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							<channel><title>New Posts For Thread: Replace Martial Damage Bonus with Extra Attacks</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29611657/Replace_Martial_Damage_Bonus_with_Extra_Attacks</link><description>I really hate to say this, as I hated the iterative attacks of 3.x, but I'd much rather see extra attacks than this martial bonus damage stuff. It accomplishes the same thing (higher level fighters doing more damage) but without the problems of marti</description><item><title>I was talking about the Proficiency in 4e, when some weapons got +2 and some weapons got +3, making the later more accurate. And properties are a lot important.[/quote]Yes.  I know what you meant by accuracy.  It doesn't change anything that I wrote.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29611657/Replace_Martial_Damage_Bonus_with_Extra_Attacks?post_id=527817533#527817533</link><description>I was talking about the Proficiency in 4e, when some weapons got +2 and some weapons got +3, making the later more accurate. And properties are a lot important.[/quote]Yes.  I know what you meant by accuracy.  It doesn't change anything that I wrote.</description><pubDate>Sun, 06 Jan 2013 18:44:06 -0600</pubDate></item><item><title>I was talking about the Proficiency in 4e, when some weapons got +2 and some weapons got +3, making the later more accurate. And properties are a lot important.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29611657/Replace_Martial_Damage_Bonus_with_Extra_Attacks?post_id=527816533#527816533</link><description>I was talking about the Proficiency in 4e, when some weapons got +2 and some weapons got +3, making the later more accurate. And properties are a lot important.</description><pubDate>Sun, 06 Jan 2013 18:06:36 -0600</pubDate></item><item><title>Weapon choice is important because:1-It gives players more variety if not all weapons do the same thing.2- An RPG's rule-system has to make at least a bit sense.[/quote]Damage is not variety/diversity.  Damage is a measure of effectiveness and nothin</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29611657/Replace_Martial_Damage_Bonus_with_Extra_Attacks?post_id=527814155#527814155</link><description>Weapon choice is important because:1-It gives players more variety if not all weapons do the same thing.2- An RPG's rule-system has to make at least a bit sense.[/quote]Damage is not variety/diversity.  Damage is a measure of effectiveness and nothin</description><pubDate>Sun, 06 Jan 2013 16:38:06 -0600</pubDate></item><item><title>Accuracy is not a weapon property.  It's a matter of the user's skill.  Throwing in an accuracy property is just an excuse for bloating the math.With regard to other properties, there is generally very little or no reason to reduce a weapon's damage</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29611657/Replace_Martial_Damage_Bonus_with_Extra_Attacks?post_id=527814079#527814079</link><description>Accuracy is not a weapon property.  It's a matter of the user's skill.  Throwing in an accuracy property is just an excuse for bloating the math.With regard to other properties, there is generally very little or no reason to reduce a weapon's damage</description><pubDate>Sun, 06 Jan 2013 16:34:46 -0600</pubDate></item><item><title>Weapon choice is important because:1-It gives players more variety if not all weapons do the same thing.2- An RPG's rule-system has to make at least a bit sense.[/quote]Damage is not variety/diversity.  Damage is a measure of effectiveness and nothin</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29611657/Replace_Martial_Damage_Bonus_with_Extra_Attacks?post_id=527780495#527780495</link><description>Weapon choice is important because:1-It gives players more variety if not all weapons do the same thing.2- An RPG's rule-system has to make at least a bit sense.[/quote]Damage is not variety/diversity.  Damage is a measure of effectiveness and nothin</description><pubDate>Sat, 05 Jan 2013 14:55:17 -0600</pubDate></item></channel></rss>
