probably should be taken as tongue in cheek any way.
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1 year ago ::
Apr 17, 2012 - 5:05AM
#8
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Fighter, Wizard, Rogue and Cleric. And properly implemented this time. Sure 4th edition had these classes, but they started being decent after two years of splat books and Insider only material.
The rest, I really don't care. Bards, Paladin, Rangers, Barbarian, Warlocks, Warlords, Druids would come next.
I couldn't care less if the classes that only appeared in one edition never make it to D&D Next.
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1 year ago ::
Apr 17, 2012 - 5:21AM
#9
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Date Joined:
Jan 15, 2009
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I cast a powerful suggestion spell - "Oh Wizards who are of the Coast, you surely shall provide each class that occurs in any players handbook for any edition"
Just wait and see the power of my magic!
They don't call me Emerikol for nothing.
Yeh, being mere loki gives you powers of hind sight ;p
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1 year ago ::
Apr 17, 2012 - 7:07AM
#10
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Date Joined:
May 30, 2011
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My list is perhaps a bit longer than most.
Fighter, Rogue, Wizard, Cleric, Paladin, Bard, Barbarian, Ranger, Druid, Warlock, Warlord
These classes are all either iconic or of a common enough flavor that they would be found within a traditional fantasy setting and cover the character basis for most of your character types.
Things like Monk, Psionic class of all sorts, Sorcerer, etc. are long standing classes but I think they also typically have backgrounds that are less commonplace in a fantasy setting and would be more appropriate for later books.
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