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							<channel><title>New Posts For Thread: magic, rituals and surges</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/28859247/magic,_rituals_and_surges</link><description>The main balance in magic in rolepaying games is between "what can I do"and "how often can I do it". Magic is cool, it's special, magical and spectacular. you can create fire, charm people, teleport, turn lead into gold, ake people fall in love with</description><item><title>I thought the cleric was one of the classes that "broke" the game. How is that being the "chump?"[/quote]the chump in question is anyone "forced" by the system in a position they don't want to be in. in 3rd ed you generally had 2 ways of healing: con</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/28859247/magic,_rituals_and_surges?post_id=515384887#515384887</link><description>I thought the cleric was one of the classes that "broke" the game. How is that being the "chump?"[/quote]the chump in question is anyone "forced" by the system in a position they don't want to be in. in 3rd ed you generally had 2 ways of healing: con</description><pubDate>Sun, 22 Jan 2012 14:31:09 -0600</pubDate></item><item><title>I thought the cleric was one of the classes that "broke" the game. How is that being the "chump?"[/quote]In any event, the game needs to be structured in such a way that each player can play whatever he feels like playing.  A balanced party, regardle</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/28859247/magic,_rituals_and_surges?post_id=515384701#515384701</link><description>I thought the cleric was one of the classes that "broke" the game. How is that being the "chump?"[/quote]In any event, the game needs to be structured in such a way that each player can play whatever he feels like playing.  A balanced party, regardle</description><pubDate>Sun, 22 Jan 2012 14:26:33 -0600</pubDate></item><item><title>I thought the cleric was one of the classes that "broke" the game. How is that being the "chump?"[/quote]From what I've heard, as I haven't played anything pre-3e, in 1e and 2e the cleric was weak, but needed, in order to supply healing.Oh, and aweso</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/28859247/magic,_rituals_and_surges?post_id=515384321#515384321</link><description>I thought the cleric was one of the classes that "broke" the game. How is that being the "chump?"[/quote]From what I've heard, as I haven't played anything pre-3e, in 1e and 2e the cleric was weak, but needed, in order to supply healing.Oh, and aweso</description><pubDate>Sun, 22 Jan 2012 14:17:13 -0600</pubDate></item><item><title>yes, it needed to be fixed.the problem with the "we need a cleric" is that somebody is required to be the chump. someone needs to bite the bullet and play the medkit. it becomes less of a game where you are benefitted by teamwork and more of a WoW ra</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/28859247/magic,_rituals_and_surges?post_id=515318849#515318849</link><description>yes, it needed to be fixed.the problem with the "we need a cleric" is that somebody is required to be the chump. someone needs to bite the bullet and play the medkit. it becomes less of a game where you are benefitted by teamwork and more of a WoW ra</description><pubDate>Sat, 21 Jan 2012 02:36:18 -0600</pubDate></item><item><title>I thought the cleric was one of the classes that "broke" the game. How is that being the "chump?"</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/28859247/magic,_rituals_and_surges?post_id=515317959#515317959</link><description>I thought the cleric was one of the classes that "broke" the game. How is that being the "chump?"</description><pubDate>Sat, 21 Jan 2012 01:42:45 -0600</pubDate></item></channel></rss>
