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							<channel><title>New Posts For Thread: A Radical new D&amp;D Next mechanic idea...</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29489417/A_Radical_new_DD_Next_mechanic_idea...</link><description>---Here's a radical idea for D&amp;D Next.  It could at the very least be included in the final rules as an Optional Rules Module for DMs that want to give it a try.  ---Our beloved game in all of it's iterations had in many ways relied very heavily on T</description><item><title>I'd love to see a dice system that gives a bonus/penalty to the success/fail roll and a balancing bonus/penalty to the degree of success and failure based on streaks.  The more successes you get in a row, the more confident you are and the more amazi</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29489417/A_Radical_new_DD_Next_mechanic_idea...?post_id=526431943#526431943</link><description>I'd love to see a dice system that gives a bonus/penalty to the success/fail roll and a balancing bonus/penalty to the degree of success and failure based on streaks.  The more successes you get in a row, the more confident you are and the more amazi</description><pubDate>Wed, 28 Nov 2012 10:20:33 -0600</pubDate></item><item><title>because it's from a long time DM looking for thoughts from other DMs and there was no place in the D&amp;D Next Forums for "Proposed Rules"... but if one of the Moderators feel it belongs under General discussion or somewhere else, so be it.  And it's an</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29489417/A_Radical_new_DD_Next_mechanic_idea...?post_id=526422633#526422633</link><description>because it's from a long time DM looking for thoughts from other DMs and there was no place in the D&amp;D Next Forums for "Proposed Rules"... but if one of the Moderators feel it belongs under General discussion or somewhere else, so be it.  And it's an</description><pubDate>Wed, 28 Nov 2012 00:01:23 -0600</pubDate></item><item><title>Why is this thread in the Dungeon Master Playtest Forum?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29489417/A_Radical_new_DD_Next_mechanic_idea...?post_id=526421985#526421985</link><description>Why is this thread in the Dungeon Master Playtest Forum?</description><pubDate>Tue, 27 Nov 2012 23:02:08 -0600</pubDate></item><item><title>To work out how 3d6+modifier works in play, don't pay attention to the chance to hit a particular DC.  Pay attention to the chance to roll at or over a given DC.Graph it beside the chance that 1d20+modifier has to roll at or over a given DC.When you</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29489417/A_Radical_new_DD_Next_mechanic_idea...?post_id=526421441#526421441</link><description>To work out how 3d6+modifier works in play, don't pay attention to the chance to hit a particular DC.  Pay attention to the chance to roll at or over a given DC.Graph it beside the chance that 1d20+modifier has to roll at or over a given DC.When you</description><pubDate>Tue, 27 Nov 2012 22:05:50 -0600</pubDate></item><item><title>I am somewhat of a research nerd, so out of sheer curiosity I was wondering if you have any source or link I can see where gygax says he wanted to avoid bell curves? Not that I am saying your wrong, just that, I am very intrested in any insight of hi</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29489417/A_Radical_new_DD_Next_mechanic_idea...?post_id=526393017#526393017</link><description>I am somewhat of a research nerd, so out of sheer curiosity I was wondering if you have any source or link I can see where gygax says he wanted to avoid bell curves? Not that I am saying your wrong, just that, I am very intrested in any insight of hi</description><pubDate>Mon, 26 Nov 2012 18:56:35 -0600</pubDate></item></channel></rss>
