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							<channel><title>New Posts For Thread: What's the point of the Fighter?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29502771/Whats_the_point_of_the_Fighter</link><description>Lots of talk lately about expertise dice, fighter uniqueness, how we should implement it mechanically.  But that's a step beyond, in my opinion.  Before we can do that, we have to identify what the point of the Fighter is:  what they do, why they do</description><item><title>I think what a Fighter class is, and why it's important, is that it's the martial class that allows the most specialisation. Other martial classes have their tricks, that tend to shove them into weapon types and combat behaviours, with much fewer deg</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29502771/Whats_the_point_of_the_Fighter?post_id=526275683#526275683</link><description>I think what a Fighter class is, and why it's important, is that it's the martial class that allows the most specialisation. Other martial classes have their tricks, that tend to shove them into weapon types and combat behaviours, with much fewer deg</description><pubDate>Thu, 22 Nov 2012 06:06:10 -0600</pubDate></item><item><title>To me, each fighting style is tied to a classFighter  Heavy armor/Weapon&amp;Shield Heavy armor/Heavy Weapon Heavy armor/Finesse Weapon Heavy armor/Martial Single handed Weapon Heavy armor/Archery Heavy armor/Two Weapon Fighting Heavy armor/Unarmed Light</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29502771/Whats_the_point_of_the_Fighter?post_id=526275303#526275303</link><description>To me, each fighting style is tied to a classFighter  Heavy armor/Weapon&amp;Shield Heavy armor/Heavy Weapon Heavy armor/Finesse Weapon Heavy armor/Martial Single handed Weapon Heavy armor/Archery Heavy armor/Two Weapon Fighting Heavy armor/Unarmed Light</description><pubDate>Thu, 22 Nov 2012 05:38:47 -0600</pubDate></item><item><title>Yes, well, with the Fighter they're not running into the "Wizard problem" because they take stuff away from the Fighter every time they want to give a different class it's niche. If instead they left the Fighter with the abilities, but gave the other</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29502771/Whats_the_point_of_the_Fighter?post_id=526273981#526273981</link><description>Yes, well, with the Fighter they're not running into the "Wizard problem" because they take stuff away from the Fighter every time they want to give a different class it's niche. If instead they left the Fighter with the abilities, but gave the other</description><pubDate>Thu, 22 Nov 2012 03:41:21 -0600</pubDate></item><item><title>If the monk, ranger and rogue are defined by things other than how they fight, if how they fight is immaterial to a discussion of whether or not another class steps on their toes, then a class that is nothing more than a collection of ways to fight i</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29502771/Whats_the_point_of_the_Fighter?post_id=526273957#526273957</link><description>If the monk, ranger and rogue are defined by things other than how they fight, if how they fight is immaterial to a discussion of whether or not another class steps on their toes, then a class that is nothing more than a collection of ways to fight i</description><pubDate>Thu, 22 Nov 2012 03:39:09 -0600</pubDate></item><item><title>Except that isn't true.  At all.  Any fighter can easily choose protect as one of it's 5 extra maneuevers meaning that all fighters can easily be the "best" at dealing damage and "best" at defending their allies.  Not to mention the various maneuvers</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29502771/Whats_the_point_of_the_Fighter?post_id=526272715#526272715</link><description>Except that isn't true.  At all.  Any fighter can easily choose protect as one of it's 5 extra maneuevers meaning that all fighters can easily be the "best" at dealing damage and "best" at defending their allies.  Not to mention the various maneuvers</description><pubDate>Thu, 22 Nov 2012 00:49:46 -0600</pubDate></item></channel></rss>
