Community

 
Dungeons & Dra.. D&D Next General D.. Special fighter powers could work as critical hits
Jump Menu:
Post Reply
Page 16 of 18  •  Prev 1 ... 13 14 15 16 17 18 Next
Switch to Forum Live View Special fighter powers could work as critical hits
1 year ago  ::  Apr 13, 2012 - 4:44PM #151
MechaPilot
Date Joined: Oct 5, 2007
Posts: 9,372

Apr 13, 2012 -- 4:35PM, Ogiwan wrote:

Oh come on. "Pathfinder is the One True D&D because its outselling 4e" again? Bah.



I don't think he's saying that.

I do have to admit that the ICv2 article is crap.  "The charts are based on interviews with retailers, distributors, and manufacturers."  If you don't have actual sales numbers, then you're just guessing.  Don't interview the retailers, distributors, and manufacturers; get the numbers (How many boxes?  How many books per box?).

Why Mechanics-Alignment Integration is Bad Show

Mar 4, 2012 -- 5:04PM, MechaPilot wrote:

Mar 4, 2012 -- 3:46PM, Warrant wrote:

so why even play a fighter if you can play the paladin the exact same way behaviorally and get added power to boot. "Paladin" is about accepting better game-enhancing mechanics at the price of more rigid in game behavior.


Really?  So it goes something like this?

Fighter: "I want to be a paladin."
NPC: "Really?"
Fighter: "Yes."
NPC: "Very well."  Starts reading from a holy book while still in-character "Do you accept having to choose and stick to the lawful good alignment, eventhough neither of us actually knows that it exists or what it is?"
Fighter: "I do."
NPC: "Do you reject good game balance because you accidentally rolled a high Charisma?"
Fighter: "What?"
NPC: "I don't know what it means either."
Fighter: "Oh.  Umm, ok I do."
NPC: "In the name of all that is metagamey and broken, accept these better game enhancing mechanics."
Fighter: "These what?"
NPC: "Just get out there and try to fulfill a million different people's notion of good while not violating and part of any of them."


taking an argument too far Show

Apr 16, 2012 -- 9:27PM, Frostball wrote:

So the system is designed such that every single hit needs to be described to avoid confusion?  Here's a scenario.  The players are nudists, everybody in the world are nudists, it's not weird, it's totally normal in this land.  They are naked and they fight drakes taking damage throughout, but healing up with surges.  Later they meet the guy who raised the drakes.

Part 1:  I didn't describe any of the hits.  What does he see?

Part 2:  Lets say I described the drakes as biting the players, yet they healed up.  What does he see?



Fencing & Swashbuckling as Armor.

D20 Modern Toon PC Race.

Mecha Pilot's Skill Challenge Emporium.

Gundam_00_Celestial_Being_Logo-logo-E6E4232905-seeklogo.com.gif
Quick Reply
Cancel
1 year ago  ::  Apr 13, 2012 - 5:14PM #152
Emerikol
Date Joined: Apr 23, 2009
Posts: 4,474

Apr 13, 2012 -- 10:37AM, wrecan wrote:


Emerikol, I like you.  You're a smart guy, and I don't care that we disagree on like 90% of the stuff that happens around here.  But you keep doing stuff that makes you look like an egotist.  And one of those things is citing your gut as a reason that your argument should be given credence.




Wrecan, your standard for discussion is ridiculously high.  You could just say - I don't agree and don't get that feeling myself.  I think the truth is that you do get that feeling.  It's pretty hard not to reading the boards.  I'm not saying I'm absolutely certain 100%.  But that is a ridiculous standard.  If I could bet some money on it being true then I'd be up for it.  And at this level of confidence I'd be a sure money maker in nine out of ten cases.  But yeah I could theoretically be wrong because I haven't commissioned a poll and asked thousands of people.

@everyone else
My point is well made even if Pathfinder were at 30% and D&D at 70%.  I think thats a pretty wide margin of error.  I don't even play pathfinder.  I'm viewing them as a competitor to D&D and since we have one now we better get competing.  And I'm not saying make a Pathfinder knock off either.  What I am saying is that we need something better that appeals across a wider group than just the current 4e crew.  And of course they want to keep the current people too.  

