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10 months ago ::
Aug 13, 2012 - 9:30AM
#21
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Date Joined:
Sep 28, 2010
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If you still have space, I'd like to join. I can post a character summary later this evening when I get home.
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10 months ago ::
Aug 13, 2012 - 5:04PM
#22
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I'd like to join. Eladrin Shielding Swordmage. I'm not sure what items to pick with the 840 GP beyond the 3 magic items and an adventurer's kit. I have a sword, armor and neck item.
Spoiler:
Show
====== Created Using Wizards of the Coast D&D Character Builder ====== Karnis, level 5 Eladrin, Swordmage Build: Shielding Swordmage Swordmage Aegis Option: Aegis of Shielding Versatile Expertise Option: Versatile Expertise (Heavy Blade) Versatile Expertise Option: Versatile Expertise (Light blade) Aerenal (+2 to Arcana) Theme: Order Adept FINAL ABILITY SCORES STR 12, CON 17, DEX 12, INT 19, WIS 8, CHA 12 STARTING ABILITY SCORES STR 12, CON 16, DEX 10, INT 16, WIS 8, CHA 12 AC: 22 Fort: 17 Ref: 18 Will: 18 HP: 56 Surges: 11 Surge Value: 14 TRAINED SKILLS Arcana +17, Athletics +8, Endurance +12, History +13, Religion +11 UNTRAINED SKILLS Acrobatics +3, Bluff +3, Diplomacy +3, Dungeoneering +1, Heal +1, Insight +1, Intimidate +3, Nature +1, Perception +1, Stealth +3, Streetwise +3, Thievery +3 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Order Adept Attack: Argent Rain Eladrin Racial Power: Fey Step Swordmage Feature: Aegis of Shielding Swordmage Attack 1: Sword Burst Swordmage Attack 1: Booming Blade Swordmage Attack 1: Sword of Sigils Swordmage Attack 1: Dimensional Thunder Swordmage Utility 2: Mythal Recovery Swordmage Attack 3: Dimensional Vortex Swordmage Attack 5: Swordmage Shielding Fire FEATS Level 1: Versatile Expertise Level 2: Intelligent Blademaster Level 4: Improved Initiative ITEMS Aegis Blade Longsword +2 x1 Bloodcut Leather Armor +1 x1 Cloak of Survival +2 x2 Adventurer's Kit ====== End ======
welcome duperdave invite sent G
VTT REFUGEE GTO lifeboat passenger WOTC disappointed
GMT+8
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10 months ago ::
Aug 13, 2012 - 5:05PM
#23
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Darn it...Can I join and observe? I won't be home until 8PM PST / 10 EST so I cant make the start time. I want to see the new VT.
you can come spectate brother invite sent G
VTT REFUGEE GTO lifeboat passenger WOTC disappointed
GMT+8
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10 months ago ::
Aug 13, 2012 - 5:06PM
#24
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If you still have space, I'd like to join. I can post a character summary later this evening when I get home.
always welcome Bill party could use a halfling rogue  invite sent G
VTT REFUGEE GTO lifeboat passenger WOTC disappointed
GMT+8
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10 months ago ::
Aug 13, 2012 - 9:30PM
#25
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Oops, sorry. Forgot to say my name over there is davesands
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10 months ago ::
Aug 13, 2012 - 9:32PM
#26
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Oops, sorry. Forgot to say my name over there is davesands
invited G
VTT REFUGEE GTO lifeboat passenger WOTC disappointed
GMT+8
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10 months ago ::
Aug 13, 2012 - 10:38PM
#27
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Date Joined:
Jun 19, 2011
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Darn it...Can I join and observe? I won't be home until 8PM PST / 10 EST so I cant make the start time. I want to see the new VT.
you can come spectate brother invite sent G
If the game runs late and I come in early..maybe I can bring my Hexblade Zannan into the game?
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10 months ago ::
Aug 14, 2012 - 7:47PM
#28
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Date Joined:
Sep 28, 2010
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I present the Gray Mouser, thief extraordinaire newly arrived from the city of Lankhmar on the world of Nehwon in the great bubble that floats in the infinite seawaters of space! Spoiler:
Show
====== Created Using Wizards of the Coast D&D Character Builder ====== The Gray Mouser, level 5 Human, Rogue (Scoundrel) Build: Trickster Rogue Rogue Tactics Option: Cunning Sneak Rogue Option: Sharpshooter Talent Sharpshooter Talent Option: Sharpshooter Talent (Sling) Human Power Selection Option: Bonus At-Will Power Occupation - Thief (+2 to Thievery) Theme: Wizard's Apprentice

