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							<channel><title>New Posts For Thread: Are there going to be minions?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29381147/Are_there_going_to_be_minions</link><description>I love minions. They are a great way to spice up an encounter with more enemies without having to track more hit points. And they do constant damage which cuts down on the rolling.</description><item><title>Can you do it again but with minions that do half average dmg, and die in 1-hit?  Seems to me their 25% XP is justified.  Are you assuming focus fire by monsters?   Maybe for lawful hobgoblins but anything else I would refrain, and even the hobgoblin</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29381147/Are_there_going_to_be_minions?post_id=524364505#524364505</link><description>Can you do it again but with minions that do half average dmg, and die in 1-hit?  Seems to me their 25% XP is justified.  Are you assuming focus fire by monsters?   Maybe for lawful hobgoblins but anything else I would refrain, and even the hobgoblin</description><pubDate>Fri, 21 Sep 2012 19:45:15 -0500</pubDate></item><item><title>lvl1 Fountain of Flame is zonal dmg, you only take 5 fire dmg if you enter it or end your turn there.   With kobolds having Shifty that should not be an issue, they can escape.  Of course a controller/defender can throw them into the fire, that is al</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29381147/Are_there_going_to_be_minions?post_id=524364261#524364261</link><description>lvl1 Fountain of Flame is zonal dmg, you only take 5 fire dmg if you enter it or end your turn there.   With kobolds having Shifty that should not be an issue, they can escape.  Of course a controller/defender can throw them into the fire, that is al</description><pubDate>Fri, 21 Sep 2012 19:31:45 -0500</pubDate></item><item><title>Sure, I'll show you.The optimal strategy is to have all PCs in a group focus fire on the same critter. I'll assume the PCs are using this strategy when fighting monsters.Example 1Lets first assume that each PC takes down a monster in 2 rounds on aver</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29381147/Are_there_going_to_be_minions?post_id=524347791#524347791</link><description>Sure, I'll show you.The optimal strategy is to have all PCs in a group focus fire on the same critter. I'll assume the PCs are using this strategy when fighting monsters.Example 1Lets first assume that each PC takes down a monster in 2 rounds on aver</description><pubDate>Fri, 21 Sep 2012 09:33:09 -0500</pubDate></item><item><title>Minion do not die to miss dmg, they only die to hit dmg.  You must have lucky mages if they hit 25/25 individual attacks?  Mix Real Demons in with the Minion Demons when one of the 'minions' turns out to be a nasty elite brute, they will be more caut</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29381147/Are_there_going_to_be_minions?post_id=524347317#524347317</link><description>Minion do not die to miss dmg, they only die to hit dmg.  You must have lucky mages if they hit 25/25 individual attacks?  Mix Real Demons in with the Minion Demons when one of the 'minions' turns out to be a nasty elite brute, they will be more caut</description><pubDate>Fri, 21 Sep 2012 09:14:51 -0500</pubDate></item><item><title>Actually Gnarl, I'd be interested in seeing that math.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29381147/Are_there_going_to_be_minions?post_id=524346889#524346889</link><description>Actually Gnarl, I'd be interested in seeing that math.</description><pubDate>Fri, 21 Sep 2012 09:00:12 -0500</pubDate></item></channel></rss>