The problem is they've kept all the people that don't care about realism (and some that do I'm sure).  All I'm saying is that they lost a lot for that reason.  Can I prove that without a trace of doubt?  No.  Like I said to wrecan above I'd love to take that bet.  The boards are snowed under with these kinds of complaints.  Just open your minds and be willing to give the other side some love along with getting some yourself.  Ignoring the other side though will leave you right where you at right now.  Whether you are happy or not though I'm sure WOTC wants those lost players back.  I'm glad about that.







 

Here is a great blog by themormegil that explains why we had an edition war.
narrativism vs simulationism
A great blog on the business side of 4e and its impact on WOTC
4e is new coke
What core means and does not mean
HoBby Award Winner
metagame dissonance (plot coupon)    
dissociative mechanics (same as my own metagame dissonance. A great article.)
The Five Minute Workday Fallacy
Quick Reply
Cancel
1 year ago  ::  Apr 13, 2012 - 5:30PM #153
Naki
Date Joined: Jun 27, 2008
Posts: 409

Apr 13, 2012 -- 5:14PM, Emerikol wrote:

I'm viewing them as a competitor to D&D and since we have one now we better get competing.  And I'm not saying make a Pathfinder knock off either. 


This is a fallacy. I have interest in both, and have invested in both in the past. The only thing Pathfinder competes for is your time, because you don't have to pay into it. The SRD is why. One can play Pathfinder and D&D and enjoy both.

Pathfinder is a competitor to D&D in the same way Dragon Age is. Or Dark Heresy. It competes for your time spent on it. If someone is going to play these games, they are likely to spend the money on both as they are on one or the other.

Quick Reply
Cancel
1 year ago  ::  Apr 13, 2012 - 5:54PM #154
Emerikol
Date Joined: Apr 23, 2009
Posts: 4,474

Apr 13, 2012 -- 5:30PM, Naki wrote:

Apr 13, 2012 -- 5:14PM, Emerikol wrote:

I'm viewing them as a competitor to D&D and since we have one now we better get competing.  And I'm not saying make a Pathfinder knock off either. 


This is a fallacy. I have interest in both, and have invested in both in the past. The only thing Pathfinder competes for is your time, because you don't have to pay into it. The SRD is why. One can play Pathfinder and D&D and enjoy both.

Pathfinder is a competitor to D&D in the same way Dragon Age is. Or Dark Heresy. It competes for your time spent on it. If someone is going to play these games, they are likely to spend the money on both as they are on one or the other.




Thats true.  I own the basic Pathfinder book but nothing else.  I'm sure if I got into Pathfinder I would buy more stuff.  I have more 4e stuff but now that I don't like it I won't buy more.  So obviously there is a vested interest in keeping gamers playing your game so they at least have a better chance of buying your next big thing for the game.  I mean your point is valid I'm not disagreeing.  But there are plenty who play just one or the other also.  Those people playing only game Pathfinder are at least candidates for 5e.

I know that consumption in rpgs is not as steady as say cola products.  I mean I buy a coke sometimes and I buy a pepsi sometimes.  Both companies want me to buy their product all the time.  I probably do tend towards one over the other (mostly for my home).   Still I think the concept applies to people on both sides.  The better a game pulls them in the more they'll spend on that game.  Thats at least the way to predict.  There will always be exceptions of course.

Here is a great blog by themormegil that explains why we had an edition war.
narrativism vs simulationism
A great blog on the business side of 4e and its impact on WOTC
4e is new coke
What core means and does not mean
HoBby Award Winner
metagame dissonance (plot coupon)    
dissociative mechanics (same as my own metagame dissonance. A great article.)
The Five Minute Workday Fallacy
Quick Reply
Cancel
1 year ago  ::  Apr 13, 2012 - 6:46PM #155
Ed_Warlord
Date Joined: Feb 13, 2012
Posts: 658

Apr 13, 2012 -- 4:35PM, Ogiwan wrote:

Oh come on. "Pathfinder is the One True D&D because its outselling 4e" again? Bah.

Now, Emerikol, you've probably covered it elsewhere, but could you rehash (or link to a post, or something) what it is about Warlords that you hate? Do they break your V-tude? Are they not "realistic" enough? Scratch that, what is your problem with the Martial power source?


There's nothing wrong with not liking a class.  I never played a cleric back in the old days because I didn't like the class.  I certainly never objected to someone else playing the cleric, though.  I'm fine with Emerikol here not liking the Warlord, as long as he doesn't insist that no one else play it.   It's like sitting down to dinner, if you like brussels sprouts and your brother doesn't, more for you.  Don't tease eachother about it.

