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							<channel><title>New Posts For Thread: Problem Humans</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29413685/Problem_Humans</link><description>So, I think Humans need a set of traits comparable to other Races, so that options can be more laterally applied to all playable character Races. I would say "subraces," but people get touchy, which makes me wonder if the term should be used at all.</description><item><title>They tried that it was called 3e, it didn't work.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29413685/Problem_Humans?post_id=524870515#524870515</link><description>They tried that it was called 3e, it didn't work.</description><pubDate>Sun, 07 Oct 2012 17:54:55 -0500</pubDate></item><item><title>The monster manual entries should be crafted so that they provide for 1 hit die versions of each monster as well as 20 hit die versions.   It would not be that complicated.  1 hit die versions would all be balanced so that they could all be used as p</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29413685/Problem_Humans?post_id=524870425#524870425</link><description>The monster manual entries should be crafted so that they provide for 1 hit die versions of each monster as well as 20 hit die versions.   It would not be that complicated.  1 hit die versions would all be balanced so that they could all be used as p</description><pubDate>Sun, 07 Oct 2012 17:51:35 -0500</pubDate></item><item><title>I'm not saying you can't have Golem characters I'm saying that it needs to be a separate system from the MOnster manual entries.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29413685/Problem_Humans?post_id=524870027#524870027</link><description>I'm not saying you can't have Golem characters I'm saying that it needs to be a separate system from the MOnster manual entries.</description><pubDate>Sun, 07 Oct 2012 17:36:50 -0500</pubDate></item><item><title>Many people would love to play an ogre or a red dragon.  A little forethought for each monster and every monster could be a playable race.  Other people might want a pixie or an umber hulk or a beholder or a golem.  With the right mechanics this is c</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29413685/Problem_Humans?post_id=524869509#524869509</link><description>Many people would love to play an ogre or a red dragon.  A little forethought for each monster and every monster could be a playable race.  Other people might want a pixie or an umber hulk or a beholder or a golem.  With the right mechanics this is c</description><pubDate>Sun, 07 Oct 2012 17:18:43 -0500</pubDate></item><item><title>I'm a huge fan of how Forgotten Realms details humansThere aren't subraces, but there are different cultures and nationalities of humans. They are all mechanically the same, with the exception of regional feats. You can choose feats at first level ba</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29413685/Problem_Humans?post_id=524859889#524859889</link><description>I'm a huge fan of how Forgotten Realms details humansThere aren't subraces, but there are different cultures and nationalities of humans. They are all mechanically the same, with the exception of regional feats. You can choose feats at first level ba</description><pubDate>Sun, 07 Oct 2012 13:09:12 -0500</pubDate></item></channel></rss>
