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							<channel><title>New Posts For Thread: What is Up With Expertise Dice at Level 10?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29493633/What_is_Up_With_Expertise_Dice_at_Level_10</link><description>For some reason, Expertise makes a MASSIVE jump at level 10 from 2d8 (2-16) to 3d10 (3-30). At first I thought this was a typo. 2d10 would fit better with the progression and be more balanced. But then they released the Monk class, and there it is ag</description><item><title>I agree here. The idea of generic points, with the die size determined by the individual maneuver, seems like the most balanced approach, leading to more possibilities in maneuver desing while keeping them fair, but I just really like the idea of hav</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29493633/What_is_Up_With_Expertise_Dice_at_Level_10?post_id=526385829#526385829</link><description>I agree here. The idea of generic points, with the die size determined by the individual maneuver, seems like the most balanced approach, leading to more possibilities in maneuver desing while keeping them fair, but I just really like the idea of hav</description><pubDate>Mon, 26 Nov 2012 14:22:03 -0600</pubDate></item><item><title>It should be theoretically possible to synch ExD with spell levels.Weight the spell-levels (slots * spellLevel), and do some basic algebra to deduce the number and size of ExD.Right now, it looks like they're fudging it around 3E Power Attack values.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29493633/What_is_Up_With_Expertise_Dice_at_Level_10?post_id=526370427#526370427</link><description>It should be theoretically possible to synch ExD with spell levels.Weight the spell-levels (slots * spellLevel), and do some basic algebra to deduce the number and size of ExD.Right now, it looks like they're fudging it around 3E Power Attack values.</description><pubDate>Sun, 25 Nov 2012 21:58:08 -0600</pubDate></item><item><title>I think the expertise dice should track with spell damage of wizards to some degree.  I don't like the current big jump from 2d8 to 3d10 at level 10</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29493633/What_is_Up_With_Expertise_Dice_at_Level_10?post_id=526369827#526369827</link><description>I think the expertise dice should track with spell damage of wizards to some degree.  I don't like the current big jump from 2d8 to 3d10 at level 10</description><pubDate>Sun, 25 Nov 2012 20:48:24 -0600</pubDate></item><item><title>I, too, like the tangibility of dice. In fact, I see players of XD characters having their little pool of dice, specific to their XD value, in front of them. I know I will.So... My 10th level fighter (I'm sticking with my house-ruled all d6s system f</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29493633/What_is_Up_With_Expertise_Dice_at_Level_10?post_id=526236071#526236071</link><description>I, too, like the tangibility of dice. In fact, I see players of XD characters having their little pool of dice, specific to their XD value, in front of them. I know I will.So... My 10th level fighter (I'm sticking with my house-ruled all d6s system f</description><pubDate>Tue, 20 Nov 2012 15:14:44 -0600</pubDate></item><item><title>I like the idea too... making them dice has a certain physical reminder element to it in actual play that is kind of appealing though.[/quote]I like the physical quality of dice, too.  In the old days, "dice" meant six-sided dice.  Why not have exper</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29493633/What_is_Up_With_Expertise_Dice_at_Level_10?post_id=526091323#526091323</link><description>I like the idea too... making them dice has a certain physical reminder element to it in actual play that is kind of appealing though.[/quote]I like the physical quality of dice, too.  In the old days, "dice" meant six-sided dice.  Why not have exper</description><pubDate>Thu, 15 Nov 2012 11:26:18 -0600</pubDate></item></channel></rss>
