So I have been working on my campaign some over the last week or so since I ran my group through its first session.
The setting is Nerath, I like the Realms but not enough to run a game there. Nerath is just right, with little to no backstory I can do what I please and retcon anything wotc might throw in later to fit my story. In any case I am calling the Heroic Tier campaign arc.
Empires Heir
Basically the store will be that one of the PC's is possibly the Heir to the throne if not one of the PC's then it will be one of the NPC's that will be a major part of the story arcs early on.
I am more keen to let it be an NPC than PC because at least with my group the temptation to misuse the power of the throne would be greater than being tempted by the One Ring in LotR.
I am trying to wrap my thoughts around some cool quests and hooks that will get the players motivated into their roles as protectors and the heroes of the local area and then soon the world of Nerath.
I tried to stoke the fires of imagination within my players and I have just one real back story for the Cavalier.
His name is Priadon and he was not a real nice guy when he started out his adventuring life. He was downright nasty and well evil. He turned to the good side after killing another paladin and seeing the path to righteousness. He wants to make up for his misdeeds and he has been sent on a quest to redeem himself.
I have asked the players to give me three (3) things that they would want out of the campaign taking this tip from one of the many blogs for 4e out there. So far no responces, looks like I am going to have to wave the proverbial carrot in from of them and see who nibbles.
I plan on letting the players build strongholds at level 10 and attracting followers and such. Should be interesting.
