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							<channel><title>New Posts For Thread: What about chucking racial stat bonuses entirely?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608889/What_about_chucking_racial_stat_bonuses_entirely</link><description>One thing that's generally been true as long as races have been set up with bonuses to certain stats (and sometimes penalties to others) is that the stats have had a stronger "pull" than the rest of everything else that's going on, with relatively fe</description><item><title>Mind-boggling. Are you telling me that they heard my grievance, and actually printed some rules in an attempt to reconcile these differences? And still had to hand-wave past feats and magic items and all that?Well, at least the player characters shou</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608889/What_about_chucking_racial_stat_bonuses_entirely?post_id=528596963#528596963</link><description>Mind-boggling. Are you telling me that they heard my grievance, and actually printed some rules in an attempt to reconcile these differences? And still had to hand-wave past feats and magic items and all that?Well, at least the player characters shou</description><pubDate>Tue, 29 Jan 2013 17:34:56 -0600</pubDate></item><item><title>Yeah, so long as you weren't making an NPC rogue, doing stuff in AD&amp;D was fairly easy. Mainly because there weren't a lot of modifiers to apply and no class abilities. A fighter was pretty much a matter of giving him weapon spec, and that's it. For a</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608889/What_about_chucking_racial_stat_bonuses_entirely?post_id=528596757#528596757</link><description>Yeah, so long as you weren't making an NPC rogue, doing stuff in AD&amp;D was fairly easy. Mainly because there weren't a lot of modifiers to apply and no class abilities. A fighter was pretty much a matter of giving him weapon spec, and that's it. For a</description><pubDate>Tue, 29 Jan 2013 17:25:04 -0600</pubDate></item><item><title>It's actually quite a bit of work, for much the same reason you dislike creating a spellcaster NPC in 3E - lots of choices for every level, ..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" class="mceContentBody " contenteditable="tru</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608889/What_about_chucking_racial_stat_bonuses_entirely?post_id=528596531#528596531</link><description>It's actually quite a bit of work, for much the same reason you dislike creating a spellcaster NPC in 3E - lots of choices for every level, ..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" class="mceContentBody " contenteditable="tru</description><pubDate>Tue, 29 Jan 2013 17:15:07 -0600</pubDate></item><item><title>One thing that AD&amp;D had going for it was that making any character, whether PC or NPC, was really pretty simple. It took longer if you wanted to fill out the spellbook of an NPC wizard, which could occasionally be a major hassle, but I would be all i</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608889/What_about_chucking_racial_stat_bonuses_entirely?post_id=528596211#528596211</link><description>One thing that AD&amp;D had going for it was that making any character, whether PC or NPC, was really pretty simple. It took longer if you wanted to fill out the spellbook of an NPC wizard, which could occasionally be a major hassle, but I would be all i</description><pubDate>Tue, 29 Jan 2013 17:00:18 -0600</pubDate></item><item><title>Well yeah, it is a lot of work doing monsters as PCs. But lets face it, PCs are a lot of work to create, so if you're using an optional system to design monsters that way, well, that's a natural consequence, unless you actually just want to make PCs</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608889/What_about_chucking_racial_stat_bonuses_entirely?post_id=528594267#528594267</link><description>Well yeah, it is a lot of work doing monsters as PCs. But lets face it, PCs are a lot of work to create, so if you're using an optional system to design monsters that way, well, that's a natural consequence, unless you actually just want to make PCs</description><pubDate>Tue, 29 Jan 2013 15:36:11 -0600</pubDate></item></channel></rss>
