DLCR: Guardian of the Ages

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Todays M14 card to rate is...

Guardian of the Ages

 
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5.0: First pick no matter what.  I will always play this card.
4.5: Splashable and first pick worthy.
4.0: First pick pack 1.
3.5: Early pick though not always a first pick.
3.0: Solid early/mid pick.
2.5: Solid pick in color.
2.0: Should generally make the deck if in this color.
1.5: Decent filler.
1.0: 23rd card if you have to.
0.5: This card will sometimes be sideboarded in.
0.0: I will never put this card into my deck (main deck or after sideboarding).


This card seems to get a lot of debate at least around here.  Some point out how big it is and that it's almost impossible for ground troops to get through.  Others point out it's to expensive for something that can't attack right away.

I kind of lean toward it being good.  Sure it's expensive but it's big and if it can start attacking then watch out.

Just be on the look out for Smelt or Naturalize coming in from the sideboard.

2.5

Discuss! 
Well it's worthless in a lot of decks.  But pretty sweet in a defensive deck with some inevitibility...  I guess 2.5 with "in color" meaning "durdly"
rstnme: "Everything looks good when your opponent passes 4 turns in a row."
Seven mana means this is pretty bad. 1.0 Now at four mana, even five, I would definitely play it. Or if I had like three Goblin Diplomats.

Go draft, young man, go draft!

I like this at a 2.5. You have to attack to win this game. Unless you're playing sanguine blood. I've only seen one sanguine blood deck that works and I'm not sure I believe the photo evidence.

I found Carmen Sandiego before you were born unless you're Zlehtnoba.

I like this at a 2.5. You have to attack to win this game. Unless you're playing sanguine blood. I've only seen one sanguine blood deck that works and I'm not sure I believe the photo evidence.


It was an angelic accord deck that ran sanguine bond, which I'm not even sure was a good idea, but Ben and John insist that it was good. 

Why does everyone think I'm phantom lancer? QFT:

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139359831 wrote:
I hope all this helps you to see things in a greater light—and understand that Magic: the Gathering was really created by extraterrestials using Richard Garfield as a medium. The game itself reflects the socio-psycho realtivity between living beings, and the science that takes precedence over them—to define reality for them all (like telekinesis, weather, scientific reaction, phenomenon, ingenuity, how the brain works, etc.). I'd also bet there is an entity floating thousands of miles above us, looking down on the current state of game, shaking its fist like... "Wtf are you doing?! You're getting it all screwed up!". Awkward—to be evolved, and yet still subject to the ladder that is the concepts of the game. In this case, misconception, corruption, and deception. With the realities of each color becoming distorted (through oblivious designers), leading the game to reflect a false state of reality that warps the understanding that other people have about those things. For example, people thinking that white could be anything except pure good. This shouldn't be too far off though, I mean...Magic is designed based on reality after all, so that entity (those entities) should be subject to those things. Anyways, I guess when you're busy doing space stuff you can't always be around to ensure quality control. It's no wonder they choose Garfield, they're so much alike; that's exactly what happened to him and Magic.
166199665 wrote:
omg snortng so much febbdelicious /intocixated in rl
I like this at a 2.5. You have to attack to win this game. Unless you're playing sanguine blood. I've only seen one sanguine blood deck that works and I'm not sure I believe the photo evidence.


It was an angelic accord deck that ran sanguine bond, which I'm not even sure was a good idea, but Ben and John insist that it was good. 



I would have to think it wasn't a good idea, but I tend to think of garbage cards as garbage no matter how well you surround them with non-garbage. Snagging a win off sanguine means your opponent was recently concussed, not that sanguine is a legitimate threat.

I found Carmen Sandiego before you were born unless you're Zlehtnoba.

I got to play this a few weeks ago (in a deck with an otherwise low mana curve), and it ruled whenever it hit the board.  Opponents were completely unable to attack until they drew an answer.  Worked as a Time Walk or two on multiple occasions.  I would first pick it if i see it again, especially since being colorless lets it work in any deck.   
3-3.5. It's so sweet with Mark of the Vampire when your opponent finally decides to race.
Preparing for the M14 Prerelease - New article up! IN THE TANK - my very own blog for rambling about Magic!
5.0. I'll always pick it.

I have no desire to play against it either. 
I got passed one of these on pick 4 today, and it was really good.