Corporate
Hasbro
© 1995-2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.
DescriptionSkills
Trained Skills
Acrobatics: 16 Nature: 16 Perception: 18 Stealth: 14 Untrained Skills Arcana: 4 Athletics: 4 Bluff: 3 Diplomacy: 3 Dungeoneering: 9 Endurance: 5 Heal: 9 History: 4 Insight: 9 Intimidate: 7 Religion: 4 Streetwise: 3 Thievery: 9
11
4
12
5
20
9
11
4
20
9
8
3
22
18
22
21
59
(Bloodied 29)
14
8
9
9
PowersMelee Basic Attack, Ranged Basic Attack, Wolf Shape, Wolf Shape Secondary Power, Wild Shape, Steel Wind, Steel Wind [Movement Technique], Centered Flurry of Blows, Spinning Leopard Maneuver, Wolf's Vitality, Predator's Flurry, Gentle Rainfall, Gentle Rainfall [Movement Technique], Swarming Locusts, Roar of Terror, Shadow Step, Quicksilver Motion, Arc of the Flashing Storm, Arc of the Flashing Storm [Movement Technique], Timely Dodge EquipmentCloth Armor (Basic Clothing), Adventurer's Kit, Totem, Staff Implement, Javelin, Short spear, Shuriken, Everburning Torch, Cloth Armor (Basic Clothing), Boots of Jaunting, Helm of Seven Deaths, Crossbow, Talid, Unarmed attack, Magic Ki Focus +1, Cloth Armor (Basic Clothing), Kingslayer's Curse - Unconquerable, Cloth Armor (Basic Clothing), Brooch of No Regrets +2 FeatsHybrid Talent, Fluid Motion, Agile Form, Acolyte of the Veil, Skill Power Other AbilitiesClass Features: Werewolf Starting Feature, Wild Shape, Hybrid Druid Reflex, Monastic Tradition (Hybrid), Centered Breath (Hybrid), Hybrid Monk Fortitude, Primal Aspect, Primal Predator, Werewolf Level 5 Feature
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