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							<channel><title>New Posts For Thread: 14th Level Rogue Build - The Walking, Talking, Stabbing Disintegrate Spell!</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29597227/14th_Level_Rogue_Build_-_The_Walking,_Talking,_Stabbing_Disintegrate_Spell!</link><description>Right-o, now that my smashing title has grabbed your attention and is readying his action to sustain said grab, I will explain how you can build a Lvl 14 rogue (originally created with the Mud Sorcere's Tomb in mind, but it ended up being a damage ex</description><item><title>We should! In fact, I'll start that topic right now.EDIT: Here it is!</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29597227/14th_Level_Rogue_Build_-_The_Walking,_Talking,_Stabbing_Disintegrate_Spell!?post_id=528167747#528167747</link><description>We should! In fact, I'll start that topic right now.EDIT: Here it is!</description><pubDate>Fri, 18 Jan 2013 12:54:48 -0600</pubDate></item><item><title>Personally I'm using an assassinate since it gives autocrit with a chance to double crit (without extra |W|).  Depending on how the DM interpretate "aware of your presence", you may use it more than once on the same target.  The current playthough, I</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29597227/14th_Level_Rogue_Build_-_The_Walking,_Talking,_Stabbing_Disintegrate_Spell!?post_id=528024921#528024921</link><description>Personally I'm using an assassinate since it gives autocrit with a chance to double crit (without extra |W|).  Depending on how the DM interpretate "aware of your presence", you may use it more than once on the same target.  The current playthough, I</description><pubDate>Sun, 13 Jan 2013 16:27:09 -0600</pubDate></item><item><title>My god, the horror, the horror!Also, thanks for the head's up on Ambush, guys. I'll remove that from the build, replace it with something better.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29597227/14th_Level_Rogue_Build_-_The_Walking,_Talking,_Stabbing_Disintegrate_Spell!?post_id=528013115#528013115</link><description>My god, the horror, the horror!Also, thanks for the head's up on Ambush, guys. I'll remove that from the build, replace it with something better.</description><pubDate>Sun, 13 Jan 2013 11:19:29 -0600</pubDate></item><item><title>You are right that a flametongue longbow doesn't exist. Once magic item creation rules are back in, the GM could always create an appropriate item. I can see the comedic value in a magical longbow that has a property the rogue really wants to use, wi</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29597227/14th_Level_Rogue_Build_-_The_Walking,_Talking,_Stabbing_Disintegrate_Spell!?post_id=528007095#528007095</link><description>You are right that a flametongue longbow doesn't exist. Once magic item creation rules are back in, the GM could always create an appropriate item. I can see the comedic value in a magical longbow that has a property the rogue really wants to use, wi</description><pubDate>Sun, 13 Jan 2013 07:30:20 -0600</pubDate></item><item><title>Nice.Yeah, good point on Ambusher. I don't think it's needed, either. There's the "your miss doesn't reveal you" bit, but you're using Ace in the Hole to not miss, so I'm not sure how it applies here.Display Deadliness would be very situational. It'd</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29597227/14th_Level_Rogue_Build_-_The_Walking,_Talking,_Stabbing_Disintegrate_Spell!?post_id=528005611#528005611</link><description>Nice.Yeah, good point on Ambusher. I don't think it's needed, either. There's the "your miss doesn't reveal you" bit, but you're using Ace in the Hole to not miss, so I'm not sure how it applies here.Display Deadliness would be very situational. It'd</description><pubDate>Sun, 13 Jan 2013 06:13:18 -0600</pubDate></item></channel></rss>
