A History of Dungeons & Dragons
Part 19: 1992
The Dungeons and Dragons landscape continued to expand into realms both new and old in 1992. Al Qadim was the new, an Arabian Nights style setting that, like Maztica and Kara-Tur, found itself attached to the Forgotten Realms. The old came in the form of new campaign setting boxed sets for Dragonlance and Greyhawk, Tales of the Lance and From the Ashes respectively, which reintroduced the settings to a new audience.
D&D video games found their way onto the various competing consoles of the time, including Order of the Griffon for the TurboGrafx16, Warriors of the Eternal Sun for the Sega Megadrive, and The Dark Queen of Krynn, Treasures of the Savage Frontier, and Pirates of Realmspace, all for MS-DOS.
The Primal Order, a multi-system supplement with rules for playing deities, finally saw the light of day, hitting stores in 1992 and getting the name Wizards of the Coast into the minds of a few gamers. However, the book also put Wizards of the Coast in a lot of trouble. Palladium Books sued the fledgling company for utilizing their rules in the Primal Order. The lawsuit would cost Wizards of the Coast time and resources and, by the end of 1992, it seemed that the company was doomed. But, they had a card up their sleeve…a wildcard named Richard Garfield, who was working on something called “Manaclash,” the game that would become Magic: The Gathering.
1992 D&D Products
January – CR1: Deck of Wizard Spells. A set of reference cards with every wizard spell in the Player’s Handbook and Tome of Magic.
January – DLR2: Taladas: The Minotaurs. A Dragonlance supplement detailing minotaurs.
January – DSR1: Slave Tribes. A Dark Sun supplement detailing the tribal organizations of escaped slaves.
January – GR1: Strongholds. A boxed set containing fold-up three dimensional building models, most of which are drawn from prior adventures and sourcebooks.
January – The Meetings Sextet Volume 3: Dark Heart. Third in a series of Dragonlance novels detailing how the Heroes of the Lance met. Dark Heart is the story of Kitiara’s early years, from raising her half-brothers Caramon and Raistlin, to falling in with mercenaries and cutthroats in her search for her father.
January – Quest of the Silver Sword. A BECMI introductory adventure designed for use with “Black Box” or the Rules Cyclopedia, in which the player characters are asked to help a town overcome by a terrible curse.
January – The Druidhome Trilogy Volume 1: Prophet of Moonshae. The beginning of a sequel trilogy to the original Forgotten Realms Moonshae series, with the main heroine being the daughter of the heroes from the first trilogy.
January – Pools of Darkness. A novel based on the computer game of the same name.
February – FOR3: Pirates of the Fallen Stars. A Forgotten Realms supplement dealing with pirates of the inland sea known as the Sea of Fallen Stars.
February – MC12: Monstrous Compendium Dark Sun Appendix: Terrors of the Desert. A collection of monsters in the loose leaf binder format for the Dark Sun setting.
February – RQ1: Night of the Walking Dead. An introductory Ravenloft adventure and part of the Grand Conjunction series.
February – The Cleric Quintet Volume 2: In Sylvan Shadows. Second in R.A. Salvatore’s non-Drizzt Forgotten Realms series, featuring the cleric Cadderly.
February – WGQ1: Patriots of Ulek. Set after the Greyhawk Wars, this adventure throws player characters into uncertain circumstances as a dwarf prince asks them to help fend off an orc invasion which the townsfolk don’t believe is coming.
March – DSQ1: Road to Urik. A flipbook style adventure for the Dark Sun setting and sequel to DS1: Freedom. In Road to Urik, player characters must help the newly freed city state of Tyr fend off an invasion from Urik.
March – FMQ1: City of Gold. An adventure/supplement for the Maztica region of the Forgotten Realms, detailing a new race, new magic, and an adventure involving a lost city modeled on El Dorado.
March – PHBR7: The Complete Bard’s Handbook. Next in the “brown book” line of player supplements, this book provides a variety of character options, including kits, for the Bard class.
March – SJQ1: Heart of the Enemy. A Spelljammer adventure and sequel to SJS1: Goblin’s Return. With the Second Unhuman War raging, the player characters racing against the Scro (advanced orcs) to find the key to a world destroying weapon.
March – The Dragon’s Den. A sequel of sorts to the “Black Box,” this boxed set provides three new adventures all featuring dragons. The set also includes board game rules that utilize the set’s components.
April – Arabian Adventures. In the style of Oriental Adventures, Arabian Adventures was a softcover supplement that provided rules for adventuring in an Arabian Nights style setting. The setting itself was called Al-Qadim, attached to the Forgotten Realms.
April – Assault on Raven’s Ruin. A BECMI adventure for use with the “Black Box” in which player characters must retrieve the scepter of truth from the leader of a group of goblin bandits.
April – DMGR4: Monster Mythology. A supplement for Dungeon Masters detailing the pantheons of various demihuman, humanoid, and even some non-humanoid cultures. The entries are presented in a fashion similar to the hardcover Legends & Lore supplement.
