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1 year ago ::
Mar 19, 2012 - 9:16PM
#1
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Date Joined:
Aug 10, 2006
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The Rule of Three mentions that the nine alignments will be the default for 5e... And... Here... We... Go!
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1 year ago ::
Mar 19, 2012 - 9:35PM
#2
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Date Joined:
Aug 11, 2006
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1.5E continues its bold backwards march. Hardly surprising.
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1 year ago ::
Mar 19, 2012 - 9:37PM
#3
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Finally, they are going to make and sell DnD again.
Resident Socialist and Undying Troublemaker Martyr of Section 1, 2 and 4 Original Troll of the House of Trolls
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1 year ago ::
Mar 19, 2012 - 9:39PM
#4
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I honestly don't think anyone was expecting the nine alignments to not be presented as the default alignment grid. What's interesting, and will be unfortunate to some/many, is reading into the deeper meaning behind the post that DDN will be given a distinctly flavorful presentation (war between Law and Chaos, Rod of Seven Parts, fundamental forces of existence). I won't lie and say that doesn't help me as a DM and player out tremendously, because it does. And I am personally excited to play DDN. For others though, while overriding a default assumption that there is a war between Law and Chaos may be acceptable (like overriding a default assumption about Dwarves getting bonuses against Giants, or some such), I can easily see understandable disapproval in needing to override default assumptions about mechanical alignment.
I hope at least that mechanical alignment effects as presented in core are much more associated with those planar concepts and fundamental forces than they are with personality (even if I'm just going to make them more visible in my own games).
Somnia, the Evanescent Plane -- A 3-set Block
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Theora, A World of Modern Science
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Build Around This
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1 year ago ::
Mar 19, 2012 - 9:44PM
#5
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alignment was the first thing i saw in 4e that made me go "what the S is this F???"
i welcome back the hollywood squares of morality with wide open arms
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1 year ago ::
Mar 19, 2012 - 9:45PM
#6
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1.5E continues its bold backwards march. Hardly surprising.
oh gosh do you think they'll bring back thac0?
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1 year ago ::
Mar 19, 2012 - 10:10PM
#7
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Date Joined:
Aug 28, 2005
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The problem isn't the alignment system that they're using. The problem is that there are going to be core mechanics for it as something other than an optional module. It's so tragically regressive.
Why, yes, as a matter of fact I am the Unfailing Arbiter of All That Is Good Design (Even More So Than The Actual Developers) TMSpeaking of things that were badly designed, please check out this thread for my Minotaur fix. What have the critics said, you ask? "If any of my players ask to play a Minotaur, I'm definitely offering this as an alternative to the official version." - EmpactWB "If I ever feel like playing a Minotaur I'll know where to look!" - Undrave "WoTC if you are reading this - please take this guy's advice." - Ferol_Debtor_of_Torm "Really full of win. A minotaur that is actually attractive for more than just melee classes." - Cpt_Micha Also, check out my recent GENASI variant! If you've ever wished that your Fire Genasi could actually set stuff on fire, your Water Genasi could actually swim, or your Wind Genasi could at least glide, then look no further. Finally, check out my OPTIONS FOR EVERYONE article, an effort to give unique support to the races that WotC keeps forgetting about. Includes new racial feature options for the Changeling, Deva, Githzerai, Gnoll, Gnome, Goliath, Half-Orc, Kalashtar, Minotaur, Shadar-Kai, Thri-Kreen, Warforged and more!
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1 year ago ::
Mar 19, 2012 - 10:13PM
#8
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An option to remove a module = an option to include that module.
Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept. Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new. Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept. Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept.
Default module =/= Core mechanic.
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1 year ago ::
Mar 19, 2012 - 10:18PM
#9
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I don't think modules are a good idea. It would just make the game very disjointed for the sake of appeasing every miniscule minority opinion at the expense of the overall quality of the game.
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1 year ago ::
Mar 19, 2012 - 10:18PM
#10
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It's so tragically regressive.
Strong words for a game about elves and faeries.
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