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							<channel><title>New Posts For Thread: Multiclassing</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29501485/Multiclassing</link><description>Hi guys,One of my players wants to try out multiclass. I suggested using something near the 2nd or 3rd ed but it seems to be overpowered to do so. He is a cleric and if he goes for the rogue class just for 1 lvl, he gains a LOT of stuff only for 1 lv</description><item><title>In fact we started to try it out yesterday. He's a Dex built Trickster Cleric (lvl 1) - Fighter (lvl 1) and took the precise shot maneuver.Should be interesting. Btw, if any of you try out this document, you should say how it went here for different</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29501485/Multiclassing?post_id=526237991#526237991</link><description>In fact we started to try it out yesterday. He's a Dex built Trickster Cleric (lvl 1) - Fighter (lvl 1) and took the precise shot maneuver.Should be interesting. Btw, if any of you try out this document, you should say how it went here for different</description><pubDate>Tue, 20 Nov 2012 16:08:25 -0600</pubDate></item><item><title>Wizards cannot cast spells in armor. It is in their entry. One of our players was not very happy about this. He thought there should at least be a feat to allow this kind of thing (even if it was only light armour)</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29501485/Multiclassing?post_id=526236351#526236351</link><description>Wizards cannot cast spells in armor. It is in their entry. One of our players was not very happy about this. He thought there should at least be a feat to allow this kind of thing (even if it was only light armour)</description><pubDate>Tue, 20 Nov 2012 15:23:47 -0600</pubDate></item><item><title>It's an interesting method, I think. There are some things I'm not clear on (for example, if you're a level 6 Fighter and you take a level of Cleric, what level spell do you gain?) but it looks pretty solid. Very much like the Hybrid class mechanic f</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29501485/Multiclassing?post_id=526231841#526231841</link><description>It's an interesting method, I think. There are some things I'm not clear on (for example, if you're a level 6 Fighter and you take a level of Cleric, what level spell do you gain?) but it looks pretty solid. Very much like the Hybrid class mechanic f</description><pubDate>Tue, 20 Nov 2012 13:02:47 -0600</pubDate></item><item><title>The player in my game that wanted to make a multiclass made up this document :www.dropbox.com/sh/a5z5zuej46n9eo3/hgGLL...Please tell us what do you think of his first idea, but I think it is mostly like most of you thought of multiclassing without th</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29501485/Multiclassing?post_id=526231363#526231363</link><description>The player in my game that wanted to make a multiclass made up this document :www.dropbox.com/sh/a5z5zuej46n9eo3/hgGLL...Please tell us what do you think of his first idea, but I think it is mostly like most of you thought of multiclassing without th</description><pubDate>Tue, 20 Nov 2012 12:45:03 -0600</pubDate></item><item><title>Assuming that the standard rules for multiclassing will exist in 3.5 (and that each "iconic" class will be its own class and not a multiclass combination), there are a couple issues that I can see.The first problem arises from "dipping", as was menti</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29501485/Multiclassing?post_id=526230065#526230065</link><description>Assuming that the standard rules for multiclassing will exist in 3.5 (and that each "iconic" class will be its own class and not a multiclass combination), there are a couple issues that I can see.The first problem arises from "dipping", as was menti</description><pubDate>Tue, 20 Nov 2012 11:50:38 -0600</pubDate></item></channel></rss>