April – DSR2: Dune Trader. A Dark Sun supplement detailing the traders and merchants who brave the harsh desert to bring needed trade goods to the city-states.
April – The Prism Pentad Volume 2: The Crimson Legion. Second Dark Sun novel by Troy Denning in which the former gladiators and slaves must learn how to live in a free city-state of Tyr.
April – Dragonlance Tales II Volume 1: The Reign of Istar. An anthology of short stories set before the Cataclysm.
April – The Harpers Volume 4: Night Parade. A Forgotten Relams novel in which the ruler of Arabel enlists the aid of the Harpers in battling the grotesque and nightmarish creatures of the night parade.
April – War Captain’s Companion. A Spelljammer boxed set providing rules for ship to ship combat in space.
May – The Cloakmaster Cycle Volume 3: The Maelstrom’s Eye. Third in a series of Spelljammer novels in which the farmer from Krynn, Teldin Moore, gets caught up in the Second Unhuman War as he searches for answers about the mysterious magical cloak that has bonded with him.
May – Dragon Kings. A hardcover Dark Sun supplement detailing the most powerful beings on Athas, the Sorcerer-Kings and the Dragon itself, with rules for how player characters can achieve such lofty heights.
May – FRQ1: Haunted Halls of Eveningstar. An introductory Forgotten Realms adventure written by Ed Greenwood himself.
May – The Meetings Sextet Volume 4: The Oath and the Measure. A tale of the youthful days of Hero of the Lance and aspiring Knight of Solamnia, Sturm Brightblade.
May – Thunder Rift. A BECMI supplement for use with the “Black Box” and the Rules Cyclopedia. Thunder Rift was the mini-setting in which the “Black Box” adventures took place and this supplement provides a Gazetteer like overview of the setting.
June – Aurora’s Whole Realms Catalog. An “in character” catalog of items and goods of all sorts, magical and mundane.
June – CR2: Deck of Priest Spells. Like the Deck of Wizard Spells, this product is a set of cards containing every priest spell from the Player’s Handbook and Tome of Magic.
June – Dance of the Dead. A Ravenloft novel set in a voodoo-esque themed domain.
June – HHQ2: Wizard’s Challenge. An adventure designed for a single wizard player character, in which the PC investigates the sudden demise of a mage’s guild.
June – MC13: Monstrous Compendium Al-Qadim Appendix. A collection of loose-leaf binder pages containing monsters specific to the Arabian Nights flavored Al-Qadim setting.
June – The Goblin’s Lair. A boxed set expansion to the “Black Box” BECMI D&D set, containing adventures centered around a goblin king’s attempted conquest of Thunder Rift. Interestingly, the goblin tribe is called The Red Hand, a name which would appear prominently in D&D products in later years and editions.
June – WGR2: Treasures of Greyhawk. An anthology of mini-adventures centered around famous treasures.
July – Magic Encyclopedia, Volume One. A listing of all magic items, A - G published for D&D up to this point.
July – Dragonlance Tales II Volume 2: The Cataclysm. An anthology of short stories set during the time of the Cataclsym, including the tale of Lord Soth’s downfall.
July – Tales of the Lance. A Dragonlance boxed set serving as a 2nd Edition introduction to the setting.
July – The Cleric Quintet Volume 3: Night Masks. Third Forgotten Realms non-Drizzt book by R.A. Salvatore. The cleric, Cadderly, suffering from the Chaos Curse, must also fend off assassins in the city of Caradoon.
July – The Druidhome Trilogy Volume 2: The Coral Kingdom. The King of the Moonshae Isles is kidnapped and taken to an undersea kingdom while his wife and daughter attempt a rescue.
July – Wrath of the Immortals. An update and revision of the Immortals set for BECMI D&D, designed for use with the Rules Cyclopedia. In addition to extensive rules on playing immortal characters, this boxed set includes a massive, world-altering campaign that involves mortal player characters in a war set in motion by the immortals of Mystara. Among other changes, the elven land of Alfheim is corrupted, becoming home to the Shadow Elves; a meteor strikes western Darokin, and the Empire of Alphatia is obliterated, though it gets transplanted into the Hollow World by the Immortals afterwards.
August – DLQ1: Knight’s Sword. A Dragonlance adventure in which player characters must recover the stolen sword of Sturm Brightblade.
August – FR14: The Great Glacier. A Forgotten Realms supplement detailing the far north of the continent of Faerun.
August – HWR3: The Milenian Empire. A Hollow World supplement detailing an empire based loosely on ancient Greece.
August – The Legacy. The first hardcover Forgotten Realms novel, The Legacy by R.A. Salvatore continues the story of Drizzt and his companions as Drizzt’s family from Menzoberranzan comes looking for him, along with the assassin, Artemis Entreri.
August – RQ2: Thoughts of Darkness. A Ravenloft adventure set in the utterly alien domain of Bluetspur, home to mind flayers and their horrific God-Brain.
