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Switch to Forum Live View Dragon's-Eye View - Appropriate Armor
1 year ago  ::  Mar 29, 2012 - 8:00PM #31
MechaPilot
Date Joined: Oct 5, 2007
Posts: 10,065

Mar 29, 2012 -- 2:58PM, Kalnaur wrote:

Mar 29, 2012 -- 6:29AM, Jim11735 wrote:

Poll was stupid.

I would have liked a poll on which of the final three pictures everyone wanted.




I'd have wanted an option for "all, based on the feel of the campaign". I like all three.



I agree with you there Kalnaur.  Ultimately, I think the style of armor comes down entirely to campagin decisions.  I'm the kind who favors letting the players decide what their armor looks like as a matter of simple appearance (then again, I require a minimal amount of realism and can shrug off a CMB protecting just as well as regular chainmail; or just refluffing armor into defensive fencing styles).  I'd even go so far as to say, put a picture like that in the book (with three correspoding male versions).  That way DMs and players alike can understand the difference between each style and decide accordingly.

Why Mechanics-Alignment Integration is Bad Show

Mar 4, 2012 -- 5:04PM, MechaPilot wrote:

Mar 4, 2012 -- 3:46PM, Warrant wrote:

so why even play a fighter if you can play the paladin the exact same way behaviorally and get added power to boot. "Paladin" is about accepting better game-enhancing mechanics at the price of more rigid in game behavior.


Really?  So it goes something like this?

Fighter: "I want to be a paladin."
NPC: "Really?"
Fighter: "Yes."
NPC: "Very well."  Starts reading from a holy book while still in-character "Do you accept having to choose and stick to the lawful good alignment, eventhough neither of us actually knows that it exists or what it is?"
Fighter: "I do."
NPC: "Do you reject good game balance because you accidentally rolled a high Charisma?"
Fighter: "What?"
NPC: "I don't know what it means either."
Fighter: "Oh.  Umm, ok I do."
NPC: "In the name of all that is metagamey and broken, accept these better game enhancing mechanics."
Fighter: "These what?"
NPC: "Just get out there and try to fulfill a million different people's notion of good while not violating and part of any of them."


taking an argument too far Show

Apr 16, 2012 -- 9:27PM, Frostball wrote:

So the system is designed such that every single hit needs to be described to avoid confusion?  Here's a scenario.  The players are nudists, everybody in the world are nudists, it's not weird, it's totally normal in this land.  They are naked and they fight drakes taking damage throughout, but healing up with surges.  Later they meet the guy who raised the drakes.

Part 1:  I didn't describe any of the hits.  What does he see?

Part 2:  Lets say I described the drakes as biting the players, yet they healed up.  What does he see?



Fencing & Swashbuckling as Armor.

D20 Modern Toon PC Race.

Mecha Pilot's Skill Challenge Emporium.

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1 year ago  ::  Mar 29, 2012 - 8:45PM #32
Azzy1974
Date Joined: Dec 12, 2011
Posts: 851

Mar 29, 2012 -- 5:25PM, Seroth wrote:

I voted photorealism.

I'll love to see a Dragon's eye about B&W illustrations.  



Yes, please!

Playtest or get off the playtest boards.

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1 year ago  ::  Mar 30, 2012 - 7:35AM #33
The_Jester
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Date Joined: Nov 1, 2003
Posts: 3,573
It definitely skirts and avoids the issue of chainmail bikinis or armour with peek-a-boo holes or exposed navals. Which is a pretty serious topic, which affects people's enjoyment of the game.
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1 year ago  ::  Mar 30, 2012 - 9:48AM #34
Jim11735
Date Joined: Jun 1, 2009
Posts: 1,512

Is it just a cleavage, naval, cheek issue?  I think there's a place for that, like a provocative bard or some such, but not every female needs to be nekked.

Great examples, OgreBattle!

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1 year ago  ::  Mar 30, 2012 - 6:40PM #35
Lugnut171
Date Joined: May 9, 2011
Posts: 505

Mar 29, 2012 -- 4:23AM, Skeptical_Clown wrote:

I dunno, I liked the art that the article posted okay.  And I take the point that armor can vary based on the topic of the artistic work.  I'd like more equal representation of men and women.  But I don't really care if armor is 'realistic' or not.  I want fantasy to be fantastic.  I think 4e did a decent if imperfect job.  Ideally  want armor in-game to be a purely aesthetic choice.




I also like the art, and style.  I guess I can't add anything beyond I agree 100% with you on everything.

