Results for tag: DMing
Posted by: DarkplaneDM on Jul 29, 2010 at 04:20:25 AM
What is a world but a group of names? Hills, houses, hollows, havens, and every other object, geographical form, and non-tangible entity needs a name. We worry about keeping mechanical balance in the game world, and about keeping an interesting style or hook, but do we worry about consistent and deliberate naming? This post will go through the important points of naming and language in a homebrew setting.
Now, maybe you're designing a small one-off adventure, or maybe you're just not interested in keeping track of what root words mean what in the languages spoken by the inhabitants of your world. If it's not your cup of tea, that's fine. But consider for a moment what benefits lie in maintaining linguistic consistency. Much of the enjoyment of RPGs is getting lost in the story and...