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							<channel><title>New Posts For Thread: Dealbreakers for Old D&amp;D players</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29612831/Dealbreakers_for_Old_DD_players</link><description>I find it amusing that so many people try to make a point by saying, "I was interested in D&amp;D Next but then they added or changed one thing.  Now I will never play it."Can we make a list of issues that people have made this statement about?     1. Va</description><item><title>This is the attitude I was assuming by the use of the phrase 'acting like a troglodyte' in the post that began this part of the conversation.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29612831/Dealbreakers_for_Old_DD_players?post_id=527807291#527807291</link><description>This is the attitude I was assuming by the use of the phrase 'acting like a troglodyte' in the post that began this part of the conversation.</description><pubDate>Sun, 06 Jan 2013 13:26:48 -0600</pubDate></item><item><title>Rewriting Al-Qadim, Anchorome, Maztica, Kara Tur, Katashaka, etc, in what way?[/quote]Al Qadim is pretty fine as is, but needs a little push to fit the Realms just a tad.  As for the others, they were made with the intention as addons without thinkin</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29612831/Dealbreakers_for_Old_DD_players?post_id=527806763#527806763</link><description>Rewriting Al-Qadim, Anchorome, Maztica, Kara Tur, Katashaka, etc, in what way?[/quote]Al Qadim is pretty fine as is, but needs a little push to fit the Realms just a tad.  As for the others, they were made with the intention as addons without thinkin</description><pubDate>Sun, 06 Jan 2013 13:13:53 -0600</pubDate></item><item><title>Rewriting Al-Qadim, Anchorome, Maztica, Kara Tur, Katashaka, etc, in what way?[/quote]Al Qadim is pretty fine as is, but needs a little push to fit the Realms just a tad.  As for the others, they were made with the intention as addons without thinkin</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29612831/Dealbreakers_for_Old_DD_players?post_id=527806323#527806323</link><description>Rewriting Al-Qadim, Anchorome, Maztica, Kara Tur, Katashaka, etc, in what way?[/quote]Al Qadim is pretty fine as is, but needs a little push to fit the Realms just a tad.  As for the others, they were made with the intention as addons without thinkin</description><pubDate>Sun, 06 Jan 2013 13:04:17 -0600</pubDate></item><item><title>On ninjapirate's view on races.  This is pretty much the compromise I'd like to make when it comes to core.  It's not selfish, it's not inclusive, it doesn't push out old concepts or new ones.  All I'm asking for is to create something that works out</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29612831/Dealbreakers_for_Old_DD_players?post_id=527805215#527805215</link><description>On ninjapirate's view on races.  This is pretty much the compromise I'd like to make when it comes to core.  It's not selfish, it's not inclusive, it doesn't push out old concepts or new ones.  All I'm asking for is to create something that works out</description><pubDate>Sun, 06 Jan 2013 12:34:58 -0600</pubDate></item><item><title>These are not deal breakers but they are on my wish list:1. High level characters and campaigns are playable.2. High level combat is no more time-consuming than low level combat. 3. Mechanics or guidelines exist for custom building new races, hybrid</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29612831/Dealbreakers_for_Old_DD_players?post_id=527797279#527797279</link><description>These are not deal breakers but they are on my wish list:1. High level characters and campaigns are playable.2. High level combat is no more time-consuming than low level combat. 3. Mechanics or guidelines exist for custom building new races, hybrid</description><pubDate>Sun, 06 Jan 2013 08:14:27 -0600</pubDate></item></channel></rss>
