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							<channel><title>New Posts For Thread: Situation Modifiers or Advantage Disadvantage?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29614669/Situation_Modifiers_or_Advantage_Disadvantage</link><description>What I mean by this question is;Do you want to have a simple advantage in place of the +1s below?Do you want to have a simple disadvantage in place of the -1s below?    Advantage or Disadvantage (OR?)   Situation Combat Modifiers   target is conceale</description><item><title>But people very easily avoid disadvantage in 5E. Doing ANYTHING to gain advantage negates even the worst of bad situations. Take someone with two weapon strike and throw any bad situation at them. They aren't going to be rolling with disadvantage on</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29614669/Situation_Modifiers_or_Advantage_Disadvantage?post_id=527806173#527806173</link><description>But people very easily avoid disadvantage in 5E. Doing ANYTHING to gain advantage negates even the worst of bad situations. Take someone with two weapon strike and throw any bad situation at them. They aren't going to be rolling with disadvantage on</description><pubDate>Sun, 06 Jan 2013 13:01:04 -0600</pubDate></item><item><title>Keep it simple.  When in doubt, give the player(s) advantage.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29614669/Situation_Modifiers_or_Advantage_Disadvantage?post_id=527805523#527805523</link><description>Keep it simple.  When in doubt, give the player(s) advantage.</description><pubDate>Sun, 06 Jan 2013 12:43:01 -0600</pubDate></item><item><title>Eh, I think about it this way. Disadvantage isn't applied in any situation in which it isn't already obvious chance of success is slim/much lower than average. In my games, 100% of the time I applied disadvantage the players pretty much knew it was c</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29614669/Situation_Modifiers_or_Advantage_Disadvantage?post_id=527792335#527792335</link><description>Eh, I think about it this way. Disadvantage isn't applied in any situation in which it isn't already obvious chance of success is slim/much lower than average. In my games, 100% of the time I applied disadvantage the players pretty much knew it was c</description><pubDate>Sun, 06 Jan 2013 02:09:20 -0600</pubDate></item><item><title>People don't like it to the point that they are disinclined to acquiesce to playing DDN.  I don't quite think that is "working as intended".</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29614669/Situation_Modifiers_or_Advantage_Disadvantage?post_id=527791657#527791657</link><description>People don't like it to the point that they are disinclined to acquiesce to playing DDN.  I don't quite think that is "working as intended".</description><pubDate>Sun, 06 Jan 2013 00:38:38 -0600</pubDate></item><item><title>Having one thing negate several good things isn't what i'd call working. (or one good thing getting rid of several bad things)Look at it the other way. After the first advantage, people aren't trying to get more advantages. Somehow that doesn't sound</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29614669/Situation_Modifiers_or_Advantage_Disadvantage?post_id=527791497#527791497</link><description>Having one thing negate several good things isn't what i'd call working. (or one good thing getting rid of several bad things)Look at it the other way. After the first advantage, people aren't trying to get more advantages. Somehow that doesn't sound</description><pubDate>Sun, 06 Jan 2013 00:21:58 -0600</pubDate></item></channel></rss>
