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							<channel><title>New Posts For Thread: Paladin Design Goals (with Bruce Cordell)</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29124625/Paladin_Design_Goals_(with_Bruce_Cordell)</link><description>This week, Bruce takes on the task of providing you with the paladin design goals. Come see what&amp;rsquo;s in the works for this class.</description><item><title>Actually as the great wheel is supposed to be essentially infinite, there is probably enough room for the Axis.[/quote]Except that things would be doubled, and contradict eachother.[/quote]Yes, I see you have been to the planes before.Its just an art</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29124625/Paladin_Design_Goals_(with_Bruce_Cordell)?post_id=520024627#520024627</link><description>Actually as the great wheel is supposed to be essentially infinite, there is probably enough room for the Axis.[/quote]Except that things would be doubled, and contradict eachother.[/quote]Yes, I see you have been to the planes before.Its just an art</description><pubDate>Thu, 24 May 2012 14:49:35 -0500</pubDate></item><item><title>Actually as the great wheel is supposed to be essentially infinite, there is probably enough room for the Axis.[/quote]Except that things would be doubled, and contradict eachother. And the perfectly symmetrical circle grid just feels fake and forced</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29124625/Paladin_Design_Goals_(with_Bruce_Cordell)?post_id=520010661#520010661</link><description>Actually as the great wheel is supposed to be essentially infinite, there is probably enough room for the Axis.[/quote]Except that things would be doubled, and contradict eachother. And the perfectly symmetrical circle grid just feels fake and forced</description><pubDate>Thu, 24 May 2012 09:13:33 -0500</pubDate></item><item><title>2. A paladin can see and smite evil.A paladin knows when something supernaturally adverse to the deity or calling he or she champions is nearby. For instance, although a good paladin cannot unerringly zero in on a specific threat merely by walking pa</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29124625/Paladin_Design_Goals_(with_Bruce_Cordell)?post_id=520010319#520010319</link><description>2. A paladin can see and smite evil.A paladin knows when something supernaturally adverse to the deity or calling he or she champions is nearby. For instance, although a good paladin cannot unerringly zero in on a specific threat merely by walking pa</description><pubDate>Thu, 24 May 2012 09:03:22 -0500</pubDate></item><item><title>I have to agree with most of this.  Traditionalism is important.  That is probably a good reason why WOTC need to rethink its strategy.  If they don't keep enough of the tradition, I am going to give my money to places that do.  It seems like WOTC le</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29124625/Paladin_Design_Goals_(with_Bruce_Cordell)?post_id=520009755#520009755</link><description>I have to agree with most of this.  Traditionalism is important.  That is probably a good reason why WOTC need to rethink its strategy.  If they don't keep enough of the tradition, I am going to give my money to places that do.  It seems like WOTC le</description><pubDate>Thu, 24 May 2012 08:46:10 -0500</pubDate></item><item><title>Actually as the great wheel is supposed to be essentially infinite, there is probably enough room for the Axis.[/quote]Except that things would be doubled, and contradict eachother.[/quote]Yes, I see you have been to the planes before.Its just an art</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29124625/Paladin_Design_Goals_(with_Bruce_Cordell)?post_id=520003765#520003765</link><description>Actually as the great wheel is supposed to be essentially infinite, there is probably enough room for the Axis.[/quote]Except that things would be doubled, and contradict eachother.[/quote]Yes, I see you have been to the planes before.Its just an art</description><pubDate>Thu, 24 May 2012 04:16:54 -0500</pubDate></item></channel></rss>
