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							<channel><title>New Threads For Forum: Playtest Packet Discussion</title><link>http://community.wizards.com/dndnext/go/forum/view/75882/234995/Playtest_Packet_Discussion</link><description>If you want to discuss the playtest packet, but it's not directly related to a playtest experience, this is the place for you!</description><item><title>Manuvers Missing?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29942805/Manuvers_Missing</link><description>I downloaded the next playtest packet wtf happened with manuvers and such I dont see them</description><pubDate>Sat, 25 May 2013 12:36:13 -0500</pubDate></item><item><title>Custom Monk Subclass: Sword Saint</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29942713/Custom_Monk_Subclass:_Sword_Saint</link><description>We've made a new monk subclass tradition in our group and are sharing if anyone would like to try it. The only real difference is the tradition skills and that they are allowed to have one (only one) weapon that they get profficiency to despite their</description><pubDate>Sat, 25 May 2013 11:34:42 -0500</pubDate></item><item><title>Weapon weights</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29942483/Weapon_weights</link><description>Following up on a discussion in a different thread... many of the weapon weights listed in the equipment section are unrealistically high. (And a few are too low.) This has historically been the case; the older rules explained this as the weight valu</description><pubDate>Sat, 25 May 2013 09:10:03 -0500</pubDate></item><item><title>Fear in DND</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29940403/Fear_in_DND</link><description>Traditionally, the some of core classes behave strangely under fear effects. The fighter is suppose to be the brave warrior, but flee as often as the stealthy rogue if not more. The wizard keeps composure in more editions than the fighter. Only the m</description><pubDate>Thu, 23 May 2013 15:58:38 -0500</pubDate></item><item><title>So how does sneak attack work now?</title><link>http://community.wizards.com/dndnext/go/thread/view/75882/29939387/So_how_does_sneak_attack_work_now</link><description>You attack with disadvantage and get an extra die.I heard in another thread if the target is fighting an ally then you remove disadvantage, but I can't read that in the playtest material?In the last encounters game the rogue player said he was using</description><pubDate>Wed, 22 May 2013 18:29:15 -0500</pubDate></item></channel></rss>
