Modern Masters draft 2!

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Time to start up the 2nd modern masters draft!

Pack 1:

Sarkhan Vol
Esperzoa
Mad Auntie
Lightning Helix
Skyreach Manta
Sylvan Bounty
Thallid Germinator
Blind-Spot Giant
Test of Faith
Glacial Ray
Echoing Truth
Aether Spellbomb
Reach Through Mists
Rathi Trapper
Amrou Seekers

I was able to get a couple booster boxes of this set so I'll be doing a few of these I'm sure. 
Wow, good pack. It's pretty much between the goblin general or the helix.... eh, let's make a goblin deck!

auntie

I found Carmen Sandiego before you were born unless you're Zlehtnoba.

I think you have to take a Planewalker when a Planeswalker presents itself. (Man, rstnme, we are really conflicting on picks today)
admittedly, my batchelor party weekend has left me somewhat addled

I found Carmen Sandiego before you were born unless you're Zlehtnoba.

I guess Sarkhan is the right pick, but I really want the Auntie, I think.
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Can't pass Sarkhan.  He sets up five dragons on turn six.  And red/green has plenty of ways to protect a planeswalker, from burning out creatures to swarms of Thallid/Saproling blockers.
Sarkhan
Cards I like here include lightning helix, glacial ray, and rathi trapper. Really though, nothing can compare to the Planeswalker.
c'mon guys.  We know these packs are full of good stuff, but they are not fully of Planeswalkers.
rstnme: "Everything looks good when your opponent passes 4 turns in a row."
ya that thing is mythic

looks playable though

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Sarkhan Vol, easily.  

Cool Story:  I saw a guy playing Thallids and Worm Harvest with this.  All the hasty 2/2s! 

Those who fear the darkness have never seen what the light can do.

I've seen angels fall from blinding heights. But you yourself are nothing so divine. Just next in line.

191752181 wrote:
All I'm saying is, I don't really see how she goes around petrifying swords and boots and especially mirrors. How the heck does she beat a Panoptic Mirror? It makes no sense for artifacts either. Or enchantments, for that matter. "Well, you see, Jimmy cast this spell to flood the mountain, but then the gorgon just looked at the water really hard and it went away."
Can't pass Sarkhan.  He sets up five dragons on turn six.  And red/green has plenty of ways to protect a planeswalker, from burning out creatures to swarms of Thallid/Saproling blockers.



Go draft, young man, go draft!

Sarkhan Vol, easily.  

Cool Story:  I saw a guy playing Thallids and Worm Harvest with this.  All the hasty 2/2s! 



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We need to force Storm in one of these drafts

First pick Reach Through Mists gogogogo! 
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mymoment
\
57817638 wrote:
58060728 wrote:
88318561 wrote:
58060728 wrote:
Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.
Moriok Rigger is not a Rigger in print. Only in Errata WHAT NOW! (yes, I did put that phrase in for that exact reason)
Congratulations, they have activated your trap card!
Sarkhan Vol, because I've learned that Aggro seems to dominate drafts, and this guy is a Fervor that absorbs damage and is a lethal clock due to ultimate.


Also can randomly steal an opponent's bomb for one turn, I don't think we can beat that (outside of burn, there's no spot removal for him either).
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Sarkhan can actually be good in a storm deck, it doubles the power of our Empty the Warrens and makes it hasty. It's great in aggro decks too of course. Definitely my pick.
Sarkhan can actually be good in a storm deck, it doubles the power of our Empty the Warrens and makes it hasty. It's great in aggro decks too of course. Definitely my pick.


I really hope Echoing Courage will go late when I draft this, because making a 3 or 4 storm count Empty the Warrens lethal seems good. That, or repeat the tappedout draft experience and pick up 5 of the 0/5 Thallid defenders and way too many Mogg War-Marshalls in order to generate an absurb amount of tokens in a slightly safer way.

Then again, I also got 2 Riftbolts, 3 Pyrite Spell bombs and a ton of other removal, so yeah, I don't really trust that experience. 
"I think me going Bang bang bang I win is pretty intuitive" Mafia Record: Wouldn't you like to know? 2011 Mafia Awards - Mastermind of the Year
mymoment
\
57817638 wrote:
58060728 wrote:
88318561 wrote:
58060728 wrote:
Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.
Moriok Rigger is not a Rigger in print. Only in Errata WHAT NOW! (yes, I did put that phrase in for that exact reason)
Congratulations, they have activated your trap card!
Sarkhan can actually be good in a storm deck, it doubles the power of our Empty the Warrens and makes it hasty. It's great in aggro decks too of course. Definitely my pick.


Did it this weekend, was cool.
Planeswalkers are nuts in limited, Sarkhan Vol included.  That guy!
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Rift Bolt? Blinkmoth is fine too I guess, but I'd snatch the removal that might also present a storm playif timed well.

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I found Carmen Sandiego before you were born unless you're Zlehtnoba.

I'll say Rift Bolt as well.
I <3 Rift Bolt
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mymoment
\
57817638 wrote:
58060728 wrote:
88318561 wrote:
58060728 wrote:
Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.
Moriok Rigger is not a Rigger in print. Only in Errata WHAT NOW! (yes, I did put that phrase in for that exact reason)
Congratulations, they have activated your trap card!
Sure, Rift Bolt

Those who fear the darkness have never seen what the light can do.