FINAL ABILITY SCORES STR 12, CON 14, DEX 19, INT 10, WIS 10, CHA 14 STARTING ABILITY SCORES STR 11, CON 14, DEX 16, INT 10, WIS 10, CHA 14 AC: 20 Fort: 16 Ref: 20 Will: 16 HP: 46 Surges: 8 Surge Value: 11 TRAINED SKILLS Acrobatics +11, Athletics +8, Bluff +9, Dungeoneering +7, Stealth +11, Streetwise +9, Thievery +14 UNTRAINED SKILLS Arcana +2, Diplomacy +4, Endurance +4, Heal +2, History +2, Insight +2, Intimidate +4, Nature +2, Perception +3, Religion +2 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Wizard's Apprentice Attack: Color Orb Rogue Attack 1: Clever Strike Rogue Attack 1: Sly Flourish Rogue Attack 1: Deft Strike Rogue Attack 1: Dazing Strike Rogue Attack 1: Trick Strike Acrobatics Utility 2: Agile Recovery Rogue Attack 3: Setup Strike Rogue Attack 5: Hobble FEATS Far Shot Level 1: Cunning Stalker Level 1: Backstabber Level 2: Slaying Action Level 4: Light Blade Expertise ITEMS Luckblade Short sword +2 x1 Breaching Leather Armor +2 x1 Cape of the Mountebank +1 x1 Adventurer's Kit Sling Bullets Thieves' Tools Gambling cheats Gambler's gear Miner's helmet Burglar's Gloves x1 Headband of Perception (heroic tier) x1 Potion of Healing Sling x1 ====== End ======
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10 months ago ::
Aug 14, 2012 - 10:10PM
#29
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I present the Gray Mouser, thief extraordinaire newly arrived from the city of Lankhmar on the world of Nehwon in the great bubble that floats in the infinite seawaters of space!
Spoiler:
Show
====== Created Using Wizards of the Coast D&D Character Builder ====== The Gray Mouser, level 5 Human, Rogue (Scoundrel) Build: Trickster Rogue Rogue Tactics Option: Cunning Sneak Rogue Option: Sharpshooter Talent Sharpshooter Talent Option: Sharpshooter Talent (Sling) Human Power Selection Option: Bonus At-Will Power Occupation - Thief (+2 to Thievery) Theme: Wizard's Apprentice

FINAL ABILITY SCORES STR 12, CON 14, DEX 19, INT 10, WIS 10, CHA 14 STARTING ABILITY SCORES STR 11, CON 14, DEX 16, INT 10, WIS 10, CHA 14 AC: 20 Fort: 16 Ref: 20 Will: 16 HP: 46 Surges: 8 Surge Value: 11 TRAINED SKILLS Acrobatics +11, Athletics +8, Bluff +9, Dungeoneering +7, Stealth +11, Streetwise +9, Thievery +14 UNTRAINED SKILLS Arcana +2, Diplomacy +4, Endurance +4, Heal +2, History +2, Insight +2, Intimidate +4, Nature +2, Perception +3, Religion +2 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Wizard's Apprentice Attack: Color Orb Rogue Attack 1: Clever Strike Rogue Attack 1: Sly Flourish Rogue Attack 1: Deft Strike Rogue Attack 1: Dazing Strike Rogue Attack 1: Trick Strike Acrobatics Utility 2: Agile Recovery Rogue Attack 3: Setup Strike Rogue Attack 5: Hobble FEATS Far Shot Level 1: Cunning Stalker Level 1: Backstabber Level 2: Slaying Action Level 4: Light Blade Expertise ITEMS Luckblade Short sword +2 x1 Breaching Leather Armor +2 x1 Cape of the Mountebank +1 x1 Adventurer's Kit Sling Bullets Thieves' Tools Gambling cheats Gambler's gear Miner's helmet Burglar's Gloves x1 Headband of Perception (heroic tier) x1 Potion of Healing Sling x1 ====== End ======
One of my favourite of all fantasy characters. Who wants to play Faffhrd  G
VTT REFUGEE GTO lifeboat passenger WOTC disappointed
GMT+8
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10 months ago ::
Aug 14, 2012 - 11:32PM
#30
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Date Joined:
Mar 16, 2010
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I present the Gray Mouser, thief extraordinaire newly arrived from the city of Lankhmar on the world of Nehwon in the great bubble that floats in the infinite seawaters of space!
Spoiler:
Show
====== Created Using Wizards of the Coast D&D Character Builder ====== The Gray Mouser, level 5 Human, Rogue (Scoundrel) Build: Trickster Rogue Rogue Tactics Option: Cunning Sneak Rogue Option: Sharpshooter Talent Sharpshooter Talent Option: Sharpshooter Talent (Sling) Human Power Selection Option: Bonus At-Will Power Occupation - Thief (+2 to Thievery) Theme: Wizard's Apprentice

FINAL ABILITY SCORES STR 12, CON 14, DEX 19, INT 10, WIS 10, CHA 14 STARTING ABILITY SCORES STR 11, CON 14, DEX 16, INT 10, WIS 10, CHA 14 AC: 20 Fort: 16 Ref: 20 Will: 16 HP: 46 Surges: 8 Surge Value: 11 TRAINED SKILLS Acrobatics +11, Athletics +8, Bluff +9, Dungeoneering +7, Stealth +11, Streetwise +9, Thievery +14 UNTRAINED SKILLS Arcana +2, Diplomacy +4, Endurance +4, Heal +2, History +2, Insight +2, Intimidate +4, Nature +2, Perception +3, Religion +2 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Wizard's Apprentice Attack: Color Orb Rogue Attack 1: Clever Strike Rogue Attack 1: Sly Flourish Rogue Attack 1: Deft Strike Rogue Attack 1: Dazing Strike Rogue Attack 1: Trick Strike Acrobatics Utility 2: Agile Recovery Rogue Attack 3: Setup Strike Rogue Attack 5: Hobble FEATS Far Shot Level 1: Cunning Stalker Level 1: Backstabber Level 2: Slaying Action Level 4: Light Blade Expertise ITEMS Luckblade Short sword +2 x1 Breaching Leather Armor +2 x1 Cape of the Mountebank +1 x1 Adventurer's Kit Sling Bullets Thieves' Tools Gambling cheats Gambler's gear Miner's helmet Burglar's Gloves x1 Headband of Perception (heroic tier) x1 Potion of Healing Sling x1 ====== End ======
One of my favourite of all fantasy characters. Who wants to play Faffhrd  G
The Mouser is my Favourite absolute!
I am on GTO / RPGTable Online as "MorphoPracktix"
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