  -  Warlords!  Join the 'Officer Country' Group!




Join Grognards for 4e, the D&D that changed D&D.



D&D Home Page - What Class Are You? - Build A Character - D&D Compendium

Quick Reply
Cancel
1 year ago  ::  Apr 13, 2012 - 7:48PM #156
Emerikol
Date Joined: Apr 23, 2009
Posts: 4,474
@ogiwan
There are things I llike and don't like about the warlord.  I'd probably have taken the good parts and given them to the fighter and just dropped the bad parts.  I'm not pro-martial healing.  I do think hit points are more than just physical but I can't escape that there is some physical mixed in at all levels.  So it's not just the last hit point that is physical.  

@ed_warlord
 I think it's fine to want or not want something in the groups you play in as long as you are open minded about the game as a whole for the entire playerbase.  I'm definitely inclusive game wide.  I'm exclusive about some things in the games I play.  I will admit 4e crystalized a few things for me that I couldn't put my finger on before.  I never liked hero points in some games but I never really knew why until I fully understood some of the issues.  Now I know.

 
Here is a great blog by themormegil that explains why we had an edition war.
narrativism vs simulationism
A great blog on the business side of 4e and its impact on WOTC
4e is new coke
What core means and does not mean
HoBby Award Winner
metagame dissonance (plot coupon)    
dissociative mechanics (same as my own metagame dissonance. A great article.)
The Five Minute Workday Fallacy
Quick Reply
Cancel
1 year ago  ::  Apr 13, 2012 - 9:44PM #157
wrecan
  • Forum Guide
  • Hero Craftsman Gold Medalist
  • Master Dungeon Master
Date Joined: Jun 23, 2005
Posts: 17,727

Apr 13, 2012 -- 5:14PM, Emerikol wrote:

I think the truth is that you do get that feeling.



I think this statement is prim facie evidence that your ego needs to take a vacation.  Don't tell me what I think.  Don't tell me that you gut is so self-evident that I must deep down agree with it.  Gah.  That's just awful!

Stop making this argument.  It's not convincing anybody to agree with you.  It just makes you look like an arogant sob who thinks his intuition is scripture and anybody who disagrees is being disingenuous.  It's a horrible reputation to have.  Just stop.

Quick Reply
Cancel
1 year ago  ::  Apr 13, 2012 - 10:24PM #158
Ed_Warlord
Date Joined: Feb 13, 2012
Posts: 658

Apr 13, 2012 -- 7:48PM, Emerikol wrote:

 I think it's fine to want or not want something in the groups you play in as long as you are open minded about the game as a whole for the entire playerbase.  I'm definitely inclusive game wide. 


Then why do you argue so strongly against things you dislike, rather than simply for things you do like?   

Like that 'plot coupon' thing.  OK, you hate plot coupons, which only seem to come up with martial dailies.  So don't use them.  There are only 4 martial classes, you can play any role without using a martial class.   What the guy accross from you enjoys playing shouldn't ruin your fun.  

I've already experienced the exclusionary approach at Encounters.  Some DMs want to run exactly to the guidelines, so you're restricted to playing certain classes, which never include my new favorite class.  If 5e is going to be inclusive and appeal to everyone it shouldn't keep doing things like that.  Lair Assault is more fun in that sense, because you can play anything.   

  -  Warlords!  Join the 'Officer Country' Group!




Join Grognards for 4e, the D&D that changed D&D.



D&D Home Page - What Class Are You? - Build A Character - D&D Compendium

Quick Reply
Cancel
1 year ago  ::  Apr 14, 2012 - 6:00AM #159
Emerikol
Date Joined: Apr 23, 2009
Posts: 4,474

Apr 13, 2012 -- 9:44PM, wrecan wrote:

Apr 13, 2012 -- 5:14PM, Emerikol wrote:

I think the truth is that you do get that feeling.



I think this statement is prim facie evidence that your ego needs to take a vacation.  Don't tell me what I think.  Don't tell me that you gut is so self-evident that I must deep down agree with it.  Gah.  That's just awful!

Stop making this argument.  It's not convincing anybody to agree with you.  It just makes you look like an arogant sob who thinks his intuition is scripture and anybody who disagrees is being disingenuous.  It's a horrible reputation to have.  Just stop.