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1 year ago  ::  Mar 30, 2012 - 10:20PM #36
Scion9
Date Joined: Feb 21, 2012
Posts: 92
Not all of England's armor looks terrible.  This mostly seems to have been a deliberate art direction decision for 4e; to look deliberately bad.  Any depiction of a Dwarf in armor looks terrible because of the slabs of metal glued on look.



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1 year ago  ::  Mar 31, 2012 - 7:10AM #37
Garthanos
Date Joined: Jan 15, 2009
Posts: 18,547

Mar 30, 2012 -- 6:40PM, Lugnut171 wrote:

Mar 29, 2012 -- 4:23AM, Skeptical_Clown wrote:

I dunno, I liked the art that the article posted okay.  And I take the point that armor can vary based on the topic of the artistic work.  I'd like more equal representation of men and women.  But I don't really care if armor is 'realistic' or not.  I want fantasy to be fantastic.  I think 4e did a decent if imperfect job.  Ideally  want armor in-game to be a purely aesthetic choice.




I also like the art, and style.  I guess I can't add anything beyond I agree 100% with you on everything.



 
Basically I think a problem comes in, when it gets down to it there are people wanting medieval sim game that arent happy if the game encourages that variety.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

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1 year ago  ::  Mar 31, 2012 - 9:33AM #38
Lugnut171
Date Joined: May 9, 2011
Posts: 505

Mar 31, 2012 -- 7:10AM, Garthanos wrote:

Mar 30, 2012 -- 6:40PM, Lugnut171 wrote:

Mar 29, 2012 -- 4:23AM, Skeptical_Clown wrote:

I dunno, I liked the art that the article posted okay.  And I take the point that armor can vary based on the topic of the artistic work.  I'd like more equal representation of men and women.  But I don't really care if armor is 'realistic' or not.  I want fantasy to be fantastic.  I think 4e did a decent if imperfect job.  Ideally  want armor in-game to be a purely aesthetic choice.




I also like the art, and style.  I guess I can't add anything beyond I agree 100% with you on everything.



 
Basically I think a problem comes in, when it gets down to it there are people wanting medieval sim game that arent happy if the game encourages that variety.




Yep, I don't understand that.  I mean I just do not see D&D ever doing a good job at that, seems like the amount of work you would have to do, you might as well make your own system.

Anyway I don't like the late armor in WOW (nothing to do with D&D just stating an opinion) but I see no reason that armor like it can show up alongside real world armor in artwork. 

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1 year ago  ::  Mar 31, 2012 - 10:01AM #39
Mousewithchainsaw
Date Joined: Jun 29, 2011
Posts: 138
The slutty armor thing has been said and complained about a million times really that I wonder why people still bring it up, D&D, Anime, Video games were, (as mean as it might sound and Im NOT saying this is everyone by any means), was almost set for nerdy guys/shy guys/etc whom had trouble interacting in the "real world" and talking to girls or having girl friends was huge part of that. And they are the ones that thankfully kept it alive, made it grow and in the NOW its a huge trend and even the "Cool" guys and girls playing these games which was nearly unheard back (Not saying they didnt, but lets face it did jocks in 1980 play d&d or beat up the kid that played d&d?)

So with that being said, having women wearing nearly nothing was sheer sex appeal, plain and simple, when someone drew a women wearing some metal bra that made her breast nearly pop out and a metal thong that looked so uncomfortable that its amazing she could even walk they didnt sit back and say "Ok thats enough armor to deflect a hammer swing but what can I do to make sure a sword thrust?" Nope sorry they were thinking "Did I make her breast large enough?"
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1 year ago  ::  Mar 31, 2012 - 10:28AM #40
Garthanos
Date Joined: Jan 15, 2009
Posts: 18,547

Mar 31, 2012 -- 10:01AM, Mousewithchainsaw wrote:

The slutty armor thing has been said and complained about a million times really that I wonder why people still bring it up, D&D, Anime, Video games were, (as mean as it might sound and Im NOT saying this is everyone by any means), was almost set for nerdy guys/shy guys/etc whom had trouble interacting in the "real world" and talking to girls or having girl friends was huge part of that. And they are the ones that thankfully kept it alive, made it grow and in the NOW its a huge trend and even the "Cool" guys and girls playing these games which was nearly unheard back (Not saying they didnt, but lets face it did jocks in 1980 play d&d or beat up the kid that played d&d?)



I was the football and baseball player in 1978 who played the game... and also hung out with the artists and english major types as well as those who rightly thought computers were the wave to follow... I was too eclectic to be "cool", can I be a bard thank you. I also loved the sex appeal elements being 15, note the real women I have spoken with wearing chain mail bikinis are quite interesting personalities.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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