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							<channel><title>New Posts For Thread: Counterspell</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29380735/Counterspell</link><description>I really hadn't given counterspell much thought till I started looking at it during the latest survey.I think as a l2 spell, it is too limiting and too weak.What if we rethought counterspell - and saw it as the wizard equivalent of Protect, Parry or</description><item><title>buut its not just flung out, it still takes the same amount of time, this is why it takes your next action. being a reaction is merely to show you can do it on someone elses turn</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29380735/Counterspell?post_id=524486611#524486611</link><description>buut its not just flung out, it still takes the same amount of time, this is why it takes your next action. being a reaction is merely to show you can do it on someone elses turn</description><pubDate>Tue, 25 Sep 2012 19:51:33 -0500</pubDate></item><item><title>The only problem of Readied Action to Counterspell is that I've never seen a player use it. As a DM I think I've used one or two times, mainly because I planned it based on a caster's general course of action. I prefer to use the spell that is the co</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29380735/Counterspell?post_id=524450171#524450171</link><description>The only problem of Readied Action to Counterspell is that I've never seen a player use it. As a DM I think I've used one or two times, mainly because I planned it based on a caster's general course of action. I prefer to use the spell that is the co</description><pubDate>Mon, 24 Sep 2012 17:18:15 -0500</pubDate></item><item><title>I will agree that counterspell feels a little weak. I kind of like the idea of making it a cantrip, but you'd have to decrease it's effect to like disadvantage on attack roll or advantage on save.On the subject of making it a reaction, it seems kind</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29380735/Counterspell?post_id=524449795#524449795</link><description>I will agree that counterspell feels a little weak. I kind of like the idea of making it a cantrip, but you'd have to decrease it's effect to like disadvantage on attack roll or advantage on save.On the subject of making it a reaction, it seems kind</description><pubDate>Mon, 24 Sep 2012 17:00:02 -0500</pubDate></item><item><title>I don't object to magic users having it  - but I would object to only magic user specialty having it.I think it solidly belongs in the realm of the full time wizard, not a dabbler like the magic user specialty.Carl[/quote]Totally agree. The Magic Use</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29380735/Counterspell?post_id=524440185#524440185</link><description>I don't object to magic users having it  - but I would object to only magic user specialty having it.I think it solidly belongs in the realm of the full time wizard, not a dabbler like the magic user specialty.Carl[/quote]Totally agree. The Magic Use</description><pubDate>Mon, 24 Sep 2012 11:22:38 -0500</pubDate></item><item><title>I think you are conflating two ideas - the Parry and the Riposte.  I'd separate them:You can parry (Counter the spell) as a class feature.  It has a roll to determine whether or not it succeeds.    Doing this is a reaction, but it does not cost you y</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29380735/Counterspell?post_id=524439577#524439577</link><description>I think you are conflating two ideas - the Parry and the Riposte.  I'd separate them:You can parry (Counter the spell) as a class feature.  It has a roll to determine whether or not it succeeds.    Doing this is a reaction, but it does not cost you y</description><pubDate>Mon, 24 Sep 2012 11:05:00 -0500</pubDate></item></channel></rss>