I give.  We were discussing something a while back but thats lost.  This thread is not about me.  I'd prefer to discuss the thread topic as opposed to getting sidetracked by attacking the way I make an argument.  Just say you disagree with my opinion.  If I state it up front that it is my opinion you can take it or leave it as you want.  I believe there are plenty on both sides who'd agree with the statement and be willing to argue from the premise.  I didn't think it was all that radical of a position but hey if you deny it categorically the we won't discuss it.  You don't need though to hijack the discussion that I'm having with everyone else.   I think the bold statement must be one of your gut beliefs.  Unless you've polled the entire board.

 

Here is a great blog by themormegil that explains why we had an edition war.
narrativism vs simulationism
A great blog on the business side of 4e and its impact on WOTC
4e is new coke
What core means and does not mean
HoBby Award Winner
metagame dissonance (plot coupon)    
dissociative mechanics (same as my own metagame dissonance. A great article.)
The Five Minute Workday Fallacy
Quick Reply
Cancel
1 year ago  ::  Apr 14, 2012 - 6:13AM #160
Emerikol
Date Joined: Apr 23, 2009
Posts: 4,474

Apr 13, 2012 -- 10:24PM, Ed_Warlord wrote:

Apr 13, 2012 -- 7:48PM, Emerikol wrote:

 I think it's fine to want or not want something in the groups you play in as long as you are open minded about the game as a whole for the entire playerbase.  I'm definitely inclusive game wide. 


Then why do you argue so strongly against things you dislike, rather than simply for things you do like?   

Like that 'plot coupon' thing.  OK, you hate plot coupons, which only seem to come up with martial dailies.  So don't use them.  There are only 4 martial classes, you can play any role without using a martial class.   What the guy accross from you enjoys playing shouldn't ruin your fun.  

I've already experienced the exclusionary approach at Encounters.  Some DMs want to run exactly to the guidelines, so you're restricted to playing certain classes, which never include my new favorite class.  If 5e is going to be inclusive and appeal to everyone it shouldn't keep doing things like that.  Lair Assault is more fun in that sense, because you can play anything.   




Before I start, let me say.  I don't play casual one night game shop D&D.  It's more a wargame at that point and it's a great way to introduce people to the game.  So of course if I were WOTC or the gameshop then I would run encounters using the wide open totally inclusive RAW.  Sames goes for living "whatever".  When I am discussing groups etc.. I am talking about year+ long home games around the table.  So if there is some confusion there on that point sorry.  I just assumed.

On to next part:
I've made this point in a few others places so maybe I'm hammering a dead horse but let me explain my position again.  

I have not argued that something someone elses option should not be there.   I'm arguing for the inclusion of my option thats all.  I would like some pure martial classes in my games like the fighter and rogue.  I mean I had that option in 1e,2e,3e and it wasn't crushing my immersion.  I agree that extra classes that do this can just be ignored and I'm for that.   

Now for a home group.  Anything that is immersion busting is going to be so regardless of who at the table is doing it.  If the warlord is healing and someone doesn't like that then it's going to bug them regardless of who is playing the class.  In those situations groups need to decide the style of play they will have at the table.   For me I just write up a campaign as DM with all houserules and restrictions in place and then have people sign up for the game.  When I can't get 5 players to sign up then I'll have to reconsider but so far that hasn't been a problem.  For the real deal breakers though, I'd prefer to not play as play with them.  But thats me.  I'd rather watch tv, read a book, play a video game, play a different rpg, etc.. etc.. etc... than play 4e or be in a group that has martial healing and martial dailies.  I'm being polite by being up front in my tastes.  If someone else hates Vancian wizards I would understand them not playing in my campaign.  I might play in theirs if that was the only conflict I had with them because I can live with or without vancian wizards.  It's not a deal breaker.   I hope that clears up my position.






 

Here is a great blog by themormegil that explains why we had an edition war.
narrativism vs simulationism
A great blog on the business side of 4e and its impact on WOTC
4e is new coke
What core means and does not mean
HoBby Award Winner
metagame dissonance (plot coupon)    
dissociative mechanics (same as my own metagame dissonance. A great article.)
The Five Minute Workday Fallacy
Quick Reply
Cancel
Page 16 of 18  •  Prev 1 ... 13 14 15 16 17 18 Next
Jump Menu:
 
Dungeons & Dra.. D&D Next General D.. Special fighter powers could work as critical hits
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing