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							<channel><title>New Posts For Thread: Where's two weapon fighting and rapid shot?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29529045/Wheres_two_weapon_fighting_and_rapid_shot</link><description>Did they put them back on the drawing board or forgot them?</description><item><title>If we get rid of minimum logic, we could rule that a warrior with more than 16 Strength can make an arrow explodes on impact and damage foes within 20 feet.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29529045/Wheres_two_weapon_fighting_and_rapid_shot?post_id=526773939#526773939</link><description>If we get rid of minimum logic, we could rule that a warrior with more than 16 Strength can make an arrow explodes on impact and damage foes within 20 feet.</description><pubDate>Mon, 10 Dec 2012 15:50:25 -0600</pubDate></item><item><title>The 2nd ed combat round was one minute and not 6 seconds so a bow firing twice a round wasn't that unrealistic and you could train yourself to fire it faster via specialisation. Also you didn't add dex to your damage with bows and the long sword was</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29529045/Wheres_two_weapon_fighting_and_rapid_shot?post_id=526771819#526771819</link><description>The 2nd ed combat round was one minute and not 6 seconds so a bow firing twice a round wasn't that unrealistic and you could train yourself to fire it faster via specialisation. Also you didn't add dex to your damage with bows and the long sword was</description><pubDate>Mon, 10 Dec 2012 14:36:50 -0600</pubDate></item><item><title>Sometimes I wonder if the same people who whine about unrealistic archery abilities also complain about archery not being a viable combat style.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29529045/Wheres_two_weapon_fighting_and_rapid_shot?post_id=526771039#526771039</link><description>Sometimes I wonder if the same people who whine about unrealistic archery abilities also complain about archery not being a viable combat style.</description><pubDate>Mon, 10 Dec 2012 14:06:13 -0600</pubDate></item><item><title>Rapid shot was a makeshift solution to make ranged characters even viable as damage dealers in 3.5e[/quote]I agree that rapid shot makes little sense. People who fire at twice (or more) the normal rates of competent archers is stupid.[/quote]I agree.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29529045/Wheres_two_weapon_fighting_and_rapid_shot?post_id=526771023#526771023</link><description>Rapid shot was a makeshift solution to make ranged characters even viable as damage dealers in 3.5e[/quote]I agree that rapid shot makes little sense. People who fire at twice (or more) the normal rates of competent archers is stupid.[/quote]I agree.</description><pubDate>Mon, 10 Dec 2012 14:05:42 -0600</pubDate></item><item><title>Rapid shot was a makeshift solution to make ranged characters even viable as damage dealers in 3.5e[/quote]I agree that rapid shot makes little sense. People who fire at twice (or more) the normal rates of competent archers is stupid.[/quote]I agree.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29529045/Wheres_two_weapon_fighting_and_rapid_shot?post_id=526770951#526770951</link><description>Rapid shot was a makeshift solution to make ranged characters even viable as damage dealers in 3.5e[/quote]I agree that rapid shot makes little sense. People who fire at twice (or more) the normal rates of competent archers is stupid.[/quote]I agree.</description><pubDate>Mon, 10 Dec 2012 14:02:36 -0600</pubDate></item></channel></rss>
