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Overview

Adamant_Citadel_by_alexiuss
Image Credit: Alexiuss
At its core, Senium is a dying world; one last bastion of the creation originally fashioned by the long-dead maker. For over 600 years the ocean has stood inverted around the last continent, the skysea above holding back the horrors of Limbo and only letting the light of the burning sun filter through.

The players will begin their campaign at the end of the age of silence. The petty deities of the first age of gods have been quiet since the raising of the skysea six centuries ago. Some believe they died sealing away the last of the world from destruction; others believe they never existed.

The campaign takes place in an area of the world defined by what it lacks – a central ruling body. The free cities peninsula is dotted by several large city-states with relatively friendly ties to each other. To the north lies the island nation of Elysium, boasting a mountain so high that it pierces the skysea itself. Angels have made their home on the mountain, supported by an aggressive expansionist religion called the Angelicum.

Creation



Places of Senium

  • Paravahl - A city of masks, shrouded in shadow far above the surface of Senium. Unassailable and indifferent - its long-lived Kayal populace play at their own intrigues as the centuries turn
  • Peacehaven - A progressive human city noted for its artisans, strong economy, and deposits of a unique mineral called havenum.


People of Senium



Events of Senium