Field report for D&D Encounters: Storm Over Neverwinter (Week 5) now available at Dungeon's Master.com.
The party travelled to Helm's Hold. They were unable to enter through the front gate so they went around back, picked the lock and went on in. The guards offered minimal resistance. The strikers were hitting on 2 and up for 25+ damage. A couple of PCs took crazy damage as I rolled 5 crits. Our Warlock has only 1 surge left, the Rogue only has 2. It's going to be an interesting end for those PCs.
In order to encourage exploration I photocopied the map and cut out each room, placing them like dungeon tiles as the party advanced. This added suspense and forced the players to proceed with caution since they didn't know the meta knowledge of the map.
We discuss the ups and downs, what worked and what didn’t in this week’s Recounting Encounters Podcast (also available through iTunes).
Visit the Dungeon’s Master D&D Encounters Archive for all of our ongoing weekly coverage as well as actual play podcasts and pre-generated characters.