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							<channel><title>New Posts For Thread: D&amp;D Next Q&amp;A: Legacies, High-Level Play &amp; Expertise Dice</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29495631/DD_Next_QA:_Legacies,_High-Level_Play__Expertise_Dice</link><description>In this week's D&amp;D Next Q&amp;A, Rodney touches on the different plans for legacies, options at high-level play and expertise dice vs. metamagic.</description><item><title>Not similar features, definitely. But I think the game at this level should be ruled by a unified system (like the power system in 4E was), which then declines in specific implementations for each class: different sets of manouvers or spells.It may b</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29495631/DD_Next_QA:_Legacies,_High-Level_Play__Expertise_Dice?post_id=526229881#526229881</link><description>Not similar features, definitely. But I think the game at this level should be ruled by a unified system (like the power system in 4E was), which then declines in specific implementations for each class: different sets of manouvers or spells.It may b</description><pubDate>Tue, 20 Nov 2012 11:44:37 -0600</pubDate></item><item><title>Why do you say that?How is that different than Defenders in 4E getting Marks, Leaders getting the double-encounter heals, Controllers getting summons, or Strikers getting that Minor Action Damage Boost?  If you recall, when 4E first started, there wa</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29495631/DD_Next_QA:_Legacies,_High-Level_Play__Expertise_Dice?post_id=526229343#526229343</link><description>Why do you say that?How is that different than Defenders in 4E getting Marks, Leaders getting the double-encounter heals, Controllers getting summons, or Strikers getting that Minor Action Damage Boost?  If you recall, when 4E first started, there wa</description><pubDate>Tue, 20 Nov 2012 11:24:50 -0600</pubDate></item><item><title>No XD for casters then. Not even for metamagic. It appears like we heading towards mudane classes and magic enabled classes playing two different games.  Not looking forward to it.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29495631/DD_Next_QA:_Legacies,_High-Level_Play__Expertise_Dice?post_id=526224057#526224057</link><description>No XD for casters then. Not even for metamagic. It appears like we heading towards mudane classes and magic enabled classes playing two different games.  Not looking forward to it.</description><pubDate>Tue, 20 Nov 2012 07:52:17 -0600</pubDate></item><item><title>Because the DM's job is to create arbitrary and contrived world events?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29495631/DD_Next_QA:_Legacies,_High-Level_Play__Expertise_Dice?post_id=526220457#526220457</link><description>Because the DM's job is to create arbitrary and contrived world events?</description><pubDate>Tue, 20 Nov 2012 04:37:16 -0600</pubDate></item><item><title>One of two ways:1)  Gank Vancian casting - spells, like other class abilities, would be theoreticaly unlimitted in use, though they might take time or cost money or run risks, particularly spells that are open to systematic abuse.  No special benefit</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29495631/DD_Next_QA:_Legacies,_High-Level_Play__Expertise_Dice?post_id=526219427#526219427</link><description>One of two ways:1)  Gank Vancian casting - spells, like other class abilities, would be theoreticaly unlimitted in use, though they might take time or cost money or run risks, particularly spells that are open to systematic abuse.  No special benefit</description><pubDate>Tue, 20 Nov 2012 02:41:38 -0600</pubDate></item></channel></rss>
