D3nt3's blog listings. Feed Zend_Feed_Writer 1.10.8 (http://framework.zend.com) http://community.wizards.com/d3nt3 Sanguine Blood
Creatures x11

4x [c]Vampire Nighthawk[/c]
4x [c]Phyrexian Obliterator[/c] 
3x [c]Child of Night[/c]

Enchants x6

3x [c]Exquisite Blood[/c]
3x [c]Sanguine Bond[/c] 


PWs x1

[c]Sorin Markov[/c]


Other Spells x18

3x [c]Dash Hopes[/c]
4x [c]Drain Life[/c]
3x [c]Doom Blade[/c]
2x [c]Go for the Throat[/c]
2x [c]Mutilate[/c]
4x [c]Dark Ritual[/c] 


Lands
21x [c]Swamp[/c] 
3x [c]Bojuka Bog[/c] 

Spells are just to control the field, dont let the early damage get you. Get both enchantments on the field fast, with [c]dark ritual[/c], it shall be easy. DR also helps on a second turn [c=Phyrexian Obliterator]Obliteration[/c].

When you get the enchants down, swing for any damage or gain any life for an easy win, note that your creatures can chop block anything for an easy life gain.

There are a lot of cards that can finish you off, just like [c=Everlasting Torment]this[/c], [c=Forsaken wastes]this[/c], and [c=Leyline of punishment]this[/c]. But you still have plenty of stuff to play with.

Remember that [c=Sorin Markov]Sorin's[/c] -3 makes target player loose the amount of life equal to the diference between actual life and 10. So, with [c]Exquisite Blood[/c] you will gain that same amount.

3x [c]Bojuka Bog[/c] Is a personal choice, against flashback, zombies, reanimation and a lot of other stuff that I've seen around. Stick with mono-black. For [c]Mutilate[/c] and [c]Drain Life[/c].

Hope you like it.

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Thu, 23 Aug 2012 13:52:10 -0500 http://community.wizards.com/d3nt3/blog/2012/08/23/sanguine_blood http://community.wizards.com/d3nt3/blog/2012/08/23/sanguine_blood
Creatures x11

4x [c]Vampire Nighthawk[/c]
4x [c]Phyrexian Obliterator[/c] 
3x [c]Child of Night[/c]

Enchants x6

3x [c]Exquisite Blood[/c]
3x [c]Sanguine Bond[/c] 


PWs x1

[c]Sorin Markov[/c]


Other Spells x18

3x [c]Dash Hopes[/c]
4x [c]Drain Life[/c]
3x [c]Doom Blade[/c]
2x [c]Go for the Throat[/c]
2x [c]Mutilate[/c]
4x [c]Dark Ritual[/c] 


Lands
21x [c]Swamp[/c] 
3x [c]Bojuka Bog[/c] 

Spells are just to control the field, dont let the early damage get you. Get both enchantments on the field fast, with [c]dark ritual[/c], it shall be easy. DR also helps on a second turn [c=Phyrexian Obliterator]Obliteration[/c].

When you get the enchants down, swing for any damage or gain any life for an easy win, note that your creatures can chop block anything for an easy life gain.

There are a lot of cards that can finish you off, just like [c=Everlasting Torment]this[/c], [c=Forsaken wastes]this[/c], and [c=Leyline of punishment]this[/c]. But you still have plenty of stuff to play with.

Remember that [c=Sorin Markov]Sorin's[/c] -3 makes target player loose the amount of life equal to the diference between actual life and 10. So, with [c]Exquisite Blood[/c] you will gain that same amount.

3x [c]Bojuka Bog[/c] Is a personal choice, against flashback, zombies, reanimation and a lot of other stuff that I've seen around. Stick with mono-black. For [c]Mutilate[/c] and [c]Drain Life[/c].

Hope you like it.

