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							<channel><title>New Posts For Thread: Replacement Module for Skills in D&amp;D Next.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29625651/Replacement_Module_for_Skills_in_DD_Next.</link><description>In the Google Hangout video, Mike Mearls spoke of an idea where lasses simply getting to roll the skill dice for any check associated to an ability check. He stated a goal is to just have the DM call for an ability check and not skill check and to ha</description><item><title>I love it for the basic game.   I have always been toying with the idea that allows a player to do anything with a bonus that fits within his or her character concept based on class/background, but without specifically locking down which ability chec</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29625651/Replacement_Module_for_Skills_in_DD_Next.?post_id=527997181#527997181</link><description>I love it for the basic game.   I have always been toying with the idea that allows a player to do anything with a bonus that fits within his or her character concept based on class/background, but without specifically locking down which ability chec</description><pubDate>Sat, 12 Jan 2013 19:03:36 -0600</pubDate></item><item><title>That is how they said the basic skill system will work in the video.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29625651/Replacement_Module_for_Skills_in_DD_Next.?post_id=527996711#527996711</link><description>That is how they said the basic skill system will work in the video.</description><pubDate>Sat, 12 Jan 2013 18:48:05 -0600</pubDate></item><item><title>I've read that.It probably subconciously gave me the idea.That's the plan.Trained Abilites would be near Equivalent to Trained Skills depending on how many skills there are tied to each ability.As it is Training in Dex is a bit better than Training i</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29625651/Replacement_Module_for_Skills_in_DD_Next.?post_id=527996151#527996151</link><description>I've read that.It probably subconciously gave me the idea.That's the plan.Trained Abilites would be near Equivalent to Trained Skills depending on how many skills there are tied to each ability.As it is Training in Dex is a bit better than Training i</description><pubDate>Sat, 12 Jan 2013 18:27:16 -0600</pubDate></item><item><title>It's neat, clever, and simple.I like it.The other one is, I can see that this could work with some characters using the Trained Skills system and some using the Trained Abilities system in the same game.  - As long as they were relatively equivalent</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29625651/Replacement_Module_for_Skills_in_DD_Next.?post_id=527995839#527995839</link><description>It's neat, clever, and simple.I like it.The other one is, I can see that this could work with some characters using the Trained Skills system and some using the Trained Abilities system in the same game.  - As long as they were relatively equivalent</description><pubDate>Sat, 12 Jan 2013 18:16:42 -0600</pubDate></item><item><title>Before skill dice, I proposed something similar in my blog series Secondary.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29625651/Replacement_Module_for_Skills_in_DD_Next.?post_id=527993363#527993363</link><description>Before skill dice, I proposed something similar in my blog series Secondary.</description><pubDate>Sat, 12 Jan 2013 16:51:29 -0600</pubDate></item></channel></rss>
