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							<channel><title>New Posts For Thread: Playtest feedback - Archer/Fighter</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608015/Playtest_feedback_-_ArcherFighter</link><description>Some feedback as a player being a Wood Elf Fighter played as an archer.1. Feels like the older 2nd and 3rd editions - things feel genuinely lethal at level 1.2. Combat is much faster, and very "swingy". 1 solid hit can bring down your enemy or you es</description><item><title>You might find this interesting: in all of the playtest packets so far, firing a ranged weapon in combat doesn't provoke opportunity attacks. The only penalties to using a bow in melee is that a real melee weapon lets you parry and does more damage f</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608015/Playtest_feedback_-_ArcherFighter?post_id=527847613#527847613</link><description>You might find this interesting: in all of the playtest packets so far, firing a ranged weapon in combat doesn't provoke opportunity attacks. The only penalties to using a bow in melee is that a real melee weapon lets you parry and does more damage f</description><pubDate>Mon, 07 Jan 2013 20:15:53 -0600</pubDate></item><item><title>Some feedback as a player being a Wood Elf Fighter played as an archer.1. Feels like the older 2nd and 3rd editions - things feel genuinely lethal at level 1.2. Combat is much faster, and very "swingy". 1 solid hit can bring down your enemy or you es</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29608015/Playtest_feedback_-_ArcherFighter?post_id=527628289#527628289</link><description>Some feedback as a player being a Wood Elf Fighter played as an archer.1. Feels like the older 2nd and 3rd editions - things feel genuinely lethal at level 1.2. Combat is much faster, and very "swingy". 1 solid hit can bring down your enemy or you es</description><pubDate>Mon, 31 Dec 2012 07:16:10 -0600</pubDate></item></channel></rss>