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The Undyer's Birthing Pod
Creatures x 24

4x [c]Young Wolf[/c]
4x [c]Strangleroot Geist[/c]
2x [c]Geralf's Messenger[/c]
2x [c]Pyreheart Wolf[/c]
2x [c]Hound of Griselbrand[/c]
2x [c]Phyrexian Obliterator[/c]
2x [c]Vorapede[/c]
2x [c]Acidic Slime[/c]
2x [c]Wurmcoil Engine[/c]
1x [c]Grave Titan[/c]
1x [c]Primeval Titan[/c]
 

artifacts x6

3x [c]Mimic Vat[/c]
3x [c]Birthing Pod[/c]

3x [c]Doom Blade[/c]
3x [c]Lightning Bolt[/c]

Lands x24

3x [c]Dragonskull Summit[/c]
3x [c]Rootbound Crag[/c]
3x [c]Woodland Cemetery[/c]
6x [c]Mountain[/c]
6x [c]Swamp[/c]
6x [c]Forest[/c]


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Thu, 16 Aug 2012 12:31:30 -0500 http://community.wizards.com/d3nt3/blog/2012/08/16/the_undyers_birthing_pod http://community.wizards.com/d3nt3/blog/2012/08/16/the_undyers_birthing_pod
Creatures x 24

4x [c]Young Wolf[/c]
4x [c]Strangleroot Geist[/c]
2x [c]Geralf's Messenger[/c]
2x [c]Pyreheart Wolf[/c]
2x [c]Hound of Griselbrand[/c]
2x [c]Phyrexian Obliterator[/c]
2x [c]Vorapede[/c]
2x [c]Acidic Slime[/c]
2x [c]Wurmcoil Engine[/c]
1x [c]Grave Titan[/c]
1x [c]Primeval Titan[/c]
 

artifacts x6

3x [c]Mimic Vat[/c]
3x [c]Birthing Pod[/c]

3x [c]Doom Blade[/c]
3x [c]Lightning Bolt[/c]

Lands x24

3x [c]Dragonskull Summit[/c]
3x [c]Rootbound Crag[/c]
3x [c]Woodland Cemetery[/c]
6x [c]Mountain[/c]
6x [c]Swamp[/c]
6x [c]Forest[/c]


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Standard Bolas
Planeswlaker x2

2 [c]Nicol Bolas, Planeswalker[/c]

Creatures x8

1 [c]Talrand, Sky Summoner[/c]
2 [c]Solemn Simulacrum[/c]
1 [c]Phyrexian Metamorph[/c]
1 [c]Wurmcoil Engine[/c]
2 [c]Fog Bank[/c]

Artifacts x11

4 [c]Gilded Lotus[/c]

1 [c]Pristine Talisman[/c]
2 [c]Mox Opal[/c]
4 [c]Sphere of the Suns[/c]

Instants and Sorceries x19

4 [c]Ponder[/c]
2 [c]Temporal Mastery[/c]
2 [c]Go for the Throat[/c]
1 [c]Diabolic Revelation[/c]
2 [c]Mana Leak[/c]
2 [c]Rewind[/c]
1 [c]Vapor Snag[/c]
2 [c]Duress[/c]
2 [c]Galvanic Blast[/c]
1 [c]Bonfire of the Damned[/c]

Lands x24

3 [c]Sulfur Falls[/c]
3 [c]Dragonskull Summit[/c]
3 [c]Drowned Catacomb[/c]
6 [c]Island[/c]
4 [c]Mountain[/c]
5 [c]Swamp[/c]
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Thu, 16 Aug 2012 09:38:17 -0500 http://community.wizards.com/d3nt3/blog/2012/08/16/standard_bolas http://community.wizards.com/d3nt3/blog/2012/08/16/standard_bolas
Planeswlaker x2

2 [c]Nicol Bolas, Planeswalker[/c]

Creatures x8

1 [c]Talrand, Sky Summoner[/c]
2 [c]Solemn Simulacrum[/c]
1 [c]Phyrexian Metamorph[/c]
1 [c]Wurmcoil Engine[/c]
2 [c]Fog Bank[/c]

Artifacts x11

4 [c]Gilded Lotus[/c]

1 [c]Pristine Talisman[/c]
2 [c]Mox Opal[/c]
4 [c]Sphere of the Suns[/c]

Instants and Sorceries x19

4 [c]Ponder[/c]
2 [c]Temporal Mastery[/c]
2 [c]Go for the Throat[/c]
1 [c]Diabolic Revelation[/c]
2 [c]Mana Leak[/c]
2 [c]Rewind[/c]
1 [c]Vapor Snag[/c]
2 [c]Duress[/c]
2 [c]Galvanic Blast[/c]
1 [c]Bonfire of the Damned[/c]

Lands x24

3 [c]Sulfur Falls[/c]
3 [c]Dragonskull Summit[/c]
3 [c]Drowned Catacomb[/c]
6 [c]Island[/c]
4 [c]Mountain[/c]
5 [c]Swamp[/c]
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Worst Magic: The Gathering Cards of all time gatherer and i thought that i could organize all the magic cards in community rating order, asceding or descending.