I've seen angels fall from blinding heights. But you yourself are nothing so divine. Just next in line.

191752181 wrote:
All I'm saying is, I don't really see how she goes around petrifying swords and boots and especially mirrors. How the heck does she beat a Panoptic Mirror? It makes no sense for artifacts either. Or enchantments, for that matter. "Well, you see, Jimmy cast this spell to flood the mountain, but then the gorgon just looked at the water really hard and it went away."
Yup, Rift Bolt.

I think Pyrite Spellbomb is a close second, it's nice to be able to cantrip instead if you really need it. 
Moldervine Cloak is ridiculously good.  It takes any creature out of range of (almost) all the burn in the set, makes any creature bigger than (almost) everything in the set, and Dredges so it doesn't have the usual 2-for-1 aura problem.
And incidentally it leaves no good green in the pack for a bit of signaling.
I agree, Moldervine Cloak is really good and Rift Bolt being a sorcery is not awesome, but it's still removal.
I'd take both green cards over the Bolt. Moldervine Cloak is really strong.

Go draft, young man, go draft!

I am confused why people like Moldervine Cloak so much. The way I am reading it, it seems effectively weaker than both Boar Umbra and Rancor, which are the closest cards that immediately spring to mind. I like Rancor better than removal, but not Boar Umbra or Moldervine Cloak.
Yes, but which removal? Rift Bolt is sorcery-speed three damage for three mana, and if it's suspended, they can prepare for it. Still good, but the Cloak is better. Now if that Bolt was instant speed, things would be different.

Also, Sarkhan wants a lot of creatures. Cloak makes any of them good, and some of them excellent. I would like to try for a deck where our creatures act as removal.

Go draft, young man, go draft!

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Yes, but which removal? Rift Bolt is sorcery-speed three damage for three mana, and if it's suspended, they can prepare for it. Still good, but the Cloak is better. Now if that Bolt was instant speed, things would be different.

Also, Sarkhan wants a lot of creatures. Cloak makes any of them good, and some of them excellent. I would like to try for a deck where our creatures act as removal.



When did green become the color of small creatures?  Plus the red tribal is giants.


Rift Bolt
When did green become the color of small creatures?  Plus the red tribal is giants.



In Modern Masters, Green is also the color of Thallids and Red is also the color of Goblins, both of which tribes work well with the Sarkhan Vol we've already drafted, both of which are made better by the ability to turn your 1/1s into 4/4s.

If it weren't for the Sarkhan Vol, I'd go for the Pestermite over everything, because blue in this format is ridiculous. With it already, I'll take the Cloak. I even like the Pyrite Spellbomb over Rift Bolt. I'd only take the Rift Bolt here if I wanted to try to force the Storm deck.
I feel like Moldervine isn't that great in this format. Rift Bolt is my pick.
I agree, Moldervine Cloak is really good and Rift Bolt being a sorcery is not awesome, but it's still removal.


Yeah, but it's bad removal.  In fact, I might go so far as to call it the worst removal in the set.  Definitely not worth second picking.

I am confused why people like Moldervine Cloak so much. The way I am reading it, it seems effectively weaker than both Boar Umbra and Rancor, which are the closest cards that immediately spring to mind. I like Rancor better than removal, but not Boar Umbra or Moldervine Cloak.


+3/+3 in this format is huge.  Non-green creatures mostly top out around 3/3, and only a few green ones get up to 5/5.  That means that even putting Cloak on a 1/1 makes it one of the biggest creatures on the field.  If it gets killed anyway, you can choose at any time for your next draw to be another Cloak to make a new biggest creature on the field.  As long as the Cloak is around, you can be sure that your creatures will always beat your opponent's and that every creature you draw is a major threat. 
Saying it's worse than Rancor is like saying a blue draw spell is worse than Brainstorm - if you're even going to that comparison in the first place, it must be an awesome card.
I am confused why people like Moldervine Cloak so much. The way I am reading it, it seems effectively weaker than both Boar Umbra and Rancor, which are the closest cards that immediately spring to mind. I like Rancor better than removal, but not Boar Umbra or Moldervine Cloak.


Clearly have never dredged before. 
Moldervine cloak has the highest upside here. I wouldn't fault anyone for taking the pyrite spellbomb though. And for the record I think the spellbob is better than the rift bolt.
I am confused why people like Moldervine Cloak so much. The way I am reading it, it seems effectively weaker than both Boar Umbra and Rancor, which are the closest cards that immediately spring to mind. I like Rancor better than removal, but not Boar Umbra or Moldervine Cloak.


Clearly have never dredged before. 



I've never played in a format with dredge, but I understand the mechanic from the written description. It allows you to redraw the card in place of a card you would have normally drawn. Whether that works out in your favor is based on whether drawing a +3/+3 enchantment that you can play for 2G is better than the average card in your deck. Ideally you would want to be building a deck where that wasn't the case. If Moldervine Cloak worked it would mean cards like Boar Umbra were overpowered, and I never got that impression.
Bobus, the idea of the dredge deck isn't just that you're guaranteed drawing a spell (though that is nice, in limited), but that your graveyard is basically a smorgasbord of value and options. When you have several dredge cards, you can decide which one to dredge up, and sometimes you will get a disgusting combo like Life from the Loam and a Retrace card like Worm Harvest or Cenn's Enlistment and just go to town.
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