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1 year ago ::
Mar 08, 2012 - 10:44AM
#1
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Date Joined:
Jun 22, 2007
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Last week, Bruce discussed his favorite class. Mine’s the assassin, but more on that another time. As of this writing, the poll results from Bruce’s blog posting show the rogue is second only to the wizard/magic-user as a favorite class, so a fair number of you have a lot of love for rogues. So, let’s talk about rogues. Specifically, let’s talk about the rogue’s sneak attack. Rob gives us a brief history and asks how important you think sneak attack is to the rogue. Make sure you read the article and take the poll, then swing back here for some more in depth discussion.
Trevor Kidd Community Manager
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1 year ago ::
Mar 08, 2012 - 10:50AM
#2
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Date Joined:
Sep 20, 2010
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Sneak attacks are something my players feel is a necessity instead of a bonus. One player hates throwing knives and only doing 1d4 without having sneak attack. Rogues in my group are constantly waiting for CA to be placed on enemies before attacking. And whenever they lose CA they get ticked off.
My feeling, making Sneak Attack Optional might make it so Rogues arent just a one trick pony
Ant Farm
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1 year ago ::
Mar 08, 2012 - 11:05AM
#3
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I don't know, I'm torn on this one. Personally I feel that sneak attack is the defining feature of the Rogue class, in 3.x its the feature that had seperated it from other agile combatants, such as the Swashbuckler, and without the Sneak Attack feature it'd be hard to sum the Rogue up in a few words. On the other hand I can see how some may not see their character stabbing someone in the back.... So I guess I say keep it as the basic Rogue feature but offer options to switch it out for.
Oh also bring back flanking as one of the possible requirements for sneak attack, created alot of teamwork in my opinion.
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1 year ago ::
Mar 08, 2012 - 11:12AM
#4
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Oh also bring back flanking as one of the possible requirements for sneak attack, created alot of teamwork in my opinion.
Bring back? It never went away.
Another day, another three or four entries to my Ignore List.
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1 year ago ::
Mar 08, 2012 - 11:13AM
#5
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Date Joined:
Aug 19, 2007
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I think it's a defining feature. You need to find something else that is really thematic if you want it as an option. After all, what is a rogue? Skills and sneak attack. I believe the skill system should be overhauled (and in any case, it is being overhauled one way or another) and that leaves sneak attack. If you have it as an option, what does a rogue become? What defines that class?
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1 year ago ::
Mar 08, 2012 - 11:16AM
#6
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Date Joined:
Jun 14, 2006
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Have dex be an option for attack and damage rolls on light/finease weapons for everyone as default.
Have sneak attack add a second ability score modifier for damage like wis or int when the rogue has sneak attack. This could be a feat open to everyone just on a bonus feat list for rogues.
It doesn't need to be a handfull of d6's or a multiplier, keep it simple when you have advantage in combat you gain this extra damage doesn't matter how you get combat advantage just as long as you have it.
Let attacks where an opponent are completly unaware not just suprised do significant extra damage let rogues and assassins do more damage, add effects, and set up that situation more often. This would be like backstab was and can work with sneak attack.
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1 year ago ::
Mar 08, 2012 - 11:22AM
#7
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Oh also bring back flanking as one of the possible requirements for sneak attack, created alot of teamwork in my opinion.
Bring back? It never went away.
Thought it was replaced with combat advantage? Sorry haven't played much 4e and never a rogue in it.
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1 year ago ::
Mar 08, 2012 - 11:24AM
#8
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I would prefer for "Sneak Attack" to literally be some default attack the Rogue can make only when the target is unaware of the Rogue (or his or her intentions), is more or less not moving, and only if the target has clearly vital locations for such a blow (so possibly effective only against certain creature types). Perhaps even being a Save or Die mechanic.
However, I would like for the Rogue to get extra bonus from combat advantage, flanking, and other situations where the Sneak Attack has been granted in the past. But I don't think the name "Sneak Attack" fits anymore today. Perhaps "Backstab" is a better name to call such an ability, but Sneak Attack isn't.
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1 year ago ::
Mar 08, 2012 - 11:32AM
#9
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Date Joined:
Jun 14, 2009
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Oh also bring back flanking as one of the possible requirements for sneak attack, created alot of teamwork in my opinion.
Bring back? It never went away.
Thought it was replaced with combat advantage? Sorry haven't played much 4e and never a rogue in it.
In 4E, one of the myriad ways a rogue can gain combat advantage is flanking.
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1 year ago ::
Mar 08, 2012 - 11:36AM
#10
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Oh also bring back flanking as one of the possible requirements for sneak attack, created alot of teamwork in my opinion.
Bring back? It never went away.
Thought it was replaced with combat advantage? Sorry haven't played much 4e and never a rogue in it.
In 4E, one of the myriad ways a rogue can gain combat advantage is flanking.
Good to know, thanks for the clarifacation.
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