Imagining I could take a good laugh at the wrorst cards ever printed, this was what I've found:

The top ten Worst magic cards rated by community (I am including only the legal cards in vintage)


#10 [c]Scavenging Scarab[/c] 

scavenging scarab  

Why not have a Mana Cost 4, 3/3 creature that can't block? Even if it didn't have the drawback it would be terrible...

Top community comment:

"It's like [c]Spineless Thug[/c], except it's terrible." by Test-Subject_217601


#9 [c]Aven Trooper[/c]

aven trooper 


A 1/1 Flying at 4 mana? You gotta be kidding... but WAIT! It has an ability! If you spend 3 more mana and discard a card of your hand it becomes a powerful 2/3 flyer until the end of the turn. If you manage how to win a game with this cards you are such a player. And besides all that, the art is terrible.

Top community comment:

"...I'm too busy laughing to even describe a rating..." by Zaneshift


#8 [c]Zombie Goliath[/c] 

zombie goliath

How to describe it? A 4/3 drop for 5 mana is a bad drop, but we have senn a lot of that at those crappy common at the drafts. The fact that makes it worse is that IT GOT PRINTED 3 TIMES!! (and they didn't even chage the art or flavor text). Come on guys, it could at least trample.

Top community comment:

"I got a foil zombie goliath..." By no_body


#7 [c]Goblin Firebug[/c]

goblin firebug

This leaves me breathless. Second turn: BAAAM! Goblin firebug! a 2/2 for 2 mana? pretty stable, doesn't die to a [c]Lava Dart[/c]... But your opponet can [c]shock[/c] it  and get a free molten rain at you for one mana. It's definately horrible, unless someone knows a combo, but I will be sure it is a pretty bad combo.

Top community comment:

"Ouch, My head hurts. That ability is horrible!" By Enchantment_Removal


 #6 [c]Vassal's Duty[/c]

vassal's duty

Ok. Let's take some time understanding what is this. A RARE enchantment that costs 4 mana, ok, It prevents 1 damage for 1 mana, ok, but here we go: only to legendary creatures and it delas damage to YOU. This wouldn't be a bad card if it was uncommon and costed 2 mana. It could at least regenerate your creature instead.

Top community comment:

"if only [c]storm crow[/c] were legendary" by chaosjuggler


#5 [c]Thermal Blast[/c]

thermal blast

 
Pretty standart crappy instant if you compare to commons like [c]shock[/c] or [c]lightning bolt[/c]. 5 mana for 3 damage is a pretty high cost, and you can only target creatures... lame. Artwork is pretty disturbing too.

 Top community comment:

"[c]Cackling flames[/c]' ugly grandfather. Except Flames can target players and still isn't very good." by ZEvilMustache


#4 [c]Takeno's Cavalry[/c]

takeno's cavalry

Oh my god. What is that? A 1/1 that costs 4 must be pretty strong... WAIT! It sometimes becomes 2/2. Take a look at the tap ability, he hits attacking or blocking spirits for 1 damage. This is one disturbing card. I recommend taking a look at the flavor text before reading the comment: "at night he perfected his aim, shooting spiderwebs by starlight"

Top community comment:

"To have a good laugh, that's all this is good for. 

At night he perfected his aim... I wonder how skillful his aim was before he practiced. Something like: "3Tap: Takeno's Cavalry deals 1 damage to target attacking or blocking [c]Aven Trooper[/c]." Stay in the night so nobody has to see you again." by holgir


 #3 [c]Bog Hoodlums[/c]

bog hoodlums

 
this one is pretty crazy. At first it costs SIX mana and it's 4/1, ok it can clash to become a 5/2, still terrible, dies to an [c]elite vanguard[/c]. Second thing, it CAN'T block, okay, now it can't even stop a single creature from hitting you. 3rd and last, you have to clash, this means you should have a heavier deck to win the clashs, I wouldn't even bother clashing. At least it is a goblin and a warrior for the synergies.

Top community comment:

It deserves mythic status. And you can use [c]ponder[/c] to win the clash! by slann01


#2 [c]Viashino Skeleton[/c]

viashino skeleton

 
This much deserves to be here. The lengedary Viashino Skeleton. A cost 4 2/1 little creature that regenerates at the cost of a discard. This is terrible in so many ways... It could cost 3, It could regenerate with only the discard cost, it could be AT LEAST 2/2 and still be a terrible card.

