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							<channel><title>New Posts For Thread: Artful Dodging</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29750439/Artful_Dodging</link><description>From the Level 1: Rogue Scheme description:Artful Dodger: When a creature makes a melee or ranged attack against you, you can use a reaction to impose disadvantage on the attack roll.This seems awfully powerful for a level one character. Am in unders</description><item><title>Yeah, I am feeling better about the power of this maneuver.Plaguescarred - I agree that applying your dodge before the enemy rolls is more interesting and more of a gamble, but you would have to be consistent across classes. Like fighters would have</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29750439/Artful_Dodging?post_id=528617723#528617723</link><description>Yeah, I am feeling better about the power of this maneuver.Plaguescarred - I agree that applying your dodge before the enemy rolls is more interesting and more of a gamble, but you would have to be consistent across classes. Like fighters would have</description><pubDate>Wed, 30 Jan 2013 13:50:32 -0600</pubDate></item><item><title>I have artful dodge on my rogue, and I thought it was going to be extremely helpful until we ran into enemies that could attack multiple times per round. It's not as overpowered as it sounds since you can only use it once per round and miss out on sn</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29750439/Artful_Dodging?post_id=528617601#528617601</link><description>I have artful dodge on my rogue, and I thought it was going to be extremely helpful until we ran into enemies that could attack multiple times per round. It's not as overpowered as it sounds since you can only use it once per round and miss out on sn</description><pubDate>Wed, 30 Jan 2013 13:47:14 -0600</pubDate></item><item><title>In a recent playtest session we weren't sure if you can use it after the roll is called or if you have to declare you're using Artful Dodger before knowing the result of the attack roll. The former is more of a gamble.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29750439/Artful_Dodging?post_id=528617477#528617477</link><description>In a recent playtest session we weren't sure if you can use it after the roll is called or if you have to declare you're using Artful Dodger before knowing the result of the attack roll. The former is more of a gamble.</description><pubDate>Wed, 30 Jan 2013 13:43:02 -0600</pubDate></item><item><title>I hadn't thought about the loss of sneak attack, that's a good leveler. I tried my hand at statistical analysis, using AnyDice.Rolling 1d20:Chance of critical failure: 5%Chance of critical success: 5%Mean result: 10.5Rolling 1d20 +4:Chance of critica</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29750439/Artful_Dodging?post_id=528615857#528615857</link><description>I hadn't thought about the loss of sneak attack, that's a good leveler. I tried my hand at statistical analysis, using AnyDice.Rolling 1d20:Chance of critical failure: 5%Chance of critical success: 5%Mean result: 10.5Rolling 1d20 +4:Chance of critica</description><pubDate>Wed, 30 Jan 2013 12:54:51 -0600</pubDate></item><item><title>If I remember what I've read in other posts correctly, the penalty disadvantage grants ranges from -1 to -5 depending on how high the monster needs to roll to hit the rogue. If it needs an average roll, such as an 11, the penalty will be closer to -5</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29750439/Artful_Dodging?post_id=528615433#528615433</link><description>If I remember what I've read in other posts correctly, the penalty disadvantage grants ranges from -1 to -5 depending on how high the monster needs to roll to hit the rogue. If it needs an average roll, such as an 11, the penalty will be closer to -5</description><pubDate>Wed, 30 Jan 2013 12:41:20 -0600</pubDate></item></channel></rss>
