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							<channel><title>New Posts For Thread: Fighters should own combat</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29083935/Fighters_should_own_combat</link><description>I was replying to another thread when this dawned on me...Shouldn't Fighters be hands down the best at combat?  That's what they are best at, shouldn't they be the best at it?At some point in time, the Wizard player outsmarted the Fighter player into</description><item><title>I would like a feasible way for the Fighter to be able to strip to his bare and ass and throw himself (sans weapon) into melee like Beowulf.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29083935/Fighters_should_own_combat?post_id=519256483#519256483</link><description>I would like a feasible way for the Fighter to be able to strip to his bare and ass and throw himself (sans weapon) into melee like Beowulf.</description><pubDate>Wed, 02 May 2012 11:56:58 -0500</pubDate></item><item><title>I think Fighters should get a level dependant bonus to AC.  Not just access to the highest AC armor.  If your playing a Fighter and aren't picturing them in Full Plate, you have to start jumping through hoops to acheive that same defensive advantage.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29083935/Fighters_should_own_combat?post_id=519254227#519254227</link><description>I think Fighters should get a level dependant bonus to AC.  Not just access to the highest AC armor.  If your playing a Fighter and aren't picturing them in Full Plate, you have to start jumping through hoops to acheive that same defensive advantage.</description><pubDate>Wed, 02 May 2012 10:59:07 -0500</pubDate></item><item><title>And not only is magic a means, it is A means.  I do not want it to be THE means.  If the DDN non-casters require magic gear to keep up with the casters, then I will be most displeased.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29083935/Fighters_should_own_combat?post_id=519238529#519238529</link><description>And not only is magic a means, it is A means.  I do not want it to be THE means.  If the DDN non-casters require magic gear to keep up with the casters, then I will be most displeased.</description><pubDate>Tue, 01 May 2012 21:29:45 -0500</pubDate></item><item><title>I agree with Nelyo.  Magic is a means; violence and utility are the ends.</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29083935/Fighters_should_own_combat?post_id=519238271#519238271</link><description>I agree with Nelyo.  Magic is a means; violence and utility are the ends.</description><pubDate>Tue, 01 May 2012 21:19:07 -0500</pubDate></item><item><title>@Qmark The only problem I see with that diagram is that magic is simply an alternate way to accomplish "Utility" and "Violence." Since spells generally have either utility or violence as their end, Magic doesn't constitute an end in and of itself. Th</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29083935/Fighters_should_own_combat?post_id=519237095#519237095</link><description>@Qmark The only problem I see with that diagram is that magic is simply an alternate way to accomplish "Utility" and "Violence." Since spells generally have either utility or violence as their end, Magic doesn't constitute an end in and of itself. Th</description><pubDate>Tue, 01 May 2012 20:34:17 -0500</pubDate></item></channel></rss>