Top community comment:

"Once, on turn 6, I played this, you know just to make sure I could regenerate it. So, when my opponent threw a Lightning Bolt at it, I regenerated it discarding a Baneslayer Angel. Hah, blew up in his face, huh?" by Gomorrah


#1 [c]Razor Boomerang[/c]

razor boomerang

Guys, we have a winner: [c]Razor Bommerang[/c]! I don't even know where to start this. I will make it simple: pay 5 mana and tap a creature for 1 single point of damage. There is no use to this card in any deck ever. Even if you came up with the greatest combo for infinity damage, there would be one thousand better ways to do it. And it is uncommon...

Top community comment:

"Equip to [c]Orcish Bloodpainter[/c] to keep your opponent guessing. Will you pay 5 mana for 1 damage, or sacrifice a creature? HE'LL NEVER KNOW." by faisjdas


Honorable Mention: [c]Wood Elemental[/c]

wood elemental


This is my personal favorite. It sucks in unimaginable ways. At first, you can only sacrifice UNTAPPED FORESTS, not even an island or plains. This means, at turn 5, if tap 4 lands and SACRIFICE the other one you drop a 1/1 elemental. Despite that this card is a RARE print with, in my opinion, a very bad art. Even if you manage to untap all your lands when you play it, it would still have to sacrifice all your forest to become, maybe a 7/7 without trample that probably costed you the game.

Top community comment:

"Combos with the paper shredder." by Kragash.
0 Comments - Leave a Comment
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Tue, 31 Jul 2012 15:04:46 -0500 http://community.wizards.com/d3nt3/blog/2012/07/31/worst_magic:_the_gathering_cards_of_all_time http://community.wizards.com/d3nt3/blog/2012/07/31/worst_magic:_the_gathering_cards_of_all_time gatherer and i thought that i could organize all the magic cards in community rating order, asceding or descending.

Imagining I could take a good laugh at the wrorst cards ever printed, this was what I've found:

The top ten Worst magic cards rated by community (I am including only the legal cards in vintage)


#10 [c]Scavenging Scarab[/c] 

scavenging scarab  

Why not have a Mana Cost 4, 3/3 creature that can't block? Even if it didn't have the drawback it would be terrible...

Top community comment:

"It's like [c]Spineless Thug[/c], except it's terrible." by Test-Subject_217601


#9 [c]Aven Trooper[/c]

aven trooper 


A 1/1 Flying at 4 mana? You gotta be kidding... but WAIT! It has an ability! If you spend 3 more mana and discard a card of your hand it becomes a powerful 2/3 flyer until the end of the turn. If you manage how to win a game with this cards you are such a player. And besides all that, the art is terrible.

Top community comment:

"...I'm too busy laughing to even describe a rating..." by Zaneshift


#8 [c]Zombie Goliath[/c] 

zombie goliath

How to describe it? A 4/3 drop for 5 mana is a bad drop, but we have senn a lot of that at those crappy common at the drafts. The fact that makes it worse is that IT GOT PRINTED 3 TIMES!! (and they didn't even chage the art or flavor text). Come on guys, it could at least trample.

Top community comment:

"I got a foil zombie goliath..." By no_body


#7 [c]Goblin Firebug[/c]

goblin firebug

This leaves me breathless. Second turn: BAAAM! Goblin firebug! a 2/2 for 2 mana? pretty stable, doesn't die to a [c]Lava Dart[/c]... But your opponet can [c]shock[/c] it  and get a free molten rain at you for one mana. It's definately horrible, unless someone knows a combo, but I will be sure it is a pretty bad combo.

Top community comment:

"Ouch, My head hurts. That ability is horrible!" By Enchantment_Removal


 #6 [c]Vassal's Duty[/c]

vassal's duty

Ok. Let's take some time understanding what is this. A RARE enchantment that costs 4 mana, ok, It prevents 1 damage for 1 mana, ok, but here we go: only to legendary creatures and it delas damage to YOU. This wouldn't be a bad card if it was uncommon and costed 2 mana. It could at least regenerate your creature instead.

Top community comment:

"if only [c]storm crow[/c] were legendary" by chaosjuggler


#5 [c]Thermal Blast[/c]

thermal blast

 
Pretty standart crappy instant if you compare to commons like [c]shock[/c] or [c]lightning bolt[/c]. 5 mana for 3 damage is a pretty high cost, and you can only target creatures... lame. Artwork is pretty disturbing too.

