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							<channel><title>New Posts For Thread: A pondering about the "Classic 4 Classes" compared to the "other" classes.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29642387/A_pondering_about_the_Classic_4_Classes_compared_to_the_other_classes.</link><description>To be clear, the classic 4 are: Fighter, Cleric, Rogue, and Wizard.  The others are every other class in the game.Based on information doled out over time, it is pretty clear the "basic" version of D&amp;DN will only have the classic 4 classes as options</description><item><title>I don't think that came off as pithy as you think it did, while I agree that "tradition is the illusion of permanence", I do not believe change (creation) = better.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29642387/A_pondering_about_the_Classic_4_Classes_compared_to_the_other_classes.?post_id=528619053#528619053</link><description>I don't think that came off as pithy as you think it did, while I agree that "tradition is the illusion of permanence", I do not believe change (creation) = better.</description><pubDate>Wed, 30 Jan 2013 14:38:57 -0600</pubDate></item><item><title>Exactly...i actually compare actually building a character like you build up your own computer from the ground up, at the end you will be alot more attached to it than something than a computer you just bought on bestbuy.  Building up and having more</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29642387/A_pondering_about_the_Classic_4_Classes_compared_to_the_other_classes.?post_id=528618377#528618377</link><description>Exactly...i actually compare actually building a character like you build up your own computer from the ground up, at the end you will be alot more attached to it than something than a computer you just bought on bestbuy.  Building up and having more</description><pubDate>Wed, 30 Jan 2013 14:12:14 -0600</pubDate></item><item><title>Sounds to me like you've had terrible experiences with pre-4th Ed, shame.As for bashing editions, many of your posts are riddled with pre-4th Ed bashing (the tired, endless fighters are a caddy blah blah), so you have no leg to stand on when calling</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29642387/A_pondering_about_the_Classic_4_Classes_compared_to_the_other_classes.?post_id=528614233#528614233</link><description>Sounds to me like you've had terrible experiences with pre-4th Ed, shame.As for bashing editions, many of your posts are riddled with pre-4th Ed bashing (the tired, endless fighters are a caddy blah blah), so you have no leg to stand on when calling</description><pubDate>Wed, 30 Jan 2013 12:04:08 -0600</pubDate></item><item><title>I'd just like to note that THIS needs to be read by everyone who opposes many classes or complex classes.The designers are including a simple version of the game with few classes (from which you could still exclude some without hurting the mechanics)</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29642387/A_pondering_about_the_Classic_4_Classes_compared_to_the_other_classes.?post_id=528611417#528611417</link><description>I'd just like to note that THIS needs to be read by everyone who opposes many classes or complex classes.The designers are including a simple version of the game with few classes (from which you could still exclude some without hurting the mechanics)</description><pubDate>Wed, 30 Jan 2013 10:20:57 -0600</pubDate></item><item><title>There are a couple of qualifying factors that I think most players with moderate experience playing TTRPGs would consider. First is what Mearls has been talking about with modules and the notion that he wants people to have a variety of options avail</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29642387/A_pondering_about_the_Classic_4_Classes_compared_to_the_other_classes.?post_id=528606769#528606769</link><description>There are a couple of qualifying factors that I think most players with moderate experience playing TTRPGs would consider. First is what Mearls has been talking about with modules and the notion that he wants people to have a variety of options avail</description><pubDate>Wed, 30 Jan 2013 07:16:45 -0600</pubDate></item></channel></rss>
