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							<channel><title>New Posts For Thread: One Step Forward, Ten Steps Backward in Wizard Development</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29468399/One_Step_Forward,_Ten_Steps_Backward_in_Wizard_Development</link><description>Having read through the changes in this playtest packet, I realized I was going to have to rebuild the wizard I was playtesting.  And in the process of re-building the character, I am very disappointed in what has happened to the class.I never though</description><item><title>On this last point first - why? Why does the system need to encourage that? This is one of the things that I never understood as a complaint with 4E: the system encouraged being a tactics-only game, the system encouraged this, the system encouraged t</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29468399/One_Step_Forward,_Ten_Steps_Backward_in_Wizard_Development?post_id=526672473#526672473</link><description>On this last point first - why? Why does the system need to encourage that? This is one of the things that I never understood as a complaint with 4E: the system encouraged being a tactics-only game, the system encouraged this, the system encouraged t</description><pubDate>Fri, 07 Dec 2012 02:11:56 -0600</pubDate></item><item><title>First of all, let me say that I generally like the improvements in 5E vs. 4E.  Granted, most of the changes are just are just reverting back to 2E or 3E, but I always thought that 4E overcomplicated things.  Changes in 5E that I like:1) Getting rid o</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29468399/One_Step_Forward,_Ten_Steps_Backward_in_Wizard_Development?post_id=526367915#526367915</link><description>First of all, let me say that I generally like the improvements in 5E vs. 4E.  Granted, most of the changes are just are just reverting back to 2E or 3E, but I always thought that 4E overcomplicated things.  Changes in 5E that I like:1) Getting rid o</description><pubDate>Sun, 25 Nov 2012 18:17:11 -0600</pubDate></item><item><title>If the point of a wizard is flexibility, then isn't 10 spells at level 10 flexibility?   I don't understand why someone at a higher level would pick sleep over feather fall - I thought the point was that lower level offensive spells would be less val</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29468399/One_Step_Forward,_Ten_Steps_Backward_in_Wizard_Development?post_id=526107731#526107731</link><description>If the point of a wizard is flexibility, then isn't 10 spells at level 10 flexibility?   I don't understand why someone at a higher level would pick sleep over feather fall - I thought the point was that lower level offensive spells would be less val</description><pubDate>Thu, 15 Nov 2012 23:06:14 -0600</pubDate></item><item><title>If the point of a wizard is flexibility, then isn't 10 spells at level 10 flexibility?   I don't understand why someone at a higher level would pick sleep over feather fall - I thought the point was that lower level offensive spells would be less val</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29468399/One_Step_Forward,_Ten_Steps_Backward_in_Wizard_Development?post_id=526107725#526107725</link><description>If the point of a wizard is flexibility, then isn't 10 spells at level 10 flexibility?   I don't understand why someone at a higher level would pick sleep over feather fall - I thought the point was that lower level offensive spells would be less val</description><pubDate>Thu, 15 Nov 2012 23:05:51 -0600</pubDate></item><item><title>Not only that but you would suck doing that in this edition, or well any edition of D&amp;D other than 3e, and even then you'd be better off with the high int and smiting people with the broken save or die spells.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29468399/One_Step_Forward,_Ten_Steps_Backward_in_Wizard_Development?post_id=526079597#526079597</link><description>Not only that but you would suck doing that in this edition, or well any edition of D&amp;D other than 3e, and even then you'd be better off with the high int and smiting people with the broken save or die spells.</description><pubDate>Wed, 14 Nov 2012 21:25:04 -0600</pubDate></item></channel></rss>
