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    • cowleymen shared an article.

      April 2 at 12:25pm
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      Umm, in my last session my level one party encountered a band of orcs. I went through both my magic missile spells, one of them empowered to do maximum damage, and I only killed one Orc. Granted, my first casting was split my missile between three different orcs (as they all were already damaged by a fire trap) but didn't kill a single one despite the fact that they were each already hurt. My second cast used my daily feat to empower them and two missiles hit one Orc and killed him, and one...

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      May 11, 2013 7:54 AM PDT
      Maybe what they should do is have "classic" advancement, which is more of what we are used to and then "official advancement" for use in dnd encounters and living campaigns, as i suspect that's what is behind this move any way. Then people can chose. That could work but it involves not singling out the fast track approach as the default or "right" way to play.
      I know this for sure, it will fail miserable in its goal of attracting old school players back into the fold if they read that the...


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      May 11, 2013 8:59 AM PDT
    • cowleymen shared an article.

      March 26 at 9:18am
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      I also cannot download the issue.
      May 8, 2013 2:24 PM PDT
      I'm in the same situation here. What is up with the download issues. Please help.
      May 14, 2013 11:18 AM PDT
    • cowleymen shared an article.

      February 26 at 1:36pm
      2 people like this external article.
    • cowleymen shared an article.

      February 10 at 8:52pm
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      This is something i totally agree with. another post mentioned splitting different spells up between different classes, but then you need all those classes to cover every magic need. Letting people do different things via flavor, makes the spells seem entirely different
      February 10, 2013 6:35 PM PST
      I dont think the core rules need to give you that much flavor. Building a mechanic that lets you build your own background is much better. The fighter maneuvers and monk ki abilities are a great example. You can either chose ones that you like, or just pick and chose and slowly build your own fighting styles. By giving a base set of spells and abilites that all of that class has(set spell list) and then encounter powers that build your story.
      February 10, 2013 6:52 PM PST
    • Ed_Warlord voted in the poll, "Iconic Cleric Poll".

      February 10 at 3:23pm
    • GMChris voted in the poll, "Even more crazy or new stuff (elaborate in the comments)".

      February 10 at 3:02pm
      1 person likes this poll.
    • GMChris voted in the poll, "Gain noncombat bonuses in the pursuit of evil or the protection of others ".

      February 10 at 3:02pm
      1 person likes this poll.
    • GMChris voted in the poll, "Resist damage from evil foes ".

      February 10 at 3:02pm
      1 person likes this poll.
    • GMChris voted in the poll, "Smite evil foes ".

      February 10 at 3:01pm
      1 person likes this poll.
    • GMChris voted in the poll, "Protect his or her allies ".

      February 10 at 3:01pm
      1 person likes this poll.
    • GMChris voted in the poll, "Be an expert at mounted combat ".

      February 10 at 3:01pm
      1 person likes this poll.
    • cowleymen shared an article.

      February 6 at 6:17pm
      1 person likes this external article.
    • cowleymen posted to Demetri_Knighthawk's forum thread.

      December 1, 2012 at 12:21am
      7 people like this forum thread.

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