Welcome to the playtesting group for the next iteration of Dungeons & Dragons. I’m Greg Bilsland, a producer in D&D R&D, and I’ll be coordinating the playtesting ahead.
Before I discuss what’s to come, I’d like to introduce you to the team working on your game.
Name Role Twitter
Mike Mearls Team Lead @mikemearls
Greg Bilsland Team Producer @gregbilsland
Monte Cook Design Team Lead @montejcook
Bruce Cordell Designer @brucecordell
Robert J. Schwalb Designer @rjschwalb
Jeremy Crawford Devevelopment Team Lead
Tom LaPille Developer @TomLaPilleMagic
Rodney Thompson Developer @wotc_rodney
Miranda Horner Editor @mirandahorner
Of course, this group represents only the most actively involved folks on the team. The whole D&D team is contributing to the game and providing feedback.
At this point, you might be wondering, “So where are the playtesting materials?” Rest assured, we’ll be alerting you as soon as they’re ready. The first opportunity to jump into the playtesting process is at D&D Experience. After that, we should have more news about when playtesting materials will be available here. In the mean time, you can check out the links at the top of the page in “About this Group” or catch up on past Legends & Lore by downloading the compilation here.
Finally, because we don’t want to leave you entirely empty handed, let us know what kind of monster you’d like to see featured in the first playtest.