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GMChris
voted in the poll, "Even more crazy or new stuff (elaborate in the comments)".
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GMChris
voted in the poll, "Gain noncombat bonuses in the pursuit of evil or the protection of others ".
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GMChris
voted in the poll, "Resist damage from evil foes ".
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GMChris
voted in the poll, "Smite evil foes ".
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GMChris
voted in the poll, "Protect his or her allies ".
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GMChris
voted in the poll, "Be an expert at mounted combat ".
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GMChris
voted in the poll, "Simulating Combat".
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GMChris
voted in the poll, "Raise Dead".
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GMChris
voted in the poll, "Do you like Rob’s proposal?".
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Koga305
voted in the poll, "Should big numbers be a hallmark of high-level play? ".
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Koga305
voted in the poll, "How much complexity should exist in high-level play?".
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mhbjarkistef
voted in the poll, "Holdings and followers, if used at all, should be a backdrop for the characters’ further adventures.".
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mhbjarkistef
voted in the poll, "A DM should decide whether holdings and followers belong in the game.".
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mhbjarkistef
voted in the poll, "Characters should have the option to gain holdings and followers, but this shouldn’t be the default.".
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mhbjarkistef
voted in the poll, "Followers and holdings should define high-level play.".
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Nills
voted in the poll, "What is your favorite element of high-level play (choose any that apply)?".
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Nills
voted in the poll, "What do you think of high-level play?".
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mhbjarkistef
voted in the poll, "Of the following two dice tricks, which would you prefer as part of a core mechanic of the game (choose one)?".
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