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							<channel><title>New Posts For Thread: "Advantage" is Awkward in Mass Combat</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29139291/Advantage_is_Awkward_in_Mass_Combat</link><description>I love the advantage/disadvantage rule in theory, but it gets real awkward in larger combats. For example, last night I had my fighter burst into a room of 40 kobolds, who all immediately threw their spears at him. Their racial trait gives them advan</description><item><title>What seems to be missed in the thread (at least I skimmed this thread and didn't see it) seems to be an issue with the racial outnumber mechanic.  Let's turn this whole thing around.  What happens if you have an entire party of kobold PCs.  Now every</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29139291/Advantage_is_Awkward_in_Mass_Combat?post_id=520666537#520666537</link><description>What seems to be missed in the thread (at least I skimmed this thread and didn't see it) seems to be an issue with the racial outnumber mechanic.  Let's turn this whole thing around.  What happens if you have an entire party of kobold PCs.  Now every</description><pubDate>Sun, 10 Jun 2012 10:11:55 -0500</pubDate></item><item><title>But it's quite simple to come up with those justifications, almost trivial.  The goblin king hit you - giving all other goblins within line of sight the "Bloodlust" condition (primary condition), granting them attack Advantage against any character t</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29139291/Advantage_is_Awkward_in_Mass_Combat?post_id=520661737#520661737</link><description>But it's quite simple to come up with those justifications, almost trivial.  The goblin king hit you - giving all other goblins within line of sight the "Bloodlust" condition (primary condition), granting them attack Advantage against any character t</description><pubDate>Sun, 10 Jun 2012 08:15:15 -0500</pubDate></item><item><title>I agree with you on that point. Facing 40+ enemies in a fight is not common, I don't think d&amp;dn is designed for it in the first place, 40+ enemies sounds more like wargaming to me. So maybe we should'nt discuss wether advantage for monster is a bad m</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29139291/Advantage_is_Awkward_in_Mass_Combat?post_id=520658359#520658359</link><description>I agree with you on that point. Facing 40+ enemies in a fight is not common, I don't think d&amp;dn is designed for it in the first place, 40+ enemies sounds more like wargaming to me. So maybe we should'nt discuss wether advantage for monster is a bad m</description><pubDate>Sun, 10 Jun 2012 05:46:31 -0500</pubDate></item><item><title>This point have been made in previous posts, but... evertything is 'awkward' in mass combat.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29139291/Advantage_is_Awkward_in_Mass_Combat?post_id=520654851#520654851</link><description>This point have been made in previous posts, but... evertything is 'awkward' in mass combat.</description><pubDate>Sun, 10 Jun 2012 00:32:05 -0500</pubDate></item><item><title>On last session our halfling was sneaking in to room of Goblins Quater. There were some shaes inside but he didn't see how many or what. Finally he gone to one of them, to this are sleeping goblins. And when he was tring to slit a thorugt one of them</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29139291/Advantage_is_Awkward_in_Mass_Combat?post_id=520654833#520654833</link><description>On last session our halfling was sneaking in to room of Goblins Quater. There were some shaes inside but he didn't see how many or what. Finally he gone to one of them, to this are sleeping goblins. And when he was tring to slit a thorugt one of them</description><pubDate>Sun, 10 Jun 2012 00:29:04 -0500</pubDate></item></channel></rss>
