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							<channel><title>New Posts For Thread: Response to the Mike Mearls interview</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29378535/Response_to_the_Mike_Mearls_interview</link><description>1e and 2e had multiclassing. It was rare because it was fairly hard to actually pull off, barring a few places where it was essential- like 1e PHB bards and PHB Appendix psionics. 4e had similar multiclassing, but it was either Feat-based or you had</description><item><title>Don't forget:* Specialties, backgrounds, etc. will be optional - which means they can all be excluded* Nonetheless, all PHB1 classes will be supported</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29378535/Response_to_the_Mike_Mearls_interview?post_id=524770341#524770341</link><description>Don't forget:* Specialties, backgrounds, etc. will be optional - which means they can all be excluded* Nonetheless, all PHB1 classes will be supported</description><pubDate>Thu, 04 Oct 2012 18:38:46 -0500</pubDate></item><item><title>Don't think its that radical - just have a couple of classes for core mechanic differences.The 'set of rules' could be specialities - choose more and make them more powerful.Then you dont need to make a multiclass, you have building blocks to make yo</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29378535/Response_to_the_Mike_Mearls_interview?post_id=524743449#524743449</link><description>Don't think its that radical - just have a couple of classes for core mechanic differences.The 'set of rules' could be specialities - choose more and make them more powerful.Then you dont need to make a multiclass, you have building blocks to make yo</description><pubDate>Thu, 04 Oct 2012 01:39:07 -0500</pubDate></item><item><title>1e and 2e had multiclassing. It was rare because it was fairly hard to actually pull off, barring a few places where it was essential- like 1e PHB bards and PHB Appendix psionics. 4e had similar multiclassing, but it was either Feat-based or you had</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29378535/Response_to_the_Mike_Mearls_interview?post_id=524743157#524743157</link><description>1e and 2e had multiclassing. It was rare because it was fairly hard to actually pull off, barring a few places where it was essential- like 1e PHB bards and PHB Appendix psionics. 4e had similar multiclassing, but it was either Feat-based or you had</description><pubDate>Thu, 04 Oct 2012 01:10:40 -0500</pubDate></item><item><title>Just take what they get at the character level over what the previous level was.At level 4 a Wizard gets just one more level 2 spell. So if you have a Fighter 3/Wizard 1 then just give them 1 level 2 spell. If they get level 5, give them 2 level 3 sp</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29378535/Response_to_the_Mike_Mearls_interview?post_id=524486031#524486031</link><description>Just take what they get at the character level over what the previous level was.At level 4 a Wizard gets just one more level 2 spell. So if you have a Fighter 3/Wizard 1 then just give them 1 level 2 spell. If they get level 5, give them 2 level 3 sp</description><pubDate>Tue, 25 Sep 2012 19:22:31 -0500</pubDate></item><item><title>Just take what they get at the character level over what the previous level was.At level 4 a Wizard gets just one more level 2 spell. So if you have a Fighter 3/Wizard 1 then just give them 1 level 2 spell. If they get level 5, give them 2 level 3 sp</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29378535/Response_to_the_Mike_Mearls_interview?post_id=524477629#524477629</link><description>Just take what they get at the character level over what the previous level was.At level 4 a Wizard gets just one more level 2 spell. So if you have a Fighter 3/Wizard 1 then just give them 1 level 2 spell. If they get level 5, give them 2 level 3 sp</description><pubDate>Tue, 25 Sep 2012 14:10:51 -0500</pubDate></item></channel></rss>
