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							<channel><title>New Posts For Thread: The Monk from the 12/17 packet</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29540995/The_Monk_from_the_1217_packet</link><description>Reposting to it's own thread.To me, the current Monk really doesn't make any sense.  A (single locked-in type of) Monk can finally Fly/Jump with Warrior's Gale... by burning a too-rare Ki point. Meanwhile, teleportation is absent... until level 12, w</description><item><title>I believe they did the above version in 3e to try to avoid specific Asian-ghettoness.  The thing is, the Monk by its nature plays Wuxia, and I think it should embrace it!  The Celestial Saint monk that we've seen is awesome, but I agree with you, oth</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29540995/The_Monk_from_the_1217_packet?post_id=527389303#527389303</link><description>I believe they did the above version in 3e to try to avoid specific Asian-ghettoness.  The thing is, the Monk by its nature plays Wuxia, and I think it should embrace it!  The Celestial Saint monk that we've seen is awesome, but I agree with you, oth</description><pubDate>Fri, 21 Dec 2012 00:03:13 -0600</pubDate></item><item><title>+1As unlikely as it seems, I agree with seerow on this (and no offense intended here, we just seem to be of opposite opinions, usually).</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29540995/The_Monk_from_the_1217_packet?post_id=527388887#527388887</link><description>+1As unlikely as it seems, I agree with seerow on this (and no offense intended here, we just seem to be of opposite opinions, usually).</description><pubDate>Thu, 20 Dec 2012 23:24:04 -0600</pubDate></item><item><title>That works.Getting manuvers that upgrade with more dice spent would help counter the fact that you only get 5 of them.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29540995/The_Monk_from_the_1217_packet?post_id=527338187#527338187</link><description>That works.Getting manuvers that upgrade with more dice spent would help counter the fact that you only get 5 of them.</description><pubDate>Wed, 19 Dec 2012 08:30:35 -0600</pubDate></item><item><title>At least in PF, capstone abilities are more about dreams than about mechanics. They're sort of there to give people something to dream about. More savvy players generally recognize that things that happen at level 20 aren't really that relevant, espe</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29540995/The_Monk_from_the_1217_packet?post_id=527332977#527332977</link><description>At least in PF, capstone abilities are more about dreams than about mechanics. They're sort of there to give people something to dream about. More savvy players generally recognize that things that happen at level 20 aren't really that relevant, espe</description><pubDate>Wed, 19 Dec 2012 02:17:48 -0600</pubDate></item><item><title>+1Not to mention that it makes your stat bumps that come with level feel completely pointless.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29540995/The_Monk_from_the_1217_packet?post_id=527332845#527332845</link><description>+1Not to mention that it makes your stat bumps that come with level feel completely pointless.</description><pubDate>Wed, 19 Dec 2012 01:57:23 -0600</pubDate></item></channel></rss>