 Top community comment:

"[c]Cackling flames[/c]' ugly grandfather. Except Flames can target players and still isn't very good." by ZEvilMustache


#4 [c]Takeno's Cavalry[/c]

takeno's cavalry

Oh my god. What is that? A 1/1 that costs 4 must be pretty strong... WAIT! It sometimes becomes 2/2. Take a look at the tap ability, he hits attacking or blocking spirits for 1 damage. This is one disturbing card. I recommend taking a look at the flavor text before reading the comment: "at night he perfected his aim, shooting spiderwebs by starlight"

Top community comment:

"To have a good laugh, that's all this is good for. 

At night he perfected his aim... I wonder how skillful his aim was before he practiced. Something like: "3Tap: Takeno's Cavalry deals 1 damage to target attacking or blocking [c]Aven Trooper[/c]." Stay in the night so nobody has to see you again." by holgir


 #3 [c]Bog Hoodlums[/c]

bog hoodlums

 
this one is pretty crazy. At first it costs SIX mana and it's 4/1, ok it can clash to become a 5/2, still terrible, dies to an [c]elite vanguard[/c]. Second thing, it CAN'T block, okay, now it can't even stop a single creature from hitting you. 3rd and last, you have to clash, this means you should have a heavier deck to win the clashs, I wouldn't even bother clashing. At least it is a goblin and a warrior for the synergies.

Top community comment:

It deserves mythic status. And you can use [c]ponder[/c] to win the clash! by slann01


#2 [c]Viashino Skeleton[/c]

viashino skeleton

 
This much deserves to be here. The lengedary Viashino Skeleton. A cost 4 2/1 little creature that regenerates at the cost of a discard. This is terrible in so many ways... It could cost 3, It could regenerate with only the discard cost, it could be AT LEAST 2/2 and still be a terrible card.

Top community comment:

"Once, on turn 6, I played this, you know just to make sure I could regenerate it. So, when my opponent threw a Lightning Bolt at it, I regenerated it discarding a Baneslayer Angel. Hah, blew up in his face, huh?" by Gomorrah


#1 [c]Razor Boomerang[/c]

razor boomerang

Guys, we have a winner: [c]Razor Bommerang[/c]! I don't even know where to start this. I will make it simple: pay 5 mana and tap a creature for 1 single point of damage. There is no use to this card in any deck ever. Even if you came up with the greatest combo for infinity damage, there would be one thousand better ways to do it. And it is uncommon...

Top community comment:

"Equip to [c]Orcish Bloodpainter[/c] to keep your opponent guessing. Will you pay 5 mana for 1 damage, or sacrifice a creature? HE'LL NEVER KNOW." by faisjdas


Honorable Mention: [c]Wood Elemental[/c]

wood elemental


This is my personal favorite. It sucks in unimaginable ways. At first, you can only sacrifice UNTAPPED FORESTS, not even an island or plains. This means, at turn 5, if tap 4 lands and SACRIFICE the other one you drop a 1/1 elemental. Despite that this card is a RARE print with, in my opinion, a very bad art. Even if you manage to untap all your lands when you play it, it would still have to sacrifice all your forest to become, maybe a 7/7 without trample that probably costed you the game.

Top community comment:

"Combos with the paper shredder." by Kragash.
0 Comments - Leave a Comment
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worldslayer 3 [c]Llanowar elves[/c]
4 [c]Predator ooze[/c]
2 [c]Spearbreaker behemoth[/c]
2 [c]Thornling[/c]
4 [c]Timber protector[/c]
4 [c]Deadly Recluse[/c]
2 [c]Vorapede[/c]

4 [c]Cultivate[/c]
4 [c]Increasing Savagery[/c]
4 [c]Worldslayer[/c]

Total 36
 
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Fri, 20 Apr 2012 19:06:29 -0500 http://community.wizards.com/d3nt3/blog/2012/04/20/worldslayer http://community.wizards.com/d3nt3/blog/2012/04/20/worldslayer 3 [c]Llanowar elves[/c]
4 [c]Predator ooze[/c]
2 [c]Spearbreaker behemoth[/c]
2 [c]Thornling[/c]
4 [c]Timber protector[/c]
4 [c]Deadly Recluse[/c]
2 [c]Vorapede[/c]

4 [c]Cultivate[/c]
4 [c]Increasing Savagery[/c]
4 [c]Worldslayer[/c]

Total 36
 
0 Comments - Leave a Comment
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