August – SJR5: Rock of Bral. A Spelljammer supplement detailing the asteroid-based port city of Bral, home to merchants, rogues, and pirates.
August – Sword and Shield. A BECMI adventure designed for use with the “Black Box” and the Thunder Rift setting, in which the nefarious Black Knight holds a tournament, inviting all to a contest of honor.
September – DSR3: Veiled Alliance. A Dark Sun supplement detailing the organization known as the Veiled Alliance.
September – GR2: Dungeons of Mystery. A boxed set accessory containing cardboard cutouts that can be assembled into 3D dungeon rooms.
September – The Meetings Sextet Volume 5: Steel and Stone. A Dragonlance novel telling the story of the love affair between Tanis Half-Elven and Kitiara.
September – Menzoberranzan. A Forgotten Realms boxed set detailing the infamous city of the drow, homeland of Drizzt Do’Urden.
September – PC4: Night Howlers. A BECMI supplement detailing lycanthropes, with rules on using them as player characters. The supplement also covers the Valley of Wolves, a domain populated and ruled by werewolves.
September – The Haunted Tower. A boxed set expansion of the “Black Box” with adventures focused around undead.
September – The Jade Hare. A rare collectible, originally available only via mail order, the Jade Hare was a short adventure in which player characters confront an evil warlock to recover a priceless idol. Most copies of the adventure came without a cover.
October – AC1010: Poor Wizard’s Almanac & Book of Facts. A digest sized supplement for BECMI modeled on the Poor Richard’s Almanac. The book detailed the world of Mystara post-Wrath of the Immortals in the year 2010, providing numerous plot hooks and adventure seeds.
October – ALQ1: Golden Voyages. An anthology of adventures for Al-Qadim, inspired by the tales of Sinbad.
October – DLQ2: Flint’s Axe. A Dragonlance adventure centered a magical axe once owned by Hero of the Lance, Flint Fireforge.
October – DSQ3: Asticlian Gambit. A Dark Sun adventure in which player characters are caught in the political machinations between the city states of Gulg and Nibenay, as well as the Asticles family of Tyr.
October – Forbidden Lore. A Ravenloft boxed set that greatly expands both the rules and domains of the setting, as well as including a Tarokka deck, a fortune telling device similar to a Tarot deck.
October – FRQ2: Hordes of Dragonspear. A Forgotten Realms adventure utilizing the Battlesystem rules in which player characters battle a fiendish horde gathered at Dragonspear Castle.
October – LNQ1: Slayers of Lankhmar. A Lankhmar adventure in which player characters must find and stop a cunning murderer.
October – The Penhaligon Trilogy Volume 1: The Tainted Sword. A novel set in the BECMI world of Mystara.
October – The Prism Pentad Volume 3: The Amber Enchantress. A Dark Sun novel in which one of the heroes, Sadira, ventures out alone, seeking a means of defeating the Dragon of Athas.
October – The Harpers Volume 5: The Ring of Winter. A Forgotten Realms novel in which a member of the Harpers stumbles upon a lost civilization while searching for a lost explorer.
November – CGR1: The Spacefarer’s Handbook. A Spelljammer supplement modeled on the “brown book” series with a variety of player character options, including races and kits, for Spelljammer characters.
November – The Cloakmaster Cycle Volume 4: The Radiant Dragon. A Spelljammer novel continuing the story of farmer turned spacefarer Teldin Moore.
November – DSR4: Valley of Dust and Fire. A Dark Sun supplement detailing the region known as the Sea of Silt.
November – FR15: Gold and Glory. A Forgotten Realms supplement detailing mercenary companies, including Battlesystem statistics.
November – GR3: Treasure Maps. An adventure anthology with each adventure centered around a treasure map.
November – HR4: A Mighty Fortress. A Historical Reference supplement detailing 17th century Europe and the Age of Exploration.
November – HWQ1: The Milenian Sceptre. A Hollow World adventure dealing with the aftermath of the Wrath of the Immortals on the Milenian Empire.
November – RQ3: From the Shadows. A Ravenloft adventure in which the Grand Conjunction draws to a close and the lich, Azalin, means to manipulate events to his own gain, manipulating the player characters to serve his own ends in a conflict with Strahd von Zarovich.
November – Dragonlance Tales II Volume 3: The War of the Lance. A Dragonlance anthology of short stories set during the War of the Lance.
December – Character & Monster Assortment. A set of stand-up cardboard figures similar to those included with the “Black Box” and its expansions.
December – Heart of Midnight. A Ravenloft novel in which a werewolf seeks out his mother’s murderer.
December – PHBR8: The Complete Book of Elves. A “brown book” supplement detailing elves and providing a variety of kits and other character options, including the Bladesinger.
December – REF6: Rogues Gallery. A collection of NPC statistics presented in the loose-leaf format of the Monstrous Compendium series.
December – SJR6: Greyspace. A Spelljammer supplement detailing the space and other celestial bodies of the crystal sphere containing the Greyhawk campaign setting.