I was wondering if I could get feedback on this custom Rogue Scheme. Is it too powerful or would you approve it?
You exist in a world of shadow and intrigue. Your primary occupation is deception in an effort to gain information on your enemies, either as a representative of a nation or organisation, or for a fee. You prefer to talk your way out of a fight but if necessary will use subversive tactics to escape and fight another day.
Isolated Strike: Once on your turn when you make an attack, you can give yourself advantage on that attack roll if there are no creatures hostile to your target within 5 feet of it.
Skills: You gain the bluff and gather rumours skills.
Bonus Feats: You gain the Open Locks, Hide in Shadows and Superior Skill Training (Listen, Spot) feats as bonus feats.
Spy Mastery: When you make a Charisma check to bluff or a Dexterity check to sneak, roll an extra d6 and add the number rolled to the check.