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							<channel><title>New Posts For Thread: Guideline to create level 14 characters</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29621461/Guideline_to_create_level_14_characters</link><description>Is there any guidelines how to equip level 14 characters ? I'm about to playtest the high level adventure WotC provided in the last package and I'd like to make sure the PCs are build and equiped correctly.</description><item><title>I added up all the loot from Caves of Chaos and Isle of Dread.  Over the course of going from level 1 to 7, a 4 person party would make 104,480gp, about 26120 each, and the following loot:     13 potions   6 scrolls   3 +1 shields   2 +1 longswords</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29621461/Guideline_to_create_level_14_characters?post_id=527939853#527939853</link><description>I added up all the loot from Caves of Chaos and Isle of Dread.  Over the course of going from level 1 to 7, a 4 person party would make 104,480gp, about 26120 each, and the following loot:     13 potions   6 scrolls   3 +1 shields   2 +1 longswords</description><pubDate>Thu, 10 Jan 2013 23:51:45 -0600</pubDate></item><item><title>Also, strategic use of stone to flesh or adamantine weapons can help with that same encounter and not change how other encounters go down.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29621461/Guideline_to_create_level_14_characters?post_id=527934679#527934679</link><description>Also, strategic use of stone to flesh or adamantine weapons can help with that same encounter and not change how other encounters go down.</description><pubDate>Thu, 10 Jan 2013 18:15:25 -0600</pubDate></item><item><title>You might want to give anyone who is supposed to fight with weapons a magic weapon. One of the encounters involves creatures that are immune to normal weapons and almost all spells. Or just let them go in ther and realize that not all fights can be w</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29621461/Guideline_to_create_level_14_characters?post_id=527919555#527919555</link><description>You might want to give anyone who is supposed to fight with weapons a magic weapon. One of the encounters involves creatures that are immune to normal weapons and almost all spells. Or just let them go in ther and realize that not all fights can be w</description><pubDate>Thu, 10 Jan 2013 09:24:17 -0600</pubDate></item><item><title>Give each character around 2k gold, no magic items other than those with costs listed in the equipment PDF, and dive into the adventure - the party will even do well.There are no official guidelines as of yet, but the number I have mentioned above is</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29621461/Guideline_to_create_level_14_characters?post_id=527907807#527907807</link><description>Give each character around 2k gold, no magic items other than those with costs listed in the equipment PDF, and dive into the adventure - the party will even do well.There are no official guidelines as of yet, but the number I have mentioned above is</description><pubDate>Wed, 09 Jan 2013 20:37:06 -0600</pubDate></item><item><title>Is there any guidelines how to equip level 14 characters ? I'm about to playtest the high level adventure WotC provided in the last package and I'd like to make sure the PCs are build and equiped correctly.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29621461/Guideline_to_create_level_14_characters?post_id=527906219#527906219</link><description>Is there any guidelines how to equip level 14 characters ? I'm about to playtest the high level adventure WotC provided in the last package and I'd like to make sure the PCs are build and equiped correctly.</description><pubDate>Wed, 09 Jan 2013 18:44:36 -0600</pubDate></item></channel></rss>
